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目前顯示第 1-10 項,共 11 項
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總時數 177.5 小時 (評論時已進行 120.8 小時)
I wouldn't recommend it as a first choice to someone who wants to enter the world of FromSoftware games for the first time. The game is difficult, requires dedication, patience and enough free time to immerse yourself in its world.At times, you will feel lost and you will not know where to go or what to do. My view is that that's the magic of the game, and that sense of disorientation is a big and integral part of the souls-like title experience. Elden Ring took me on a rollercoaster of emotions, from excitement, to anxiety, to disappointment, to perseverance and finally to the joy of conquering my goal. I think when a title is all you have in mind before you go to bed and when you wake up and want to see where it ends up, it's something special. Is Elden Ring the best game of all time? No. Is it a game that I had a great time playing and is now written forever in my memory?
Yes.
張貼於 2024 年 11 月 27 日。 最後編輯於 2024 年 12 月 20 日。
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總時數 55.7 小時 (評論時已進行 55.5 小時)
Payday 3 is a game aimed at both new users and veterans of the previous title. It is visibly upgraded from its predecessor in all areas, gameplay, AI, missions, graphics, etc. And it will surely give you several hours of play together with your company. I, for example, have played the first heist more than eight times solo before I even go to the next mission to achieve the perfect heist. Especially if you change the difficulty level, which is proportional to the loot of the heist, the game becomes very demanding and it will take you more than an hour each heist if you want everything to be done perfectly. Unfortunately there are only eight missions but personally I am complacent because if we take Payday 2 as an example, then many more things will be added and the game will have a lot of future. In about five hours of gameplay you will surely have completed all the missions once if you are not aiming for total stealth.
張貼於 2023 年 11 月 21 日。 最後編輯於 2024 年 12 月 20 日。
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總時數 48.4 小時
Detroit Become Human is one of the most emotionally charged games with excellent audiovisual field and scenario.It is definitely not a game that everyone will enjoy due to the limitations it puts in its handling, but those who love interactive action-adventure games should keep this in mind!
Positive
- Shocking scenario that is riveting
- Top interpretations
- Highly detailed character illustration
- Hundreds of script branches depending on your decisions, with separate results each time
- Offers plenty of emotions
- The most essential depiction of possible future android behavior in the future, to the extent that you will be concerned

Negatively
- Limited interaction in the gameplay, classically you are asked for actions for very simple moves
- Many repetitive faces
- Random vehicle and environment design
張貼於 2022 年 4 月 20 日。
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總時數 28.6 小時
With the exception that we move around in an empty world, the graphics are amazing for the genre they represent and especially during the cutscenes I felt like I was watching the anime itself with better design. The voice overs as they should be, with the real actors of the series, although in some conversations outside the cutscenes, full speeches were not heard, only a few words. I will comment negatively here, however, on the camera, which sometimes between our battles just made us lose our character and we were punched in the air.
In summary, One Piece: World Seeker is a great game with strong signs of sloppiness. Yes, it has good graphics, good sound and a nice script. But repetitive in terms of missions, lifeless NPCs, we are faced with an empty world and we see a battle without anything to hold us, easy, repetitive and boring.

Positively

+Scenario
+Graphics

Νegatively

-Poorly designed main missions
-Repeated side quests
-Deserted landscapes
-Unbalanced battles
-Karma System without substance
-Bad AI
-Tragically slow interaction with objects
-Lack of auto focus on opponents

If you are a fan of the series, buy it at half price
張貼於 2021 年 9 月 2 日。 最後編輯於 2021 年 9 月 2 日。
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總時數 79.1 小時 (評論時已進行 60.8 小時)
Days Gone is another successful exclusivity offered in Sony's excellent history to date. Although Bend Studio could have taken more risks in an effort to take the genre to the next level, the end result is enjoyable and the best we've seen in an open world game with zombies in a very long time. For fans of the genre it is a necessary purchase and similar to its shortcomings, it is a very good effort that we would like to have in the future.

The Goods.
-A satisfying duration, full of missions with a well-written script background.
-The motorcycle gives this extra touch so that the description is always pleasant.
-The hordes of freakers are impressive and offer some very intense battles.
-The Deacon is a very likeable protagonist, with relative depth in order to avoid the cliché of the infallible hero.

The bads
-Completely predictable and simple shooting and stealth mechanisms.
-The constant need to find fuel for the engine becomes a chore in the first half of the game.
張貼於 2021 年 8 月 28 日。
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1 個人認為這篇評論值得參考
總時數 29.1 小時 (評論時已進行 10.9 小時)
Destroy all Humans is a remake that will take you back many years, both in the good and the bad sense. Upgrading the aesthetics can make it enjoyable at first, taking advantage of the nostalgic factor, before finally being overwhelmed by its anachronistic elements, such as the monotonous and shallow gameplay, or the cheap humor of another era.
張貼於 2020 年 12 月 13 日。
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總時數 829.1 小時 (評論時已進行 311.5 小時)
GTA V setup is full of time required differences that I want to do every time we walk out of each breakup and no one knows where to decide the next turn, or what to do in the next 2 minutes. Students generative mechanism of memorable vectors that require new each time. Who would dare to emerge any adventure appearance in Los Santos?
張貼於 2020 年 12 月 3 日。
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2 個人認為這篇評論值得參考
總時數 1,860.4 小時 (評論時已進行 249.1 小時)
CS:GO 評論
Global Offensive is definitely a Counter-Strike sequel -- it looks and feels familiar, with minor tweaks here and there to help balance old issues and surprise longtime players. This is a demanding, skill-based multiplayer game that's as satisfying now as it ever was, but it's for a specific kind of player. If you're not willing to learn to play different than you're used to, look elsewhere. Otherwise, this is a top-tier tactics game that will probably share the long-tailed legacy of its predecessors.

張貼於 2020 年 12 月 2 日。
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總時數 490.3 小時 (評論時已進行 177.9 小時)
Rainbow Six Siege is a title that focuses on the regular track and this is evident from its fun and renewed gameplay. The hours I spent playing this title were quite enjoyable and do not stop here. The style of Rainbow Six Siege is something different from the usual and that is what won me over.

+Nice gameplay
+Well-designed maps
+The feeling of destruction ...
+The intensity of the battle indoors

-Microtransactions
張貼於 2020 年 12 月 2 日。 最後編輯於 2020 年 12 月 2 日。
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總時數 1,002.5 小時 (評論時已進行 101.3 小時)
Red Dead Redemption is a unique masterpiece, which manages to make every time an open world that I see every time I get stuck, every bear in honey, in its vastness, in its application and in its finality. An adventure that you like every year for the colors, and to make America relentless towards those who oppose what we want, to drown in Arthur's application, to do something different. If I pay attention to intermediate gameplay and a lot of use, distinctions require me to do it with my eyes closed. just amazing
張貼於 2020 年 11 月 25 日。 最後編輯於 2021 年 11 月 26 日。
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目前顯示第 1-10 項,共 11 項