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Recent reviews by Rmuda

Showing 1-5 of 5 entries
No one has rated this review as helpful yet
26.1 hrs on record (9.5 hrs at review time)
This game's level design and controls make me feel like the biggest genius on the planet
Posted 11 August, 2024.
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No one has rated this review as helpful yet
3,534.4 hrs on record (3,018.8 hrs at review time)
Runescape but for people who have other things going on in their life
Posted 17 May, 2024.
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1 person found this review helpful
253.4 hrs on record (90.3 hrs at review time)
Absolutely brilliant. An intriguing world, likeable cast, dynamic combat, and intuitive puzzles, all blended together into an utterly charming experience.
The only two content creators I'd ever heard about this game from both put it as their GotY for 2018, and that was all I knew going in. It's ended up unseating Chrono Trigger as my personal favourite game ever. If you want to go in blind, do it. Don't let the price tag fool you, my playtime is the length of one (relatively exhaustive) playthrough with about 15-20 hours of AFK tacked on, this is an utter steal.

I only have one other thing to really say about CrossCode aside from what it bills itself as.
While CrossCode presents itself as an Action RPG, it is frankly about as much a puzzle game. I am usually averse to puzzles in games. That being said, I adore CrossCode's puzzles. The choice to not use any 'noise' (irrelevant or detrimental information or options to solving a puzzle) makes them feel like the game is meeting you at eye level, that it wants you to succeed.

I could (and have to my friends) gush for hours about the quality of the character writing, the beautiful graphics and music, the brilliant combat, and so on and so forth. Over my 70 hours of playing I have but a handful of complaints, and the vast majority are about entirely optional and generally minor content.

I cannot recommend this game enough. I will likely be singing its praises to other people for the rest of my life until it gets the reputation and sales it deserves. Unless you utterly despise some aspect of its core components so much that even an utterly stellar execution of it wouldn't please you, get this game.
Posted 18 March, 2022. Last edited 8 July, 2022.
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No one has rated this review as helpful yet
948.5 hrs on record (927.9 hrs at review time)
Don't play this game for 900 hours. You will, and you'll probably come to hate it in its current state. So don't.
Posted 1 October, 2021. Last edited 6 July, 2022.
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1 person found this review helpful
409.2 hrs on record (0.6 hrs at review time)
Cookie Clicker is one of the best stress relievers I've ever experienced, and serves as the forerunner and standard-setter for all other idle games. It has a sense of satisfaction in its progression matched only by games far more mechanically complex than it. There is always something small to improve, which branches out into this incredible spider web of options to pursue as you adjust your strategies dynamically to maximise your output, in a way that never overwhelms the player. It also has minigames which add new incentives and concepts to the game that are themselves deeply addicting. However, it never abuses this addictiveness into exploiting the player through microtransactions, a testament to the developer's dedication to making the experience as pure as possible. I cannot recommend it enough.

I have played the game extensively on the browser platform (see my imported achievements), both as a hands-on experience and as a backburner idle game. For the amount of enjoyment I've gotten out of it, the price is incredible. While I eventually get bored of the game after a while, it pops back in my mind a year or so later, and takes over my life all over again. There's nothing quite like it, and it deserves genuine respect for what it accomplishes.
Posted 1 September, 2021.
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Showing 1-5 of 5 entries