7
Products
reviewed
0
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in account

Recent reviews by Hunch Crunch

Showing 1-7 of 7 entries
8 people found this review helpful
46.9 hrs on record
You had a Golden Goose, then you strangled it. Better luck next time, friends... if there is a next time...
Posted 5 May, 2024.
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No one has rated this review as helpful yet
72.2 hrs on record (8.5 hrs at review time)
Backed this development when I first found out there was a remaster in the works; through all the trials and tests of tribulations of waiting, I'm more than happy with my investment. Thanks NDS for doing one helluva job, even after scrapping the original project and working on the Unreal Engine. The talent on that team is phenomenal and I can't wait for SS2 Enhanced to drop. Best wishes!
Posted 3 June, 2023.
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1 person found this review helpful
3.2 hrs on record
Why support a company that bans 90+ people in a PvP raid when they're losing AFTER crashing their own servers numerous times? Snail Games doesn't care about their consumers and has vehemently shown that time and time against with false promises and lies to their player base. I won't buy this again, and I won't support further endeavors from either Snail Games or Studio Wildcard.
Posted 1 June, 2023.
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5 people found this review helpful
37.0 hrs on record (12.6 hrs at review time)
Recommended!

I've only had this game for a couple days, and I'm obsessed with it already. The game is, while difficult to master, is simple in concept. Starting off, this game does not hold your hand; you DO have a tutorial, but that doesn't fully express how challenging this game can be. You initially start off with 3 drones and the 1 necessary upgrade per drone (Tow, Generator, and Gather) as well as a small collection of additional upgrades that randomize at the start of your journey (Motion, Stealth, and Sensor are the 3 I managed to get the most).

As you explore, you can find scrap to upgrade and repair your drones, upgrades, and ship, as well as any additional fuel and even additional drones to tag along with you. While exploring might seem fun, it's only when you encounter an enemy are you heavily outmatched and potentially out of luck. Enemies will hide in rooms and wait for you to open doors to jump out and destroy (or disable if you're lucky) your drones, forcing you to tow them back to your ship or abandon them completely.

With each location you journey to, you expend fuel and resources. If you run out of fuel, your journey comes to an end and you must restart. Now, don't be discouraged - after all, you can turn your misfortune into something of a stroke of luck. After clearing a ship of enemies and ensuring there's no radiation/significant damage, you can commandeer the ship and replace it with your own; potentially netting a ship with a higher scrap and fuel capacity than the ship you initially started off with.

It would be a minor sin if I didn't mention the quests. YES! This game DOES have quests that you can partake and solve by accessing certain ships or areas pertaining to quest hints and tips. As you progress, you can stumble along a gruesome and horrifying plot about the missing crews and infections that have taken over. While this isn't necessarily optional, you do eventually get plot in the form of pre-mission notes/transmissions that tell a story. After completing the mission, you can further explore that story line if you so choose, or continue to explore the galaxy at your own volition.

As far as some of my negative views go; the game is heavily RNG based when it comes to location placement, fuel supplies, enemy placement, etc. While I don't normally have an issue with running out of fuel, I do find that risking entering an enemy's territory usually ends with the most important drone(s) being destroyed, which will kill a game instantly. Seeing as this is rogue-like, I can forgive it, but it does seem quite difficult right off the bat. While the initial room you enter is clear of enemies, there has been an incident or 2 where an open door in the first room leads to an open door in another room where and enemy is moving from to greet me with a deadly welcome (MIND YOU, THAT WAS VERY RARE)

Overall, I can overlook any minor inconvenience at the cost of a bit of grief and butt-hurt "git gud" vibes the game dished out. Sure, it's difficult at first, but soon you learn to adapt and overcome your aggressors, and eventually shoot them out the airlock..... Just as long as you don't accidentally launch yourself out of one as well.
Posted 25 April, 2022.
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6 people found this review helpful
3 people found this review funny
2
0.0 hrs on record
She looks like a brick, turns like a brick, drives like a brick, and takes boost like a brick.

She's a brick, but hot damn do I love this brick!
Posted 23 November, 2021. Last edited 23 November, 2021.
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303 people found this review helpful
454 people found this review funny
10
8
11
17
2
27
154.8 hrs on record (8.0 hrs at review time)
If I can't lose my 10mm, it isn't a real simulator.
Posted 4 September, 2021.
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37 people found this review helpful
79 people found this review funny
99.3 hrs on record (34.1 hrs at review time)
Early Access Review
Finally, I can build the perfect Dodge Neon!
Posted 11 January, 2019.
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Showing 1-7 of 7 entries