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3 of 28 (11%) achievements earned:
Personal Achievements
 

Second to None

Win a game with more than a 5-point advantage.
Unlocked 22 Apr, 2016 @ 8:10am

Lone Wolf

Win a game without trading (fellow players AND bank).
Unlocked 22 Apr, 2016 @ 8:53am

Outsourcing

End the game having never lost a City to the Barbarians while never building a Knight.
Unlocked 22 Apr, 2016 @ 8:10am



Roadworks expert

Build a road with 15 or more segments.

Pack rat

Collect 20 resources in your hand.

Roadblock

Interrupt the longest road belonging to an opponent.

Robber Baron

Rob your opponents 10 times in a single game.

On Principle

Move the Robber to a player who currently holds no cards in his hand.

Treasure Hunter

Find 5 treasures in a single game.

Domination

Win a game by having the Largest Army and the Longest Road.

Villager by Conviction

Win a game without building a city.

Empire of Catan

Build settlements on all the islands in a Seafarers scenario.

Explorer

Reveal 10 fog-covered hexes in a single game.

Knights of the Round Table

Play 12 Knight Cards in a single game.

Peace

Place the Robber on a hex where he will affect no one.

Wholesaler

Possess at least 3 harbors.

Coastal Road

Build your roads, settlements, and cities exclusively on coasts.

Monoculture

Build all your settlements and cities next to a single type of resource and win.

Trading Skills

Only trade with your fellow players at least 2:1 in your favor and win.

Defender of the Realm

Become "Defender of Catan" five times in a single game.

Brawn before Brains

Win a game where you always had more Knights than City Improvements.

King of all Trades

Get all 3 Metropolises in a game.

Wall Builder

Have three Cities with City Walls in a game.

Troublemaker

Cause 5 Barbarian attacks in a game.

Rule them all

Play and defeat all the computer characters in custom games.

Omnipresent

Build a Settlement or a City at every number in a game.

Wood for Sheep

Trade 42 times 1 Lumber for 1 Wool in a game.

Veteran Knight

Build a Mighty Knight, a City Wall, and a Metropolis and move the Merchant in a game.