11
Products
reviewed
185
Products
in account

Recent reviews by [RYC] Robin Yrvriff

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Showing 1-10 of 11 entries
1 person found this review helpful
35.2 hrs on record
Disfigure is one of those roguelites that doesn't hold back. You can try hopping in and just going for what sounds nice, and maybe reach the end of normal difficulty, but if you wanna go for those high scores and glory in going further beyond, you gotta plan ahead, pick the right weapon, work with it's strengths, and manage your perks. Spray and Praying will only get you so far, manage your timing of attacks, movement, and learn to keep track of what's coming and you will find that what starts as a simple click to attack becomes surprisingly in depth with every upgrade. The de-saturated pixel style might not be for everyone, but it all melts away when you're mowing everything down!

Performance note: This game's limiting factor will be your CPU as you reach beyond the end game in certain runs. Prior builds of the game would suffer outright crashes when calculations became overwhelimg, but this has since been rectified and any spikes in number crunching will simply cause visual lag spikes but the game will continue.
Posted 4 December, 2024.
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No one has rated this review as helpful yet
443.5 hrs on record
Early Access Review
A silly game with a simple goal and a great community to boot. While it may be still in development, the pick up and play nature of this game ensures you can come back to it and drop it off at any moment. Excited to see what the devs have in store for future updates!
Posted 4 December, 2024.
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1 person found this review helpful
492.2 hrs on record
Halo Master Chief Collection has had a rough development over it's many years, but thanks to the right team coming to right the ship, this has become The definitive way to play the legacy of halo games on a modern PC. Work to restore and maintain the vision of the original graphics as close to their console releases shows beautifully the intended artist visions of CE and 2 while updated graphics provide new eye candy for those looking to re-experience the classics.
Massive workshop support and extensive support for creation tools for all versions of the original BLAM engine make this an everlasting center of single player entertainment while a wide spanning option of multiplayer game modes across all 6 titles, and unlock catalog that you can work on at any pace, gives you the freedom to hop into old school or newer school lobbies of your choice with no worries of missing out on the latest content.
Posted 4 December, 2024.
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1 person found this review helpful
14.2 hrs on record (0.5 hrs at review time)
This is a fricken Diamond in the rough, taking fun sometimes janky physics, music synced visuals and action, and insane sense of speed to the next level!

The physics feel like what you would expect from default unity physics, and that is not a bad thing. Steering is responsive and twitchy, which means the controls take a bit of understanding. Once you realize that the steering is full sim racing style, where you have the full range of turning the wheel unlocked at all times, you can quickly learn to use soft adjustments of the joystick to make good corners and hit what you need.

The music system seems able to open any audio file I throw at it, even playing a modtracker XM file! Games with this sort of support are so rare that when you find one, you just have to say "AWESOME!!!" Grab your favorite jams in any common format, or rip them from a video game, and enjoy playing while the action revolves around your blastin tunes. The more intense the beat, the faster you go, the more intense the storm!

Graphically it looks a bit unpolished but for a free game, can you really complain? What is here is impressive in its own right, with reasonable amounts of bloom, reflections on surfaces that deserve it, and realtime mirrors that give you awareness of the cops and other racers behind you. Car models are well detailed, and the environments, the few there are, are polished enough that it would fit right in as an Arcade cabinet game of the early to mid 2000s. not to mention the simply impressive rain graphics that put most sim racers to shaaame!

Gameplay is simple and to the point. Make it as far as you can with the time alotted and try not to crash. May sound simple but breakneck speeds make this a more about the journey ordeal. You'll be flying down the highway so fast that you would swear one crash would result in a game over, but the generous damage system ensures you get to keep driving until the corner reads 0%. And with a wide selection of unlockable vehicles and the ability to paint your ride in any colors, you have some incentive to keep playing and unlock the next set of wheels.

Multiplayer might be rather dead for jumping into a random game, but just grab some friends on discord or other social media of choice, have them install it, and get some chaos going in a server. More than likely you'll have the time of your life with a round or two. The tight Peer to Peer netcode and availability of private lobbies makes multiplayer easy to set up!

So what are you waiting for? Its 0 dollars and a simple fun time!
Posted 13 August, 2023. Last edited 13 August, 2023.
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1 person found this review helpful
1.2 hrs on record
A good concept in need of a lot of spit and shine to be ready. Wait for a sale otherwise hold off.
Posted 18 July, 2021.
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1 person found this review helpful
3
6.8 hrs on record (5.5 hrs at review time)
This is a game you can get lost in and a testament to the game making prowess of Llamasoft.

No seriously, I repeatedly got lost into this game, and got sucked into the action, only to realize what time it was when I finally died. Having recently beaten normal mode, I feel greatly accomplished and and satisifed, as if I have completed some great challenge.

Graphically the game is simple, yet at the same time anything but. The vector and early 3D style, swirling and unique backgrounds that shift, change, and fizzle with static, the shimmering gradients of friendly and hostile materials alike all mixed with the imagery of Bovines splashed in key give this game a unique aesthetic that no other game seems to have captured.

Enemies come in many shapes and behaviors, each proving their own challenge and requiring a slightly different strategy. Some designs make you question a bit but all keep you on your toes.

The difficulty ramps up gradually, introducing you to new elements one by one to get you used to playing. Some elements fade away after being used, only to return later with a new twist. Throughout it all, a few constants remain.
  1. Fly through gates to build a multiplier and gain deflector seconds.
  2. Collect pills for bonuses, abilities, and more deflector seconds.
  3. Kill a wave of enemies for a more powerful pill.
  4. Keep the gate combo up to start dropping shockwave bombs.
  5. Hold down shoot as much as you can!
Spray and pray is not the best way, instead look ahead, and you'll be okay.

Chiptune and sample sounds keep you engaged without distracting you for most of the game, until true threats appear that scream when you shoot, letting you know to get out of the way!

The soundtrack only adds to the experience, rivaling that of Jeff Minter's Tempest. From the moment the introduction set music starts reading off safety instructions for a commercial airliner, you know you're about to go for a ride.

With support for all major VR equipment sets now enabled, as well as 3DTV's, the experience can only serve to be amplified.

My recommendation: Grab this 7 dollar game as soon as you can!
Posted 11 January, 2020.
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No one has rated this review as helpful yet
3
176.2 hrs on record (113.2 hrs at review time)
Wreckfest is the type of game that looks like your typical softbody physics destructive driving game on the surface but you quickly realize is more than what you bargained and way more than you could have hoped for. Built by the team behind the original Flatout and a pure labor of love throughout, this is THE Softbody Destructive Derby and Race game. Graphically, the game holds a level of polish that shows, well polished environments that hold that sweet spot between high detail, and clever trickery, enough to get you immersed, but not too much that it distracts from the gameplay. Sound design is has a bit of sufferage, with some oddities with crowds of onlookers during pre-race screens, but it all melts away when the engines all roar to life during gameplay.
Speaking of gameplay, this is not an easy game. You can't just hold down the gas and expect to win as these are not precision driving cars all about grip and downforce. These are stripped down hard body cars with the bare essentials and it shows. Speed control, well timed braking, and experience with effective drifting are all essential as well as making sure the other drivers don't screw you over. Of course you can always screw them back by pushing them into a wall, nudging them off course, pip maneuvers, or just smash them out of control. However, do that too much and you can leave yourself crippled as damaging wheels, engine, drivetrain, suspension, and brakes all have adverse effects on your performance and if you lose a wheel, you better pray you can keep the car under control before you lose another and get a game over.
With a wide spread of vehicles, resembling many licensed models without the licensed names attached in true Bugbear fashion, you will find that any vehicle can fill many roles, from the starting all rounder obviously a mustang "Rocket", the tiny but nimble European KillerBee, and the first special: the lawnmower, all the way to the last purchasable vehicle, the "Speedbird", a great late game all rounder and possibly the last car you will ever need.

Bugbear was not content with just giving us all this only however. With this game came two ways of expansion:
Official DLC: Admirably priced, these packs can be purchased as a season pass giving access to everything and an exclusive beastly Bandit RIpper V8 with LITERAL RAZOR SHARP TEETH, as well as individually. Initially I was turned off by this addition but after a bit more reading, I have come to accept the price, as well as the whole slew of content these packs add.
The workshop: Argueably the best part, workshop support is made easy with tools packed in with the install. Download awesome and interesting skins for many vehicles, entire new cars, awesome tracks including a 1 to 1 recreation of the MarioKart64 Rainbow road, and other zany modifications to make your game a little more interesting. With built in mod management, its easy to set what you want and debug as needed, but playing online with mods is a bit of a chore as servers must be made with the mods installed in order to play.

New updates with exciting future content keep coming and I have not run out of things to do with this game yet!

10/10: So damn good that what flaws there are can easily be overlooked for an enjoyable experience. Worth every penny.
Posted 2 December, 2019.
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No one has rated this review as helpful yet
3
81.9 hrs on record
This is a solid port of the originally console exclusive RTS. Keeping with the same easy to pick up and play formula, the originally console optimized controls have a bit of a learning curve on keyboard and mouse, but can be learned quickly and are fully remapable so anyone can build their ideal control scheme.

Graphics have remained unchanged between the console and this version but are still stunning never the less.

Gamplay is solid and responsive with no significant slowdowns on my machine: A older Mid tier gaming laptop with a GTX 960M.

All in all, a solid port, and the inclusion of all DLC makes it work the buy.

Only gripe is nobody seems to play on the multiplayer anymore.
Posted 21 November, 2019.
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2 people found this review helpful
3
459.5 hrs on record (90.5 hrs at review time)
Grip combat racing is a great throwback to arcade style racers ported to home consoles to the likes of the San Francisco Rush series, with a unique gimmick seen in the RollCage Series. Having not played any of the Rollcage games myself, I can not compare. What I can do is applaud the excellence that went into this game and how fun it is.

The games 4 unique worlds each have a wide selection of tracks to race on and at least 1 arena for destructive carnage. All are well put together and look quite spectacular, to the frozen glacial ravines, sheer cliffs, and sudden magma chamber of the frozen world Norvos full of gentle curves and sudden transitions, to the contrasting of arid deserts, and the broken down facilities of Jahtra containing sharp corners and S bends requiring technical braking. The Green and pink Forests of Liddo 5 full of abandoned planned facilities contains many high speed favoring tracks, contracts to the tricky technical and multi path tracks of the overpopulated and overdeveloped Orbital prime. There's a venue for everyone.

The 5 themed manufactures show a real push in creativity:
The ruggedness and heavy duty quality shows for the Military company Terra.
The push for the highest speed is evident in the futuristic vehicles of Cygon.
Familiar shapes show up in the aptly named Vintek vehicles.
The spit, grit, ducktape, (and maybe some actual ducttape) shows in the cobbled together monsters of the Pariah brand.
Sleek, elegant, and performance all shows in the beautiful Nyvoss brand Supercar styled vehicles.
In addition, three classes: Speedster, aggressor, and tank; provide different balances in stat distribution with each manufacturer having 1 car for each class.

Gameplay is as polished as it could be. Vehicles are as responsive as a 5000+ton tank going quarter mach to mach 1 speeds should be with the control to speed ratio balanced for most if not all vehicles. The AI ranges from lenient, to agressive, to downright terrifying for each difficulty, but never completely unfair. Powerup distribution is random but weighted based on position and distance from the pack, so if you end up behind, you will get the opportunity to catch back up. Not to mention that charging system that is oh so satisfying to use when you unlock it. The unlock system is an XP bar that fills quite quickly through the campaign and with currently 40 levels, you will find that the new vehicles get unlocked at just the right time. In addition, the cosmetic options of tires, rims, paintjobs, and decals also unlock as you level up, and with the ability to change the colors of almost all of these cosmetics, you can be sure that making your ride unique is never hard.

Multiplayer is often a chaotic free for all as it should be, but always fun and exciting. Connection is mostly reliable with occasional lapses but with no rankings at stake, there's nothing to lose except bragging rights.

In total, if you like high speed racing games where you can flip on your back, ride up walls, and bounce from wall to wall, floor to ceiling, dodging rockets, blowing up your enemies and fighting for first, this is the game for you
Posted 7 April, 2019.
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1 person found this review helpful
3
1,047.8 hrs on record (92.4 hrs at review time)
Early Access Review
This is the vehicle building game you never knew you wanted! From cars and trucks, to planes and hovercrafts! If tiy love building and vehicles, this is the game for you!
Posted 5 March, 2018.
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Showing 1-10 of 11 entries