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Inu 最近的评测

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1 人觉得这篇评测有价值
总时数 22.5 小时 (评测时 16.7 小时)
I do recommend the game, if you already have VR set, but there are some things that annoy me to no end.
Don't buy VR just for this game alone, as you shouldn't buy a console or a PC for only one game =)

TLDR: Story is passable, combat is fun and as a souls veteran, feels like home, but a really sweaty and exhausting one. Weapon weight and damage types need balancing/buffing

World building is done really well and the areas I've managed to get to, (currently in last area) have all been interesting to look at and fun to explore. Enemies have been placed far enough apart that my lazy and out of shape a*s can handle them.
I also like that most enemies have weakspots to exploit for easy kill or to slow them down.

The story is simple but enjoyable, just remember to listen when npc's talk. They might have important things to say.

Combat is mostly fun (see the problems down below). Blocking, dodging and parrying enemy attacks give you an opening to whack and stab your way to victory. Bosses that I've fought by far have been fun and exhausting, especially spider lady who decided to send my mainhand weapon into the void leaving me with just a rapier and no health... Totally wasn't locked in and screamed of joy after winning that one...

On the bosses specifically; Most of them are fun enough (not seen every boss yet), though big dude with bigger weapon just makes me to revert to souls boss tactics (bury my head up their ass and swing wildly) And I've found a problem with some of the bosses not staggering when their stagger bar is full... Do I need to stab them in the toe at that point or what?

Leveling trough matter (souls) is made easy enough and with the perk tree being simple, easy to scan trough and pick a 'build, getting stronger is not too much of a hassle. I do wish you could see how much matter you need for next perk point somewhere else as well instead of having to go to leveling menu and try to buy one and notice you don't have enough.
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What I do not like about the game is the weapon handling. I am aware that there needs to be simulated weight to the weapons, so we're not just swinging halberds around like they are lightsabers. But not being able to swing a warhammer, or even a rapier, with one had without characters wrists turning into wet spaghetti is just annoying. It prevents accurate stabs and slashes especially while onehanding swords.
Notable ones being warhammer and longswords Royal sword (historically used in one hand and were really dexterous)

My other gripe is with armored enemies. Sometimes with 'no weakspot' enemies, it feels like you have to whack and stab them thousand times before they die (late game knights), and weaponry specifically made to defeat armor, maces, warhammers, etc. don't seem to be any better against them than longsword or a rapier, and with unarmored opponents blunt weapons are/feel just useless. Why would you swing a warhammer 5+ times at their head if you can just stab them once with a dagger.
I just need my warhammer to cave someones brain in when i swing it at their helmet, or just unprotected head... is that too much to ask for? T^T
发布于 1 月 9 日。 最后编辑于 1 月 9 日。
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1 人觉得这篇评测有价值
总时数 357.4 小时
Absolutely fantastic game with great story and characters. 100+ hours of Amazing storytelling, quests and side quests.
Wholeheartedly recommend.
Play it with your own original character or one of the Origin characters, you will have great time if you enjoy dnd.
发布于 2024 年 12 月 16 日。
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尚未有人觉得这篇评测有价值
总时数 264.1 小时 (评测时 210.5 小时)
Democracy is back on the menu boys!
Time to squash bugs and stomp bots!
发布于 2024 年 5 月 4 日。 最后编辑于 2024 年 5 月 6 日。
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1 人觉得这篇评测有价值
总时数 53.9 小时 (评测时 10.1 小时)
So after finishing the game I have to rewrite the review a bit.
Before finishing the game and editing this review I did not recommend this game.
But now after having actual fun in the game, because of the balancing changes the devs have made, I do recommend to buy the game. If you enjoy soulslikes and want something bit, but not too different, this is the game. But if you are feeling uncertain wait for sales.
Lets get the positive sides out of the way first.
Combat is fun mix of Sekiro and souls. Faster than souls making it lower risk lower reward kind of gameplay. Blocking and parrying are the same button making defensive gameplay Sekiro like.
Co-op is done great. Summon a friend and play until you feel like stopping. No resummons needed despite deaths or boss kills.
Dev team listens to feedback and actively fix and balance the game.
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Then to the past negatives.
Starting with the combat. The amount of forward momentum before was way too high and has since been apparently toned down. Much better now than it was before.
Then there is amount of basic enemies in non-umbral world. The amount of enemies have been toned down with aggro and follow ranges making the game much less hairloss inducing ragebait and more into skillbased and tactical combat encounter game.
Special mention of the negatives goes to PvP connectivity. Before it was nigh unplayable due lag and huge amounts of desync with the forward momentum on attacks. Those things have been fixed and PvP has turned into something much more enjoyable. Only problem with it being the amount of spells that can be spammed with little to no counter. I'm looking at you Orius' Judgement.
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Then to the still negatives.
Hit boxes. Oh those great hitboxes that either start before the move is being done, hits much larger area that is visually shown, or being so large it hits the back of the character making blocking and outspacing unreliable against those certain attacks. I did find a way (The ungabunga trade way) to deal with those so it became less of a problem further down the line.
There is some weird stuff going with the flame dogs breaths and some spray attacks going trough solid walls.
Don't know if it is only me or what but for some reason camera control on controller is absolutely ♥♥♥♥♥♥♥♥. Horizontal and vertical movement is fine but diagonal movement some reason multiplies the speed making it still really janky and jarring.

First review was written 10h into game as a negative do not buy.
Updated version at 50ish hours in and after completing the game.
发布于 2023 年 10 月 27 日。 最后编辑于 2023 年 12 月 22 日。
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一名开发者在 2023 年 11 月 6 日 上午 5:55 作出回复 (查看回复)
1 人觉得这篇评测有价值
总时数 817.7 小时 (评测时 213.6 小时)
So... I've played a few hours and I absolutely love the game. 9,5/10 Would recommend and have recommended to everyone.

But first, lets get the negatives out of the way. Last boss... It was bit of a letdown for me after all the bosses leading up to it. It is of course my opinion and yours may or will vary. And some of the Legacy dungeons felt really short, even when fully exploring them.

Rest of the game is best fromsoft has ever produced. Open world and exploring feel amazing and is recommended, but not necessary if you don't mind missing epic content, or are either a god in souls games or willing to slam your head at the brick wall until smarter one gives up, like true souls player. Yes there are early game bosses recycled to mobs and minibosses but everything feel like they belong there and if you don't explore you won't even know that =)
Combat is basic souls style, time your dodges, and slap the creature trying to slap you. Ashes of War make customizability of almost every weapon feel fun and gamestyle altering. No matter how you like to play you will find something worth your time. Even if you like to hide behind your shield, it is more viable than ever.

I have not yet delved too much into PvP of Elden Ring. But the few hours I've invaded people make the game feel familiar to other souls titles pvp, just a tad bit faster with very very few confirmed combos. Not counting in cheesiest of strats Also you only invade co-opping players due solo players not being able to be invaded unless they use certain item that drops from a certain npc in a certain location.

But with all that said I shall go back to get gud and enjoy the game.
发布于 2022 年 3 月 25 日。
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1 人觉得这篇评测有价值
总时数 16.5 小时 (评测时 15.9 小时)
Siis jos koskaan ootte tykänny 2d platformer, action, hack and slasheistä niin tässä on peli teille. Äänet on maaaaahtavat, controllit toimii koneella vaikka ei olisikaan ohjainta ja graaffisesti mahtava toteutus. OSTAKAA!! Shut up and take my money!
发布于 2013 年 10 月 16 日。
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