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Mostrando 1-10 de 18 aportaciones
Nadie ha calificado este análisis como útil todavía
68.4 h registradas
Solid space fun. The ships feel great to fly and customize, The environments are fantastic and ooze atmosphere. Things blow up in satisfying ways. I'm a sucker for 6DOF anything and this scratches that itch nicely. The "looter shooter" format isn't usually my favorite but I got along with it just fine here.

Getting the controls tuned "just right" took a bit of effort, and ultimately I needed to use Joystick Gremlin so I could customize sensitivity curves so my twin joystick setup felt good to play with. But really anything beyond a controller or even kbmouse is overkill.
Publicada el 21 de noviembre de 2023.
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Nadie ha calificado este análisis como útil todavía
14.1 h registradas
A true labor of love, fun and imaginative from end to end.
Publicada el 22 de noviembre de 2022.
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Nadie ha calificado este análisis como útil todavía
35.5 h registradas
If you liked Subnautica, you'll probably like this too. It's not *quite* as good but what is?

Below Zero does a great job at encouraging exploration and giving you enough hints to not be stuck. There's something worth finding practically everywhere. In some cases, the something is a terrifying sea monster. But you gradually get more comfortable in your exploration, between learning how things react and equipment upgrades, so you can gradually proceed further & deeper, returning to base to drop off collected supplies and craft new tools & base parts. And the environment is wonderful throughout, mysterious and beautiful and alien.

The story is pretty good, but it has some linear-ness built into it that's easy to skip over: for example, there was one early clue I only got right at the very end of the game, and it only told me what I'd already figured out). The end result was that I wasn't entirely sure when that subplot was "finished" since I got the proper ending to my initial quest midway through. The other main plot thread is clearer, and ends the game properly.
Publicada el 26 de mayo de 2021. Última edición: 24 de noviembre de 2021.
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69.9 h registradas (52.1 h cuando escribió la reseña)
It's Halo. Hits perfectly right in the nostalgia.
Publicada el 25 de noviembre de 2020.
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Nadie ha calificado este análisis como útil todavía
826.4 h registradas (822.5 h cuando escribió la reseña)
Exactly what it says on the tin: it takes the best bits of Left 4 Dead and Minecraft spelunking, slathered in a thick sauce of its own unique charm and sass.

My only complaint so far is how long it takes to get a promotion, and until then a ton of content is locked away. After 30 hours I still have a long way to go unless I focus on just one dwarf class.

*December 2024 update:* this is still one of my favorite games ever, and I still play it frequently. The procedural generation is excellent and leads to a great variety of challenges. Most of all, somehow GSG has figured out how to create and maintain an almost perfectly nontoxic online community. I have *never* played another game where I can so consistently drop into a squad of random strangers and have a great time. It's astonishing.
Publicada el 6 de junio de 2020. Última edición: 3 de diciembre de 2024.
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Nadie ha calificado este análisis como útil todavía
295.5 h registradas (236.7 h cuando escribió la reseña)
It has its flaws, and it does eventually get repetitive, but it's still a fun experience. The latest refinements have made it feel fairly well polished now too.
Publicada el 29 de noviembre de 2019.
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Nadie ha calificado este análisis como útil todavía
32.6 h registradas
Hearing the music gives me anxiety now.

But I finished it, so take that, Super Hexagon!

A++ Would PTSD again.
Publicada el 29 de junio de 2019.
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Nadie ha calificado este análisis como útil todavía
6.2 h registradas (5.9 h cuando escribió la reseña)
An excellent example of how you can have quality without complexity.
Publicada el 25 de diciembre de 2018.
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Nadie ha calificado este análisis como útil todavía
20.6 h registradas (19.7 h cuando escribió la reseña)
A masterclass in a game silently teaching you its mechanics and leading you along. You get stuck and frustrated, but never hopelessly so, and the breakthrough moments are sublime.
Publicada el 21 de noviembre de 2018.
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A 1 persona le pareció útil esta reseña
42.7 h registradas (13.7 h cuando escribió la reseña)
The Descent formula honed and polished to something approaching perfection.

* Works with basically any control scheme or peripheral I've thrown at it: Mouse & keyboard, 360 controller, dual joysticks, all great.
* Runs stable and smooth
* Excellent range of difficulty options
* It's friggin Descent and it's beautiful and it's perfect
Publicada el 5 de junio de 2018.
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Mostrando 1-10 de 18 aportaciones