Пользователей, посчитавших обзор полезным: 23
Пользователей, посчитавших обзор забавным: 4
Рекомендую
0.0 ч. за последние две недели / 16.0 ч. всего (14.4 ч. в момент написания)
Опубликовано: 29 июн. 2015 г. в 9:59
Обновлено: 28 янв. 2016 г. в 4:52

Обзор продукта в раннем доступе
Early Access Review:

This game was a huge surprise. Even though it has a lot of bugs, it is now my one of 10 favorite horror games of all time. Coming from me as a huge horror junkie, that is a HUGE praise.

The mixture of ultra creepy atmosphere, stealthy roguelike, unpredictable procedurally generated environment, and extremely scary creatures delivered a true and awesome survival horror experience.

After each time I die, the floors are not same as the last one at all. Well, the rooms are similar but the pathways are always different which give a lot of repayability and unpredictable results. Amazing.

The creatures are extremely creepy, smart, and not to be messed with. At first, I was thinking, "I can plow through the game killing all the monsters and running. Yeah no problem." He he... Well no. Never happened. Each time I do that, I die immediately after 20 seconds. The monsters are very mean. The game requires a lot of stealth, careful planning with the guns (with very low ammo, use it wisely!), flares, keys, and a very small amount of health packs, and confidence. You will NOT want to see the huge monster right before you die ever again.

My most favorite part about the game is the atmosphere. It is really well done. It is so creepy and gives a lot of goosebumps. I can't spoil it any more. Buy it and find out!

The only problem I have with this game is the bugs. That's it. I highly expect the devs to iron out those bugs right before releasing this game officially. If they do that, this game is going to be one of the best survival horror games within the same tier as Outlast, Amnesia, Silent Hill, and System Shock 2.

8.5 out of 10
Был ли этот обзор полезен? Да Нет Забавный Наградить
Комментариев: 2
Serket 31 июл. 2018 г. в 17:52 
:47_thumb_up:
Ash  [Разработчик] 19 янв. 2016 г. в 16:28 
Thanks Monkey! We will definitely strive to reduce the bug count as much as possible before full release:)