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SkrillaVanilla 最近的评测

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总时数 106.3 小时 (评测时 89.5 小时)
Don't even bother.
发布于 5 月 6 日。 最后编辑于 6 月 8 日。
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总时数 6.1 小时 (评测时 0.7 小时)
I just really, really, really wanted For Honor to be good. Peer to Peer connections and microtransactions are why I refunded.
Mechanically, this game is great, and did new things I hadn't seen in a Melee fighting game before; It was fun and innovative and during the betas seemed like it could work despite Ubisoft being involved.

When For Honor fully released, it was night and day difference; constantly being returned to the title screen, kicked from parties, disconnected from matchmaking AND my network at home. Rediculous first-day problems that should have been solved during testing phases and with a play model involving dedicated servers.

Thanks, Ubisoft. At least Steam refunded the $99.99 for the season pass.
发布于 2017 年 2 月 15 日。
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