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Exibindo entradas 21–30 de 30
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This game is completely dead. I left an initial review talking about how terrible it feels for the monster, some smug sycophants flocked to its defense, calling me an idiot, saying I'm not allowed to have an opinion until I've played for hundreds of hours, how the game is not comparable to DBD and I'm just a fanboy of DBD, spammed my profile with Jester awards and left nasty comments on my profile and this review, which I have since deleted. But their game is now dead. In fact it was literally dead on launch day with 6000 players total (the saddest number I've ever seen, honestly.) As of writing this, there's only 1600 daily players. It will never leave early access, the devs will probably abandon it shortly. I sure hope all the people who ardently defended the game by harassing people who left negative reviews feel good.
Publicada em 18 de julho de 2022. Última edição em 8 de agosto de 2022.
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3 pessoas acharam esta análise útil
0.0 horas registradas
My game was crashing on startup after the latest patch, but I fixed it by running the game in admin mode.
Publicada em 3 de março de 2022. Última edição em 3 de março de 2022.
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401.5 horas registradas (372.2 horas no momento da análise)
This is the single greatest CRPG I've played since Baldur's Gate 2. I spent 200 hours on my first (Azata) playthrough and I loved it so much I immediately started another 170 hour playthrough (Lich). I'm playing again currently to do a Trickster playthrough.
I hate to be somebody who recommends mods, but download the Bubblebuff mod. It makes late game SO much better because it allows you to make buff "profiles" that auto-buff your people out of combat so you don't have to spend 5 minutes on every map buffing yourself.
Also there's a lot of reviews complaining about Crusade management. Yes, it is annoying at first, though you basically stop having to do it in the second half of the game.
All in all, great game. Can't recommend it enough for people who like CRPGs. The game allows you to play as a Lich. That alone makes it worth your time.
Publicada em 3 de março de 2022. Última edição em 24 de julho de 2023.
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690.1 horas registradas (364.6 horas no momento da análise)
Only play if you think it's hilarious that Survivors off themselves on hook to manipulate stats or DC to protest whatever you're doing. Game's a joke, people don't get punished for abusing the system to manipulate stats to weaken killers again.
Publicada em 7 de fevereiro de 2022. Última edição em 3 de agosto de 2022.
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3 pessoas acharam esta análise engraçada
22.1 horas registradas
This game is actual garbage. Quite easy to kill bosses when you aren't worrying about A+ing them all, incredibly infuriating when you go for the A+. There are times when you can actually be too good, forcing some bosses to phase change before they shoot out abilities that you can parry, however getting an A+ requires 3 parries, so the game expects you to stand around and wait for the bosses to shoot out those abilities. This game is also rife with artificial difficulty because it is such a cluster♥♥♥♥ on the screen at all times, it tries to sneak attacks in or purposefully make stuff blend into the environment when visual clarity is already low. Also you can parry pink things. An object being pink is meant to signify that you can parry it, except for very specific things which you can't so it expects trial and error on that front. Also on the parry note, I really REALLY hate that parryable environmental objects take priority over enemies or projectiles, so if you are jumping toward an object in the environment which you need to parry off, and a projectile that you also need to parry intersects with it, you will hit the environmental parry and the projectile or enemy will hit you. Also it's infuriating that the foreground can hide enemies and projectiles. This game, as I said earlier, is not really that difficult if you just want to kill bosses, but challenging yourself to A+ is significantly more frustrating than fun.
Publicada em 2 de janeiro de 2022.
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652.2 horas registradas (419.5 horas no momento da análise)
Players need to start review bombing this game until they fix their ♥♥♥♥♥♥♥ servers. ♥♥♥♥♥♥♥♥♥ they're so awful.
Publicada em 17 de setembro de 2021.
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6
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36.2 horas registradas (15.0 horas no momento da análise)
I had initially left a negative review for this game because of how the campaign interacts with multiplayer and lack of quality of life things that seemed like a huge oversight, but both of those issues have since been resolved via patches. It's good now.
Publicada em 19 de junho de 2021. Última edição em 2 de setembro de 2021.
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Um desenvolvedor respondeu em 20/jun./2021 às 3:42 (ver resposta)
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33.0 horas registradas (17.3 horas no momento da análise)
This game is pretty good. Incredibly frustrating, though also fun. My only real gripes are that the bonus objectives often require you to ignore the enemy faction that will ignore the bonus objective to attack you. You also can't loot enemy corpses after they route, so if an enemy leader that's holding an item you need to finish the objective dies, you're ♥♥♥♥ out of luck, which I find utterly absurd.
Publicada em 14 de junho de 2020. Última edição em 14 de junho de 2020.
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13.7 horas registradas (5.0 horas no momento da análise)
It's good, I'm having a ton of fun. There people talking about how short it is compared to the RE2 remake, but I don't really feel like it is. RE2 was quite short as well, especially when you know what you're doing. Here's hoping they remake RE1 with this same gameplay.
Publicada em 3 de abril de 2020.
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1 pessoa achou esta análise engraçada
151.4 horas registradas (36.2 horas no momento da análise)
♥♥♥♥'s good, lumberfoots.
Publicada em 21 de outubro de 2015.
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