32
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166
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Recent reviews by Snivy Films

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Showing 21-30 of 32 entries
196 people found this review helpful
28 people found this review funny
6
5
2
5
55.8 hrs on record (52.7 hrs at review time)
Im honestly conflicted with this game now, back in September of 2020 to around Jan/Feb of 2021, I had a lot of fun, but now days there are things that just drive me away.

The biggest issue with this game, in my honest opinion is the repetitive nature of the game, you can only do so much with the same gameplay loop. Another issue i have with the game is its pretty much reliance on voice chat stuff, such as Discord, or being in the place as everyone else, text chat isnt as fast, and people can ignore, or just straight up miss what you say in text chat, this can also apply to voice chat, but not as badly.

Another issue I have is with the community. My god it's toxic, it is very common for people in general to join a public match, get into a game, and when people die, they dont get imposter, or if they know they will get voted out, they disconnect. It ruins the purpose of the game. Another issue that I have is that this game is memed a lot, and spoiler alert: Posting the same thing over and over isnt funny, its annoying. Really annoying, and if anyone takes offence to that statement, its because you like repeating popular things and ruining it.

With that said, Im going to talk about positives

The game is a lot of fun, all be it repetitive when you are playing with Friends, ideally with a voice chat service as well. The maps are well balanced (mostly) with difference sizes for different amount of people playing, mods for the game, such as Town Of Us adds a lot of variety to the game as well, to curb the repetitiveness of the game.

With that said, Im ultimately leaving this game with a do not recommend from me, due to the toxic community, over saturated memes, and the general repetitiveness of the game, It gets boring/annoying, quick, and I really dont play the game anymore.
Posted 8 June, 2021. Last edited 9 June, 2021.
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5 people found this review helpful
2 people found this review funny
2
49.0 hrs on record (15.1 hrs at review time)
Early Access Review
Phasmophobia.
This game is where you are a tall green Italian going into... wait wrong game
Phasmophobia!
This game is in Early Access, and some things that i may say are subject to change, and can become outdated.
This review will be focusing on the VR Mode of the game, and not the Desktop Mode.
Phasmophobia is a horror game that is pretty insane for an early access game. You can squad up with others, at the cap of 4 people. You and your friends (or randoms) will go into a building of some sort to find a ghost and find out what type of ghost it is and suck them up into a vacuum <---- Lie, there is no vacuums to suck up ghosts with.
This game doesnt rely on jump-scares, it gives the horror aspect with the following:
Limited Vision
Dark Rooms
Limited Lighting in buildings
The fear of the ghost when it goes on the haunt
and more info.
You can carry 4 items in VR (compared to the 3 in Desktop), but doing so will not give you the ability to use any doors, as you need a hand free. If you have friends who are willing, they can handle doors and you the VR player is really good for moving items to and from the ghost location.
Speaking of ghost location, you need to find out where the ghost is. There are a few ways to do this, but the most consistent is to use Thermometers and the EMF reader, my tactic is to find the room where the ghost resides, and just setup shop there.
Equipment
You're given a bit of equipment at the beginning of the game, it's the bare minimum, but this can be changed by playing the game, and successfully identifying the ghost, and getting fake cash to buy better equipment. The Equipment list, and the general gist of what they do will be provided
Flashlight & Strong Flashlight: It does what it says on the tin, its a flashlight, that lights up an area so you can see a bit better.
Camera (Video) and Head Mounted Camera: In the van someone can watch cameras, this is required to find the ghost orb. The Head Mounted Camera is always on when placed onto a head, whereas the Video Camera needs to be manually turned on and off
Camera (Photo): This camera is really good for gathering evidence, and doing some tasks (will be touched on later). The more pictures of valid evidence you have, the more money you get at the end of the day, assuming you make it out alive.
Salt: This is a pretty good way to track down where a ghost was recently, taking pictures with the Photo Camera of the salt pile doesnt do anything, but pictures of footprints under UV light does. 1 Can of Salt can produce 3 piles and if you make it out alive you get free refills, something like "hey I used my salt, Im here to get my free refill"
UV Light and Glowsticks: These 2 tools are pretty uncommon for use, as they are only really good for footprints and fingerprints, the latter of which is a condition to find out what ghost you maybe finding.
Motion Sensor, Sound Sensor, Infrared Light Sensor, and Parabolic Microphone: These are what you usually slam down in the room where you find the ghost in, some report back to the truck so you can monitor the ghost somewhat from safety, I personally havent really used the Parabolic Microphone though, compared to the other 3 sensors.
Crucifix: Scared that the ghost can haunt at any moment, throw one of these down into the room that the ghost is in for a guaranteed 2 less haunts! Honestly, super useful to have, more so with the larger maps
Lighter: These lights Candles and Smudge Sticks, nothing really note worthy of a standard 5 dollar lighter that you would get at your local gas station.
Candles: These are a good alternative for light if you forgot your flashlight, if the power goes out, or when a haunt is happening, the major downside being that they will be needed to be relighted every so often.
Smudge Sticks: These have 2 purposes, one being to cleanse the room that the ghost is in, and the other one is to give you a bit of extra time to hide during a haunt.
Sanity Pills: There is Sanity in this game, everyone starts at 100% and decreases as the game goes on, the lower it is the more likely you will witness a ghost doing something or snapping your neck and bringing you into a new found hell, if your Sanity gets too low, this is a sure fire way to get that back up.
Thermometer: This is a must have when first going in, the ghost room is naturally more cold than other rooms, but after you find the room in question, it becomes pretty useless.
EMF Reader: This is the other must have when first going in, having this on and running is pretty vital, as it can show what the ghost can potentially do on a scale 1-5, 1 being chilling, and 4 and 5 is about to come snap your neck.
Tripod: This one is pretty useless if you have a room for a video camera, that has some height off the floor, its pretty rare you will need one, and while you are carrying it you can not swap items until you drop it.
How a game typically plays out
When arriving to your place of ghost hunting, you and your buddies start in a truck, its a pretty good idea to check the whiteboard and listen to the guy that tells you stuff, the white board gives you 3 additional tasks next to finding what type of ghost you are messing with, and its name. Once you get your gear sorted, you have ~5 minutes to enter the house and find the room the ghost is in without being attacked. NOTE: If you say the ghost's name, the 5 minutes will instantly be voided. You take out your Thermometers and EMF Readers to get a general location of where the ghost might be, and once you narrow down the room, out comes all the gear, and getting setup in the room. If you are very, very lucky, you can get out before the 5 minute free time is up with what type of ghost it is, and maybe another task if you are lucky enough.

After the 5 minute mark the ghost can do a thing called haunting. When it does, all exits out of the building you are in becomes locked, you lose radio chat, and your flashlights start flickering, if you have a smudge stick, light it, as it will give you more time to hide. The haunt will end after a bit of time, or if someone gets nabbed and killed. Hauntings can be prevented one at a time with a crucifix (2 pre crucifx). Hauntings happens randomly after the 5 minute mark (or you being bold), and everyone outside of the building is safe.
Other remarks
This game, should be experienced with what they provide you, and no 3rd party programs, there is a voice chat function (v for proximity, b for radio on desktop, and just speaking for proximity, and a hand by your left ear for radio in VR), as not really knowing who dies until you either check the sanity board and see ??? next to a persons name, or finding their dead body, or not hearing them on radios is really scary.

The game is best experienced with friends, and as of time of writing this, the game is only 14 USD, which is a really good price.
Negative points
Even though by reading the positive review, and reading my review, no game is perfect, as said before, this is an early access, so things are prone to change.

There are glitches, most of them are comical, and makes you the ghost by floating in the truck (VR only), but it is a bunch of fun to get laughs out of that, but there has been times where my hand would get stuck in the wall while trying to ignite a smudge stick during a haunt, and i would get killed (VR only)

In VR, Picking up items can be hit or miss, even more so if you have a lot of items in a close area, its tedious, but with a bit of spacing it should be too bad.

The speed you move at can be described pretty simply, Slow and Slower. Yeah you dont move that fast in this game
Overall
Would totally recommend playing this game, its cheap, and bound to have some banter with friends
Posted 6 November, 2020. Last edited 6 November, 2020.
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44 people found this review helpful
1 person found this review funny
5
4
97.9 hrs on record (52.1 hrs at review time)
Persona 4 Golden, I havent played any main stream Persona Game (1-5) but i have played Persona Q2 in the past. I was never the biggest fan of RPGs, The RPGs that I can think of off the top of my head is Pokemon and Mario & Luigi Bowser's Inside Story, and I first heard of Persona through Smash Bros Ultimate out of any thing.

Honestly, I enjoyed it, a lot. The plot is a bit out there at first, going into a TV to solve cases is truly something, but it is true. You as the hero (canonically named Yu Narukami, which is how the hero is going to be addressed by), with Yosuke, Chie, Yukiko, Kanji, Rise, Teddie, and Naoto goes in to solve the case at hand, of kidnapping and murder, while Yu juggles friendship bonding with everyone (called Social Links), Academics, and free time.

Every month you are provided by the game a new place you have to rescue someone from, starting with Yukiko, and ending with [Information withdrew to avoid spoilers]. The dungeon crawling shouldnt be that bad if you dont avoid every shadow, and should put you near or at the level you need to be at to beat that dungeon's mini boss and boss. The boss is usually the shadow version of that character (Like Shadow Yukiko), and it provides that character a different side of themselves to reveal to the rest of the party.

As I mentioned earlier, you have to work on social links with people (in and out of your party), and it provides you bonuses with your persona, and if it is a party member, new moves for your party members to use. There is pretty much no reason what so ever to not work on social links when ever possible. All social links you do with girls gives you the opportunity to date them, and yes you can date multiple at the same time, and the game scolds you for doing it. Before any of you ask who i picked to date on my play through, I picked best girl (have fun debating that).

I want to talk about the draw backs of this game, and I have a few to mention. The biggest one that i noticed is that even for a "Full HD" Port from the PS Vita, some things looks god awful on a 1440p monitor at max graphical settings. The bikes that are outside of the school in the bike rack is super pixely, to the point where i can see where the bikes start and end. Another thing is the character models, not all of them looks bad, like Yukiko's, Nanako's, Kanji's, and Yosuke's models looks decent, and then there are other models, like Chie's who has eyes that can belong in 2 different post codes, Naoto's model looks like she drank expired water (yes expired water is a thing, dont know how), and so on. I understand that this is a port of a PS Vita game, but maybe that "Full HD" tag can be used a bit better. Another thing (and i dont know if this was a just a me thing during this game) is when i completed the December dungeon (not saying who's because spoilers) i completed it on the 2nd day available, and the game jumped to basically 1/02, making me lose over 20 days that i could of used to work on social links, that was very annoying for me, as i would complete the dungeons as fast as possible and i got punished for it just that one time, where every other time nothing happened (excluding the *Person* still needs to recover, what will you do today?)

Overall, I did really enjoy my first play through of this game, and I have just started my 2nd play through of this game, I really enjoy the fact that the game gives you New Save + where you keep some of your stuff from the previous game.

10/10 for me, enjoyed the story, loved the music, and a lot of replay potential with different team setups, social links, what have you. I just wished this game was also MacOS Compatible out of the box as well, so I can play it portably, and hopefully Atlas takes note on how well this did, that they will consider bringing other Persona games (Mainstream or Spinoff) to steam
Posted 24 June, 2020.
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No one has rated this review as helpful yet
19.6 hrs on record (2.4 hrs at review time)
I really do like the Ace Attorney franchise, granted i havent really played THIS version of this game, Thats right i have played it a lot more on my 3DS (All of them as all mainstream series games are on the 3ds, either as orginals or remasters) I kinda wished it was available for MacOS as well, as that would allow me to play a lot more on the go.

Ill say this, after finishing all of the games overall, there are some stinkers that we like to call, 3rd case syndrome (If you play it you will understand what i mean), but with the bad ones there are some god tier ones, (Turnabout Tomorrow, Bridge to Turnabout, etc.)

Play it if you like visual novels and a "chose your own path" adventure style game, but mainly its linear, but its good fun when you have a few hours to burn
Posted 27 November, 2019.
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1 person found this review helpful
1,062.4 hrs on record (183.7 hrs at review time)
I think its high time for me to update my review for this game, since my review was made pre Megapatch 2. This review will be accurate as of July 12th, 2022.

SCP:SL is a lot of things, or as Mechasolaris (Link to Video) said, an asymmetrical team-based strategy shooter game that takes place in a survival-horror roleplay sandbox. The learning curb is extremely steep, as such I would recommend watching some parts of Mechasolaris videos, mainly the one linked above and the 2020 guide with that out of the way here is my review of SCP:SL

SCP:SL takes place at site 02 of the SCP foundation, there is a containment breach where some dangerous player controlled SCPs have broke containment and causes a massive threat to all players. On round start you will be a Class-D, a Scientist, a SCP, or a Facility Guard. D-Class and Scientists shares the same goal, escape the facility. On escape Scientists become MTF, and D-Class become Chaos Insurgency, unless they are cuffed then they join the other side (Cuffed D-Class -> MTF, Cuffed Scientists -> Chaos). Facility guards are weak soldiers if you will, there to fend of SCPs, ensure that scientists survive, and D-Class are put in their place, either via hand cuffs or body bag. Later during the match Mobile Task Force (MTF) or Chaos Insurgency spawn. MTF is there to shoot the SCPs more and ensure the facility is in the foundation's hands. where the Chaos is to wipe out the MTF, and only need to concern themselves with the SCPs if the SCPs engages them.

There is a lot of items to concern yourself with. Access Cards, Weapons, Health, etc. I will not go into depth here with items, but a lot of it can be upgraded at an SCP called SCP 914 mostly using the fine upgrade. Items of note to keep an eye out for is 0-5 Keycards, Armor, Health Kits, Adrenaline, a hat, and guns. Keep an eye out for the people who die for their loot. All of this changes the effects of the game, like additional health, access to some rooms, and more.

There are 4 areas of the game, light containment, heavy containment, entrance zone (or ez), and surface. Surface is very open with small amounts of places to hide, ez is sniper heavy, where heavy and light have a lot more places to hide, but light ONLY locks after 15 minutes of a round to decontaminate. This is an anti stall measure. If that doesnt work you can enable to nuke in heavy and activate it on surface, you can also disable it in the same place you enable it.

This game has a proximity voice chat for humans, with the option for the usage for radios for humans, a generalist chat for spectator, and a team chat with unlimited range for SCPs to talk to others, there is no text chat. For other considerations I would recommend disabling the steam overlay for this game, or rebind in game buttons so you can sprint and use your inventory when needed (shift for sprint, tab for inventory)

All in all, this is a chat room with a game attached to it. This is a game that you will hear a lot of stories from, from those people who played from the beginning or massively before Megapatch 2 like myself. I would recommend it for sure, but the game takes some know how to get the most out of it
Posted 20 June, 2019. Last edited 12 July, 2022.
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6 people found this review helpful
1 person found this review funny
21.3 hrs on record (2.2 hrs at review time)
Early Access Review
I picked up this game a few days ago, and played it yesterday, I decided to do it solo because none of my friends has this game, and i really wasnt in the mood to play with stranger yesterday.

I sailed solo for about 1 hour and a half before finding a convoy, i proceed to shoot them with the deck gun, i tried the Torpedos but i couldnt aim them to actually hit the Mercants, so i sink them with the deck gun and start doing the escape, which i dont quite know what that means (if someone would like to tell me what classifies as escape that would be great) but while escaping i encountered a Destroyer, which triggered me to dive, but i forgot to close the hatch, i flooded myself and sunk, but even if i was able to surface again i would of been shot then sunk.

Its really good, and rather difficult to do solo, but i enjoyed it none the less
Posted 11 April, 2019.
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2 people found this review helpful
1 person found this review funny
11.1 hrs on record (6.7 hrs at review time)
If you dont have friends at all, well then you are completely boned, If you do have friends, If you dont talk you will explode ofc, if you do talk you might explode, or defuse the bomb
Posted 17 January, 2019.
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1 person found this review helpful
162.7 hrs on record (23.2 hrs at review time)
I really like this game, I really do, I have picked this game up again because my old machine couldnt handle this game by any means, and my MacBook Air could run it in 3D at ~30 FPS, but on my New Gaming Machine, Oh Man i really love this game, I spent 4 or 5 hours straight one time, I perfected my plans and i won (mostly). This game require on the spot thinking and adjusting, like did your best driver just crash? or is the safety car is out and you want to sneak a pit, Its confusing if you arent expecting anything besides setting your drivers into the race, but if you come prepared, you could and will eventually win the cup in the racing series you are in.
Its a good game, play it if you like being a manager of a F1 Race Team
Posted 17 January, 2019.
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2 people found this review helpful
288.3 hrs on record (124.0 hrs at review time)
So hey there, I played this game for the 2nd time (because its has 2 in its name, kinda sorry), for sure thats a fact.
So The Escape 2 Game, Overall i really like this game, or do i dare say, its better than the 1st one, The prisons overall are really easy, dont believe me U.S.S Anomely you can escape in minutes if you get luck with desks and keys (or less than a minute using a glitch on an older version of the update). The multi level prisons are great as well, but if you are looking for a serious challenge then go play The Escapists 1, Its much harder.

The multiplayer is nice, but i would advice not to use split screen multiplayer unless you have at least 32 Inch Monitor or larger, Online Co-op is much better, but for the love of god, IF YOU DONT WANT USERS JOINING YOUR GAME, SET IT TO PRIVATE, IT EXISTS FOR A REASON.

Custom Prisons are nice, but the editor hasnt been updated at all as of late, and that some steam users that want to get to the front page of the Workshop (which isnt that hard in the 1st place) require gimicks on other parts of Steam and else where to make sure that their prison is super "popular" and that some of them will try to put your efforts down as well.

So If you are looking for a Genuine Expreiance with some Friends, or making custom prisons to play with friends, I would recommend it, but the part toxic community and the mere deadness of this game because bugs arent patched, I would tread lightly for buying this game
Posted 17 January, 2019.
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5 people found this review helpful
3,238.9 hrs on record (2,989.4 hrs at review time)
Normally I would write a long winded review. Maybe in the future I will.

Instead, I want to leave it like this, we are going to have the memory 50 years down the line of "Damn, that was a really good game. Real shame on how it ended." Does anyone want to have their memories tainted of this game due to the bot crisis? No, me either, what a slap in the face to Nathan Vetterlein, Dennis Bateman, Gary Schwartz, Grant Goodeve, Robin Atkin Downes, John Patrick Lowrie, Ellen McLain, Nolan North, Stephen Merchant, Ashly Burch, JB Blanc, and the late Rick May who all lent their wonderful voice acting to make the game what it is at its core, and Valve is perfectly content on throwing all of that away, letting the better half of a decade being dictated by bots and inaction as instead of making a functional anti-cheat, which is going to affect other VAC "secure" games, such as CS2 which is going to have the same issue inevitably. The issue can be fixed now, in TF2, there's a prime landscape to fix it in, which then can be brought forward to other VAC "secure" games, which is why valve should #FixTF2
Posted 10 May, 2018. Last edited 3 June, 2024.
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Showing 21-30 of 32 entries