7
Products
reviewed
312
Products
in account

Recent reviews by Silverbell_TTV

Showing 1-7 of 7 entries
No one has rated this review as helpful yet
143.1 hrs on record (36.4 hrs at review time)
Suffers from a certain amount of mobile-game-itis. But while I have some reservations, I would still recommend it. So far the exploration in particular has been very satisfying. The combat is fun. The progression's pretty satisfying. The lore and cut scenes are good. The building is okay...snapping can be kinda frustrating. But overall I gotta say you can get many hours of good times out of this game, especially if playing with friends.
Posted 12 July, 2024.
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No one has rated this review as helpful yet
1.1 hrs on record
Do not waste your time, and for the love of God, don't give them any money.
1) It's Nexon
2) Predatory Monetization
3) Half asssed, low effort translations. Trying deceptive tricks like using the word "various" (or varied, or variety) to make it seem like it's good English, when it's obviously not, is disingenuous and insulting to my intelligence. Take a look at Warframe's Steam description by comparison. The difference is immediately evident. The English is natural, fluent and eloquent.
4) The story, writing, and voice acting is obviously nowhere near on the level of a game like Warframe.
Hold out for something better. We don't have to settle for this kind of thing. Force them to actually make an effort.
Posted 7 July, 2024.
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1 person found this review helpful
3 people found this review funny
37.6 hrs on record (37.3 hrs at review time)
Game crashed
Set me all the way back from Civilization Stage where I had just finished designing my first house, back to the very beginning of the Creature Stage.
No autosave, no recovery, no nothing. You have got to be kidding me. This is such a great game but my god. Right now I never want to play again.
Hours and hours of painstaking, meticulous detail work. Gone.
In god's name why is there no autosave!?
It's bad enough that you can't register and connect to the Spore Servers, because that requires a CD Key, which isn't a thing anymore.
I mean this is a great game. I love it. So much depth. So many fun, creative things to do. I would be giving this an absolutely stellar review, ordinarily.
Posted 15 August, 2022. Last edited 15 August, 2022.
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No one has rated this review as helpful yet
574.1 hrs on record (294.4 hrs at review time)
Early Access Review
Everything I want in an idle game, or at least close enough that it's one of the better ones I've played.
Progression and content that don't run out; just when it's starting to get too monotonous, I unlock something new to keep my interest. A long grind done in a good way, that keeps it interesting along the way.
A way to automate skills so you can leave it running afk, or go with a more active playstyle, depending on your build.
Lots of customization so I can experiment with all sorts of skill choices.
Offline progress that only gives moderate rewards; I don't like when you get so much from being offline that the game feels too easy or like it's going too fast.
I don't much care about the shards, since there's no competition or player vs player, so I don't feel like pay to win is an issue. I don't buy shards at all. Why would I pay to shorten the amount of hours I'm going to get out of the game? That said, so far it's rather difficult to earn any significant amount of shards for free. Not saying that's a bad thing, and I have yet to get out of the first galaxy, so maybe that'll change later on; doesn't seem likely from what I've seen so far, but this game has surprised me a few times already. Besides, I woudn't want the shards to be TOO easy to acquire anyway.
I feel like it could use way more achievements. The highest one for rituals is perform 50, and I'm at 173 and haven't even made it out of the first galaxy. The level achievement line only goes up to 20 and I'm reaching into the level 50s already. I think those could use an update, and it would help you earn more shards and chests too.
Which brings up another issue. I get new weapons far more often than I get magic stones, so my 5 weapons I'm currently using are sitting there with 0/3 or 0/2 magic stones. Grim Chests you can get fairly often and they contain weapons but not stones to put in 'em. The chests that can contain stones - boss and celestial, don't come along very often at all, at least so far. Again, haven't seen what life is like past the first galaxy, but I've got almost 300 hours in this game already, so it's enough to write at least a partial review of the game so far.
Which also means I don't use the crafting system very often. Really it's an upgrading system. You don't actually craft any new items with it, at least as far as I can tell. But what is there is pretty interesting. Not the most complex I've ever seen, but I like the way it works, and it seems to work pretty well.
It'd be nice if it had a x10 buy option, and the option to have that round up to the nearest 10 when you use it, like some idle games have. That's a feature I really like. A similar one for x100 might be nice too, if it ever gets to the point where I can do that. So far x10 is plenty.
It'd also be nice if I could set the auto-upgrade to use x10 or Max as well.
Another nice thing would be the option to turn off or on which skills I want to auto-trigger. There's an option to turn the auto-upgrade of weapons on or off. A similar one for skills would be nice. Spells like the lump of mana or Flame Flow aren't ones that I necessarily always want on. To make 'em work I have to build my skills so I have enough mana regen to recover just over their entire mana cost by the time they trigger again 3 seconds later.
I really like the usurpation potion mechanic. Nice way to handle speeding through the early levels when you prestige (Ritual). I don't particularly like using souls to automate that though. Would rather be using the souls to improve damage during that time. Wish there was a different way to automate that, but eh, not a big deal.
Anyway I really enjoy this game, and would definitely recommend it if you have similar tastes in idlers to mine. I know there's a lot of different styles of idle games that appeal to different sorts of people. This one can be fun to play actively and also a nice background game I can put up on my second monitor for those moments when I'm waiting on something or someone in my primary game or whatever else I'm doing.
Posted 20 August, 2021. Last edited 20 August, 2021.
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1 person found this review helpful
155.3 hrs on record (76.9 hrs at review time)
Early Access Review
Quite a gem. Some of the translations still need some work, which would ordinarily be a deal-breaker for me, but this game is good enough for me to make an exception. I like how much long-term progression there is, and the harder difficulties introduce new, interesting changes. New content has been coming out for free at a dizzingly fast pace, which is great. I'm glad I found this game. It's fun solo, and especially fun with friends.
Posted 15 December, 2020.
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8 people found this review helpful
1 person found this review funny
15.6 hrs on record (2.7 hrs at review time)
Early Access Review
This game gives me hope for the survival crafting genre.
Posted 6 October, 2020. Last edited 8 October, 2020.
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No one has rated this review as helpful yet
720.2 hrs on record (8.6 hrs at review time)
Early Access Review
I haven't had so much fun in years. No annoying on-rails tutorial. I was able to jump in and have fun right away, and do well, even playing together with friends who were much more experienced. This is the greatest game I've played in a long time!
Posted 25 January, 2020.
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Showing 1-7 of 7 entries