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Последние обзоры Ryan

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Пользователей, посчитавших обзор полезным: 32
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0.0 ч. всего
This is not another Pyromane if you're expecting it to be. I'll go over the pros and cons of the dreadmane below:
Pros:
- The Blackhole utility is useful for harvesting runs. If it can store a dino, then it will carry it no matter how heavy the weight on the dino is. This lets you take, for example, a full ankylosaurus all the way back to base in very little time.
- Mobility is great. It's speedy and the stamina is slow at draining, It can also fly in all directions while facing forward, which is great for building.
- Great ally. If you're not actually on the horse and you're fighting something, the dreadmare will circle above and debuff whatever you're fighting with anti-healing and dealing a little extra damage, and it tends to heal itself for any potential damage it may take, which isn't much since it's circling above.

Cons:
- Damage output is minimal. For a creature expecting the hunting skills of a god to tame, having killed alphas, all the hard creatures on the ark, the dreadmare itself can hardly damage a fly with base stats. Don't expect to put together a Scorched Earth boss killing tame with this. Since it's a flying class, that's the only boss you'll likely be able to take it into.
- Taming is terrible for what it is. For something with not much utility or damage, the taming requirements are incredibly high.
- Aiming is meh. Actually using the shooting mechanics feels terrible and doesn't line up to where you fire it. It's much better to just let it fly itself and fight.

Overall:
it's a nice addition to the team, definitely great for getting somewhere quickly, or building something tall. But I wouldn't say this is a "must need" mount.
Опубликовано 6 ноября 2024 г.. Отредактировано 6 ноября 2024 г..
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Пользователей, посчитавших обзор полезным: 3
1 пользователь посчитал этот обзор забавным
0.0 ч. всего
One of my favorite expansions! And I love the added Steam Punk content. Keep doing amazing, Wildcard!
Опубликовано 5 сентября 2024 г..
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Пользователей, посчитавших обзор полезным: 24
1 пользователь посчитал этот обзор забавным
76.6 ч. всего
Can't recommend with 70-80% of bots ruling over the player count. Practically unplayable.
Опубликовано 19 мая 2024 г..
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Пользователей, посчитавших обзор полезным: 4
0.5 ч. всего
Years ago I would have loved Blizzard games coming to Steam. However, because of the state of this game, I cannot in any good consciousness recommend this game to anyone anymore. Overwatch was a fun party game. Overwatch "2" is a shameless cash grab. A shell of its former self. They took the first game and added a store to it. That's what they did to justify the "2". Things you used to be able to earn yourself now require a credit card. The battlepass is predatory and preys on FOMA. The store is incredibly predatory. The gameplay has been shucked from what it used to be. Instead of unique heroes, most heroes unique ability have just been replaced with generic grenade.
The game has LESS maps than Overwatch. They had to remove some to make the sequel.
I could go on and on, but you can search "overwatch" on YT or even look at the fellow reviews here to see the long laundry list of where Blizzard screwed up. I'm glad they brought it to Steam. It has a review system. Maybe now they'll see what the community thinks of what they did.
Опубликовано 14 августа 2023 г..
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Пользователей, посчитавших обзор забавным: 3
102.8 ч. всего (92.4 ч. в момент написания)
I kept seeing my friends playing Blender on Steam, so I decided to give it a try. On first impressions, it appears to be an open-world game, however, it seems that the developers didn't take the time to really fill out that open world and make it feel lived in. The most worked on scenery seems to be a singular lantern that shows off the main character quite nicely.
On that note, let's talk about the main character. The game features a lonely character named Cube. The amount of personality they stuffed into one character is astounding, really competing with such characters written by Shakespear himself. I especially like how he has an orange outline so you're able to tell apart your character from the others.
Now, onto the controls. They're outright confusing. Even figuring out how to walk forward was a chore and a half. The creators really should look into standardizing their control schemes to a simple WASD or even a right click to move would have made this game much easier.
But, despite the downsides, I'd still give the game Blender a 10/10. It really moved my heart. Especially the ending, which had me in tears.
Опубликовано 1 сентября 2022 г..
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9.0 ч. всего (7.4 ч. в момент написания)
Bucket.
Опубликовано 28 апреля 2022 г..
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1.9 ч. всего (1.1 ч. в момент написания)
This 'game' is amazing. I put game in " '' " because it is technically a marketing scheme, but they do make it into a game. There are collectibles. There are enemies. There is a t-shirt cannon weapon that you can shoot t-shirts onto mannequins which I just found hilarious. There's even a boss battle. Level design is just fantastic to help point things out you may have missed. It's a unique concept I haven't seen done quite like this before. It has me wondering what it would be like to have an entire games convention inside a virtual world.

The game is trying to recreate a game-con in a fashion, except you're there when you're not supposed to be. You get to explore a bunch of different game booths and solve minor puzzles. Even has screens for concerts. Really, more game-cons should be done this way. It's especially nice during a time when we shouldn't be gathering in groups. It's much more creative than just watching a video, or a live-stream. Why not show off the next generation of games, with a game?

One or two complaints. A few areas can be a bit too dark. Something to help see in the darker segments? I realize a flashlight could ruin the atmosphere. Maybe I'm looking far too into it.
The laser segment isn't easy. It's almost like the character is taller than the camera, so I kept hitting the lasers even though they were above me.
Опубликовано 12 июля 2020 г..
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5.2 ч. всего (5.0 ч. в момент написания)
Quite a few bugs including lag and game breaking things like the main character disappearing, but I don't blame the developers, it's issues with the open source engine it was built on.

The game itself was an enticing story. It had me staying up until 5 in the morning just wanting to know what happened next, leaving me with just three hours of sleep. In the same context, I'd probably do it again. The sound and music were soothing and relaxing to listen to, and it fits into the music base theme that the game had. The visual art-style was pixel-based, and the artists did quite well with it, everything was visually pleasing, and nothing appeared to noticably repeat.

Despite the serious tone of the game, there was a lot of comedy and video-game type references, all very much enjoyed.

There's nothing really negative I can think of to say about the game. Despite the few bugs, it was an overall enjoyable story experience.
Опубликовано 2 мая 2020 г..
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10.7 ч. всего (4.1 ч. в момент написания)
Обзор продукта в раннем доступе
It's like Terraria in a lot of regards but a lot more complex with a lot more to do, but just as fun!
Опубликовано 19 ноября 2019 г..
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3.1 ч. всего (1.5 ч. в момент написания)
Awesome game.
Would cry in a corner again.
10/10
Опубликовано 26 ноября 2017 г..
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