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12 of 49 (24%) achievements earned:
Personal Achievements
 

The Auto Shop

After making contact with Oppy, plan your first route into the Zone from her Auto Shop
Unlocked 28 Mar @ 4:37am

Into the Wilderness

Install the Zone Scanner above the Auto Shop
Unlocked 28 Mar @ 5:00am

Investigate the Zone

Return to the Auto Shop after scanning five Anomalies or resources
Unlocked 28 Mar @ 5:38am

A Leap of Faith

Successfully test Oppy's theory and return to her Auto Shop
Unlocked 28 Mar @ 6:10am

Patent Pending

Invent something new after installing the Zone Scanner
Unlocked 28 Mar @ 5:18am

Great Scott!

Reach 88mph
Unlocked 30 Mar @ 7:45am

Personal Methods of Creative Expression are Highly Encouraged

Fully decorate your car by equipping one of each kind of cosmetic item, and applying a paint or decal to installed car parts in every possible slot
Unlocked 31 Mar @ 5:59am

Et tu?

Get hit hard by your car
Unlocked 30 Mar @ 7:23am

Nothing Personnel, Zone

Kick a Tourist, Tour Bus, or Ticking Tumbler Anomaly
Unlocked 30 Mar @ 9:46am

Sleight of Hand

Distract an Anomaly with a light source
Unlocked 28 Mar @ 7:51am

Car Whisperer

Diagnose and cure a Quirk
Unlocked 28 Mar @ 7:02am

Troubleshooting

Give your car a few swift kicks (maybe it’ll help?)
Unlocked 28 Mar @ 4:17am



Long Haul

Drive an exceptional distance
42 / 100

Garage Barrage

Upgrade the Auto Shop into its prime
9 / 33

DIY Expert

Unlock quite a few things in the Fabrication Station
32 / 66

DIY Master

Unlock not everything, but really quite a lot of things in the Fabrication Station
32 / 131

ARDA Record-Keeper

Discover 300 Logbook entries
289 / 300

ARDA Lorekeeper

Discover 600 Logbook entries
289 / 600

Scientific Pursuit

Scan an Anomaly while the storm is approaching

Fully Outfitted

Equip or install something in every possible slot on the car

Fly Homeward

Escape through a Gateway while the car's wheels are airborne

Streets Ahead

Complete a run with at least seven junctions

Juiced Up

Complete a run with at least two junctions, and with twice the anchor charge necessary to escape through the Gateway

Running on Empty

Complete a run with at least two junctions, and with the car always having a low or empty fuel tank

It Would Take a Miracle

Complete a run with at least four junctions, and without breaking or removing any car parts

With the Top Down

Complete a run with at least three junctions, and without any panels, doors, or bumpers on the car at any point

No Parking

Complete a run with at least three junctions, and without the car ever being in park

Lumberjack

Destroy 1,000 trees
97 / 1,000

They Weren't Using It

Liberate and equip a part from an abandoned car

Renewable Power

Fully charge a car battery from under 50% using only natural energy sources

Just Walk it Off

Get electrocuted, acid-burned, and physically hurt all within a minute

Watch Out for Hop-ons!

Drive several miles with a Bunny on your car

Certified Mechanic

Fix six status effects on the same car component

I Don’t Know What I Expected

Deconstruct a resource

Where We're Going, We Don't Need Roads

While driving, remain airborne for six seconds
+14

14 hidden achievements remaining

Details for each achievement will be revealed once unlocked