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Recent reviews by TAScalde

Showing 1-9 of 9 entries
3 people found this review helpful
763.4 hrs on record (626.4 hrs at review time)
Melhor jogo focado em combate, só as 3 fases iniciais que são um pouco difíceis pela falta de ferramentas, mas logo depois você recebe tudo para conseguir superar seus obstáculos.
Lindos gráficos, ótima trilha sonora e história legal.
Se você gosta de jogos pela ação é difícil ficar melhor que esse jogo. 10/10
Posted 14 July, 2024.
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No one has rated this review as helpful yet
400.8 hrs on record (32.2 hrs at review time)
Jogo complexo com uma grande gama de customização e ação tática.
Requer muita leitura em jogo para entender como as regras do jogo influenciam nas ações do jogadores.
É uma das melhores compras que você poderia fazer. Não percam esse jogaço.
Posted 9 July, 2022.
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No one has rated this review as helpful yet
41.7 hrs on record (25.6 hrs at review time)
Um dos melhores jogos de combate por turnos que joguei dos últimos tempos. Difícil na medida certa e sem mecânicas trapaceiras só para te roubar.

Para aproveitar este jogo você tem que gostar de gerenciar recursos, pois cada decisão é muito importante para o sucesso da sua jornada.

As unidades a sua disposição são bem balanceadas, e possuem habilidades que lhe fará usá-las basicamente o jogo inteiro, eu, por exemplo, cheguei a jogar com times que continham esqueletos e cavaleiros negros até o quarto andar, pois ambos tem uma ótima sinergia.

Pontos Positivos: Gráficos, música, efeitos audiovisuais e equilíbrio dos personagens.
Pontos Negativos: Não há suporte a controle.
Posted 7 November, 2020.
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5 people found this review helpful
2,866.5 hrs on record (1,866.8 hrs at review time)
Um dos melhores jogos de luta já criados, desafiador e recompensador.
Esse jogo é uma bênção e uma maldição, pois acho ele tão incrível que já não consigo gostar de quase nenhum outro jogo de luta.
Posted 30 October, 2019.
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No one has rated this review as helpful yet
152.2 hrs on record (100.7 hrs at review time)
This game is getting better and better everyday, with the last update as of august 23 this became a totally new and awesomer game!
The new skills, the progress, animations and interactions makes this game shine.
Posted 25 August, 2019.
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1 person found this review helpful
106.2 hrs on record (76.5 hrs at review time)
For people looking for nice jokes and nonstop action this is the game to go!

Beautiful graphics, diverse enemies, a lot of weapons and powers and everything you need to fly around raining blades and bullets on your enemies.

Great soundtrack, you'll be hooked from beggining to end, and as soon as you finish your first playthrough you'll be craving for more, I guess this is a few of such games that I felt compelled to do so.

Don't wait any longer, join in and enjoy this incredible game!
Posted 26 October, 2016.
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No one has rated this review as helpful yet
5.1 hrs on record (2.7 hrs at review time)
I'm so surprised by this game, I thought it would be a not challenging game but it came to be a girl's version of Dark Souls!
It has nice graphics, very solid sound track, precise controls and provides an incredible challenge.
The only complaint I have is that you have no power ups on this game, just a shield that dies as fast as you and it's kinda rare to find.
7.5/10
Posted 22 April, 2016.
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28 people found this review helpful
5 people found this review funny
64.6 hrs on record (25.0 hrs at review time)
I felt compelled to write this review because of the constant fight in the forums if this is or is not a D&D game.

Let's begin from the beggining, yes, this is a D&D game, 5th edition actually, and many who complain that this game is not D&D are actually saying that this game is not Baldur's Gate.

So let's start by saying what being 5th edition means, it means that this game gets it's ruleset from the book RPG Dungeons and Dragons, which in turn have been changing considerably around the years and this edition in particular has got into a very sensitive point of RPG players, me include.

The point being the lack of skill points and Feats.

That being said this edition of the BOOK DOES NOT HAVE THAT. Simply as that, all your abilities are based either on your level, attributes or if you're speciallized on the thing you're trying to do. You don't need a perception skill check to see if you spoted a trap, instead you make a wisdom check, and if you are trained for spotting, you'll also use your proficiency bonus that's in your main screen, simply as that.

What really gets into a shock in this game, specially from those coming from a Baldur's Gate mindset ( me included ) was: "What is all this going too fast!"

Simple, rounds are 2 seconds in duration, instead of 6 as in the older games and with an added functionality, wizards aren't useless shadows on first levels, let me explain this one...

On classic D&D the wizard can be the most devastating class of the game, while other classes without spellcasting only use weapons and are boring, but for such an awesomeness they have a huge drawback, and that is daily spellcasting limit, and on the first levels it's usually one up to three castings a day.

Now on this edition they have cantrips, which can be used at will, adding movement to the wizard that was never thought before. One change that really makes the game look Diabloish and less Baldurlesque, but everything in it's proper time.

But this time the Spellcasters aren't the only ones who get to do some nasty things with their abillities, no, all classes have various abillities that can improve their skills, or deal more damage, or debuff the enemies, not only Spellcasters and this add a greater variety in the game.

For instance, one of my favorite ways of playing Baldur's Gate is soloing with a Wizard or a Sorcerer as with that class I can do ANYTHING. All other classes are little dummy in comparison.

Now even the tank has a hole, he don't need to be the damage spounge only, he can attack the enemies legs making them crawl, or shout orders that increase an ally combat prowess, or show such a fighting spirit that frightens and paralizes enemies around him, or even evade death with a surge of vigor healing and bolstering his defenses with many choices.

The initial levels can be a little to grindy and don't seen tactical at all, but when your rooster of abilities increase, every choice start to make a huge difference. And it stops becoming a point and click adventure and become a pause, think, cast, pause, move, pause, heal and so on.

Too much pausing for you, that's where multiplayer shines, with the right team, you can be the master of your character, fighting on with your skills and quick judgment to help and act.

Not everything are roses though, and I'm not trying to hide that the controls are awkward (but I already got it(but the still must improve!)), there's a level gap to where the fun begins, and the graphics could be better ( which I belive to be more of a camera angle problem ). But the main point is this, this game is a brute gemstone, may not be a diamond but very preciouss nonetheless, the main problems are easy to solve and there's much room to improve on those edges.

I came on this game with a huge shock thinking about Baldur's Gate, but now that I'm playing it the more I'm enjoying it's game play and more I'm seeing that yes, this game is truly D&D, it's has some rough edges on it's presentation, but with time it will become all the better.
Posted 22 October, 2015.
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3 people found this review helpful
160.1 hrs on record (19.3 hrs at review time)
O jogo não precisa nem de comentário, já a execução final para PC e a otimização que agora funciona tudo no máximo onde a versão anterior rodava meia-boca é algo à parte.
A versão mais completa, mais bonita e com mais jogadores para você nunca ficar parado. Enfim o grande ponto é realmente o ótimo trabalho nesta conversão, o jogo roda voando, até mesmo se você tiver um computador um pouco fraco dá para jogar diminuindo a qualidade, mas sempre com placa hein!
Posted 16 May, 2015.
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Showing 1-9 of 9 entries