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Supa 最近的评测

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总时数 45.7 小时 (评测时 42.8 小时)
Perfect like Zato-1.
发布于 2021 年 11 月 25 日。
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有 2 人觉得这篇评测很欢乐
总时数 372.9 小时
+The most active idler you can find and probably the best as a result
- The need for constant tweaking makes it a black hole for your time
发布于 2020 年 4 月 28 日。
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总时数 52.3 小时 (评测时 20.7 小时)
The best version of Tekken.
发布于 2018 年 11 月 25 日。
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总时数 5.9 小时
Time-rewinding murder mystery adventure game. Perfect,
发布于 2017 年 12 月 12 日。
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有 4 人觉得这篇评测有价值
总时数 14.2 小时 (评测时 12.3 小时)
REASONS TO BUY
+ Art style that perfectly imitates Ancient Greek art.
+ The story actually caught my attention because it was quite an interesting twist on Ancient Greek mythology and the finale was fantastic.
+ Plays like a bit like castlevania but with a consistent variety of gameplay mechanics.
+ Lots of items in the game that all present unique combat interactions.
+ Lots of interesting optional side quests and and plenty of secret areas.
+ A full run is about 8-10 hours on the starting difficulty; it ends before its stale.
+ Items have durability but can be purchased again, Even the rarest items are available for repurchase on a black market NPC in case you're favourite weapons break.
+ Relatively easy to earn achievements (you have an opportunity to obtain anything you missed before the game ends) but a second playthrough is required on a harder difficulty for 100% completion.

REASONS TO RECONSIDER
+ Many of the seemingly minor mechanics seem intended for the harder difficulty that only unlocks after beating the game. For instance, there is a crafting system that is perhaps too generous on your first playthrough
+ Some merchants upgrade skills and armour so make sure you break everything to pay for the upgrades
+ Certain items cannot be purchased and may block your ability to advance such as Picklocks so it is vital that you break absolutely every box you can
+ Combat is only interesting if you switch weapons a lot which is why I believe items have durability in the first place - to encourage variety. If you have a favourite weapon type and try to stick to only using it then you may find the game tedious so try to experiment
+ Combat can feel clunky at times but only if you'reon top of each other
+ Hold left or right to gradually transition from walking to run but for some reason the character slows his pace if the terrain changes. I found myself jumping to extend the speed I was running before the slower pace began again.

CONCLUSION
+ It's an experience that I really enjoyed. I adored the art, it was absolutely stunning. It's just a completely well executed and polished game from beginning to end that merits the purchase for anyone even considering it.
发布于 2016 年 9 月 9 日。 最后编辑于 2016 年 9 月 10 日。
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总时数 21.1 小时 (评测时 21.0 小时)
Despite it's initial appearance and large amount of references, this is not a side-scrolling brawler. This is a management sim with a brawler theme that plays with mobile gaming in mind.

I am enjoying the game but be aware that it is very grindy, especially in the endgame (hence the mobile aspect). The music is pretty great. The Dark Fist update essentially adds a side-quest with optional story content that gameplay-wise more or less functions very similar to the current end-game quest (it's almost a mirror with new sprites and a new location).
发布于 2016 年 3 月 10 日。 最后编辑于 2016 年 3 月 10 日。
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总时数 6.5 小时
Professor Layton + Fargo
发布于 2011 年 7 月 3 日。
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