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Ulasan terkini oleh 𝙱𝚎𝚚𝚞𝚒𝚗

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Menampilkan11-20 dari 39 kiriman
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Tercatat 7.5 jam
I'll be honest, it's not a terrible game. But holy ♥♥♥♥ does it start to drag.

The bossfights honest to god aren't even fun. After a point it just becomes boss, boss, walk around, boss, boss, boss. They're not even interesting either, just repetitive button mashing, and stunlocking. Also, if you've got a boss that just stunlocks a player, I instantly hate it and just stop playing.

The super guy at the end, in the dome? Yeah ♥♥♥♥ him, I don't do stunlocks. He just blocks every melee hit, and closes into melee range instantly so you can't used ranged weapons on him. You just end up in a stunlock match where you're beaten until you bleed out all your health. I don't play games that do that ♥♥♥♥. It's the cheapest thing you could possibly design into a boss fight, and I refuse to play it.

Otherwise, the game up to this point was alright. Not $60 alright. Maybe $30 alright. But it really is a cheap clone of Dead Space 2, and it doesn't even really take the best elements of DS2. The horror elements aren't exactly there. You can see they try, with the whole human isolation part, where you're only human connection is with people over comms, but even then it's not really that scary.

The environments aren't exactly believable, because the way the prison is setup the place looks like it was a burning heap of garbage before the place was overrun by contagion. Everything falling apart before the show even begins isn't exactly believable. But suspension of disbelief.

The later stages of the game are a bit more interesting, but everything starts to blend together, and get very samey.

The story itself isn't bad, again I'm drawing DS2 vibes from it. But DS2 wasn't the best in the series. DS1 was. What made DS1 so great was because you were going in to a horror game, thinking you're gonna face all kinds of monsters. But it was never the monsters being the scariest part. It was the dark, claustrophobic hallways that opened up to huge abyssal expanses, and the psychological terror of absolute abyssal unknown. This game is just like, nah the monsters are what's real scary. Sure they try to make the atmosphere spooky, and it's pretty decent. But it's not like the source material.

There are also zero puzzles in the game, which is what I loved from all good horror games. Things that keep your brain from locking up, but also put an edge onto reality, where you have to sit there for a moment, and think about what you're doing, not knowing what's around you. DS1, and the older Resident Evil series got puzzles perfectly.

Lastly, I gotta go back to psychological horror aspects. This game has those freak episodes where Jacob, is pulling an Issac, and sees things that aren't there. But they're so few and far between. I'd love to see more psychological aspects to the game. I gotta draw to Dead Space 3 for a moment, because in it's coop, there were certain areas of the game where one player would see things that the other doesn't. As in, the environment is completely different for the two players. This was extremely innovative, and would be nice to see in here. Coop or not, and have it be a random thing between play-throughs. Where sometimes X area opens up that normally isn't open, or the arrangement of this area is very unfitting, is my character losing their mind?

I wish the team their best, I hope that this game was a rewarding experience for them, but I really hope they can learn from what made Dead Space, and other horror games so great. Good psychological horror/thriller features, solid puzzle design, that uses all the features afforded to the player (Like the gravity glove thing you get in game, could be used for so much, like how it's used in DS2). But a lot of gameplay features are just limited to combat scenarios.

I dunno, this game is a bit disappointing to me, but the stunlocking ♥♥♥♥♥♥♥♥ is what broke it for me. Like I said, dumb cheap fights like that are what get me to quit a game for good. I do hope the development team keeps trying, and refines what they have, because it has a lot of potential, but it seems like this game is misguided. They have talent, but just aren't using it correctly. I would absolutely love to see them do better, and explore the world they've created. But they really need to look into their gameplay loops a little better, and maybe go a little bit less conventional, as again, horror games don't generally fit into conventional gameplay loops.
Diposting pada 18 Januari 2023.
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Tercatat 24.0 jam (Telah dimainkan 23.9 jam saat ulasan ditulis)
Loners are patently ♥♥♥♥♥♥♥ retarded and have a sworn duty to kill absolutely everything that ♥♥♥♥♥♥♥ moves.

Walk past someone who wasn't shooting you? NOPE NEED TO KILL
Diposting pada 18 Desember 2022.
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Tercatat 23.0 jam (Telah dimainkan 20.3 jam saat ulasan ditulis)
This game is super fun, the devs care about it, and it's playerbase, and is super easy to pick up, and enjoy. It's more fun with friends, but pub is also decent! Sometimes you can get into unlimited player lobbies, like mine! Then you can really see some chaos!

Seeing as it's on sale both on Steam, and Humble Bundle, you're really losing out if you don't pick this game up.
Diposting pada 22 November 2022.
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Tercatat 68.3 jam (Telah dimainkan 50.6 jam saat ulasan ditulis)
Have you ever wanted to play Project Zomboid, but in an interwar (WWI - WWII) setting? Ya know, where you gather materials, build stuff, make things, and then go fight people with guns? (Ya know, minus the zombies) Even better have you wanted to do that in an MMO? Well, here ya go! The game is freaking great, the community is pretty dang solid, a lot of people wanna help new players learn, some are a bit spicy, but it's fun to dunk on them and make them mad. The game is full of awesome moments, and honestly feels like a more classic game, ya know no micro transaction ♥♥♥♥♥♥♥♥, no xp grid ♥♥♥♥♥♥♥♥. If you wanna unlock something, well you gotta do some RTS style research, and resource management to get it. Which also means a huge investment into teamwork is required (This is hampered a bit by large clans locking down lots of resources, and they can hamper gameplay, but it's not crippling, and I hope it doesn't become crippling, But I could see a path where something like that can happen).

All in all, it's a great game, the faults are very minor, and I would absolutely recommend the game, and would highly recommend watching some videos on how to learn the gameplay mechanics, since there's a lot off them.
Diposting pada 10 Oktober 2022.
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Tercatat 673.4 jam (Telah dimainkan 505.0 jam saat ulasan ditulis)
I love this game,




But ♥♥♥♥ me it's not multiplayer, and I think with every update we drift further and further apart from multiplayer.
Diposting pada 6 September 2022. Terakhir diedit pada 1 Mei.
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Tercatat 15.3 jam (Telah dimainkan 13.6 jam saat ulasan ditulis)
This is the type of Half-Life 2 content we need. What we also need is Source 2 SDK, cause boy is the episode 2 version of source dated. That said, the team of Breadmen have done an excellent job. It features an excellent story that fits in almost canonically with the HL franchise, and absolutely fits into the lore perfectly. The gameplay is also very solid, and holds up well, which I was actually kinda surprised, since I haven't played anything Source engine in a long time (Save for TitanFall, but that's just some really, really modified source engine).

Simply put, the is HL Opposing Force 2. If you haven't played the first episode, go ahead and hit it up, it'll be 2-4 hours of gameplay, and then hit this. It's actually a nice transition gameplay wise.

Also Wilson is my favorite by far. Carrying his butt through the whole game was worth it.
Diposting pada 22 Agustus 2022.
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Tercatat 40.7 jam (Telah dimainkan 0.9 jam saat ulasan ditulis)
Ulasan Akses Dini
Turn a corner, and before I realize what's going on, I get domed. 10/10

But yeah it's SWAT 5. There's only one improvement I'd like to see, and that's the ability to jog/run since movement speed is slow and methodical. Which wouldn't be a problem, but when you've got an active shooter scenario, and my buddy is securing civilians, I might need to be able to get back to him quickly to engage the shooter.
Diposting pada 18 Desember 2021.
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Tercatat 317.7 jam (Telah dimainkan 11.0 jam saat ulasan ditulis)
Ulasan Akses Dini
So I played PZ on, and off over the years. But never really picking it up. But with the recent B41 Multiplayer update, I was able to get some friends together, and really dig into the game. I honestly have to say, this game has made outstanding strides. I'm absolutely in love. Honestly, an outstanding zombie survival game, and you know how coop games kinda ruin the whole horror element in it? This game, absolutely not. The horror is actually there, you'll have your pants ♥♥♥♥♥♥♥♥ moment, even if your buddy is right next to you.

Graphics have made a significant improvement, the mod support is outstanding, the character creation sheet is a little lacking in cosmetic stuff, but more than makes up for it with mods, and your character profile itself. The stats and perk system is very well fleshed out, and makes every experience unique, and all characters complement each other in MP.

Really, Really worth the $15, and if you have some friends, get them in on the game.

Lastly, watch some tutorials, and read the wiki, you're gonna need it. This game is like SS13.
Diposting pada 14 Desember 2021.
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Tercatat 25.0 jam (Telah dimainkan 3.2 jam saat ulasan ditulis)
It's like Ace Combat 4-6, but modernized, and with some /k/ulture references in it. It's very fun, and they clearly took the time to understand why those games were fun, and what made them special. The can be a really decent challenge as well.. The visuals of the game are great, the dialogue is a great mix of serious and casual at the same time, I think the only way this game could be improved is if the devs were able to add COOP, and Multiplayer modes. Also, this is one of the exceedingly few games I actually hope will have DLC.

Simply put, it's the semi casual fighter pilot game we've all been waiting a long time for, and I'm glad to see it come to a reality.
Diposting pada 7 Desember 2020.
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4 orang menganggap ulasan ini membantu
Tercatat 312.3 jam (Telah dimainkan 165.2 jam saat ulasan ditulis)
Still haven't fixed Day 1 issues with desnyc at mid to late game. You'd think after remaking the game 5 times, they'd fix some of the issues, and bugs. But nope, just wanted to change the entire dynamic of gameplay every few months.
Diposting pada 17 September 2020.
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Menampilkan11-20 dari 39 kiriman