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Recent reviews by Johnny Balls

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2 people found this review helpful
26.0 hrs on record (25.6 hrs at review time)
Early Access Review
You play as John Windblown, an animal of varying color and variety hopping from realm to realm slaying (if not dying) different enemies along your journey. Yeah, while the game is in early access so enemy and biome variety is currently limited and repetitive, your builds won't be. Like others in the genre, the builds you come up every new run opens up new play styles and ideas for synergy. There are a few bugs of course. The auto-aiming can be tweaked a bit and playing multiplayer brings new ideas and concerns. Main thing being the Revege status. When playing multiplayer, when a teammate dies, the Revenge state begins. This increases both player and enemy damage. It makes for high-tense moments where every move matters. It's both fun and a pain at the same time. After slaying however many enemies, it'll revive the dead teammates. The number does not increase for the amount of dead teammates. It does bring a very similar feel to the Curse status from Dead Cells, just not as punishing as it isn't insta-kill. So far, acknowledging it is in Early Access, it's a ton of fun for me and my friends, playing together or solo.
Posted 24 December, 2024.
Was this review helpful? Yes No Funny Award
1 person found this review helpful
51.3 hrs on record (5.6 hrs at review time)
john halo
Posted 19 March, 2021.
Was this review helpful? Yes No Funny Award
Showing 1-2 of 2 entries