15 henkilön mielestä arvostelu on hyödyllinen
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0.0 tuntia kahden viime viikon aikana / yhteensä 211.6 tuntia
Julkaistu: 30.12.2020 klo 6.27
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Note that I'm writing this years after I stopped playing, I still feel like this game didn't get the attention it deserved from players as well as devs. The main reason I am writing this is because Asians server will shutdown tomorrow... or today on easternmost zones.

I stopped playing during the Morrowind expansion, 1-2 years ago, which was the second, after Skyrim.

I've been through a lot of TCGs/CCGs (HearthStone, Legends of Runeterra, Magic, Mythguard...) and this is by far the best I have ever played.

-Core Gameplay
While other CCGs rely on cards to bring mechanics, here the cards will revolve around the core mechanics. The main ones being the lanes or the runes. I've rarely seen a CCG that involves as much tactics and skill as this one rather than just dropping high value cards and hoping for good RNG to win the game for you as you would in HearthStone.

Expansions become quickly the bane of CCGs, destroying current metas and bringing new player made metas (instead of metas planned by foolish developers). While it sounds good, most of the time it will just make an absurd amount of old cards obsolete and will also break your economy as you need to buy the new OP sets.

However I didn't feel this way playing TESL. I found the expansions refreshing and balanced. And the economy wasn't as grindy as you would with HS. I never paid for any content and I never felt like I was being dragged down because of this. People crying about it being P2W have merely started playing and haven't understood the mechanics yet as you don't even need a collection to win drafts.

UI/UX is great. Never encountered a single bug except in single player.

-Art
I am disappointed TES will forever be in the style of Skyrim rather than inviting new art directions as they did between older iterations of the universe. That said, the cards, animations, boards... are beautiful and sober.
Music is ok, I usually play without tho.
Sounds and voice lines are great, I usually would mute them but not here.

-Story
While I love TES lore, TESL doesn't need nor has any good story to tell. I still enjoy the diversity in terms of creatures, provinces, eras... brought by the cards.

-Network
This is why I stopped playing this game.
Because it is a very time consuming game I stopped playing it on PC and switched to playing it on mobile during travels/commute.
For some reasons, I was able to do everything on my phone seamlessly. Messaging, web browsing, YouTube, playing any game... any game except TESL. I've found myself locked out the game so much that more than half of my losses were due to those disconnections. It wasn't fixed during the 1-2 years I played and ranking up was becoming a chore so I gave up on it.
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto