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Yayınlanma: 30 Ara 2022 @ 17:16

Not sure if I am the authority on this but I'll try and toss my hat in the ring.


TL;DR A Rogue-Lite Team-Building Turn-Based Strategy RPG in a Low Fantasy Setting
Down to brass tacks? The game has a lot of charm to it. If you like a game you can consistently make new games and doing things over and over and over again then this isn't a bad call. My only real Strategy game experience is Fallout Tactics and I would say this at a glance is that mixed with like... XCOM. Combat has strategy that I like to boil down to: Obvious. If you surround and flank you'll have a better chance in melee. Use ranged during the day and a clear target and shots will be more accurate. You will lose, but that's okay. Difficulty affects how quickly the curve well... Curves as well as starting difficulty - it also effects the economy. Starting funds is as simple as that - how much you start with. The end-game events are an opportunity for novice to start to tackle more tough odds and presents adepts and experts means to make A LOT of money. The random world generation is solid and I enjoy the flavor text.

Some things that kind of irk me: Randomness and Chaos reign supreme. You might now remember when you hit twice in a row when you had a 20% chance to hit but you sure as hell when you miss at 95%. (Can be fixed with mods.) Backgrounds aren't too specific on what they exactly raise or lower but with time (or mods) it's visually easier to figure out what does what. Mission difficulty is always representing the actual risk. Sometimes an easy thing stomps you and something the mission that would have been tricky turns out to be super simple. Not bad but usually it's the former than the latter. All the DLCs add a bit for the game and it's pretty mod friendly. The art-style is charming and the lore is pretty cool too. I like that it's not focused on being the biggest dude in the world but just a mercenary company.

The best advice I can give is the following: Dogs are your friend (Unless they're not) and use the environment and formation to your advantage. If you don't know what you're fighting overpower it. If it seems low on numbers and looks spooky it probably is. Don't get cocky but don't get discouraged.

If I had to rate it: Solid 7.5/10. It's not perfect but it's a good way to kill time and it's charming in it's own way. If you ever thought of trying something a la Final Fantasy Tactics or XCOM but in a slightly more grounded setting - this is a good pick.
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