31
Products
reviewed
453
Products
in account

Recent reviews by Redmark

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Showing 1-10 of 31 entries
3 people found this review helpful
2 people found this review funny
201.4 hrs on record
I was holding a perfect score of never using pay 2 win mechanics like powers and insta-monkeys and deliberately avoided ever getting the steam achievement of using a "power".

Hadn't played the game in a long time so there were a lot of new quests, events etc. and tons of exclamation marks that I wanted to get rid of.

Played one of the missions in the list given by the explorer monkey, the quest forcibly used a power without my input and my perfect score was utterly ruined. Forcing people to interface with money-tied systems is just slimy, I would've preferred to have completed every mission in the game without the usage of such things.

Thanks a lot. Never touching your garbage ever again.
Posted 13 January.
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No one has rated this review as helpful yet
268.5 hrs on record (126.1 hrs at review time)
guys will see this and just think "hell yeah"
Posted 14 March, 2024.
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9 people found this review helpful
1 person found this review funny
25.3 hrs on record (8.6 hrs at review time)
I'm happy I got to play it, but disappointed by the lack of things to do. You've seen everything once you've completed the game couple of times. If you've gotten hundreds of hours out of Dungeon of the Endless, you'll get ~15-20 hours with Endless Dungeon.
Every floor is exactly the same, ending in-engine cutscene is unskippable, you'll get tired of it after completing your 3rd run, "core" floor drags on for far too long, you have only a handful of characters to play as, barely any customization for the characters, decent selection of weaponry from which only a fraction are actually useful. It's very polished, but very lacking in content.
I'd say, come back in a couple of years, maybe we'll have +20 characters by then, new upgrades, new floors and such? R-right?
Posted 19 October, 2023. Last edited 25 October, 2023.
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3 people found this review helpful
1 person found this review funny
134.2 hrs on record (110.1 hrs at review time)
The Hardcore experience is ♥♥♥♥♥♥♥ garbage
I never died to enemies or bosses, EVERY, SINGLE, DEATH has been falling out of the map because of either faulty platforms or ground being shown in the minimap, but there not actually being any ground to stand on
Why is it that in a third person shooter game, your worst enemy is the platforming?
Posted 15 August, 2023.
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2 people found this review helpful
21.8 hrs on record (11.2 hrs at review time)
Good game
Posted 15 January, 2023.
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No one has rated this review as helpful yet
82.2 hrs on record (74.3 hrs at review time)
I thought I was gonna turn around the thumb when the game worked for a brief period, only for a new patch to roll out and the game immediately crashing. If you can't fix the crashes, at least implement the rejoin ffs
Posted 25 June, 2022. Last edited 6 July, 2022.
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1 person found this review helpful
2 people found this review funny
7.4 hrs on record
A cute little diablo clone, worth it to play through at least once, once you complete the game, there is a descendant system where your main hero retires and passes on an item of your choosing, it becomes an heirloom with boosted stats to help your descendants early on in their adventure, so there is some replayability, maps, monsters and quests are randomly generated, a bit repetitive but serve their purpose, for it's not too lengthy of a game.

An absolute banger if you played the game in 2005 as a kid.
Posted 25 May, 2022.
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1 person found this review helpful
126.1 hrs on record
A very solid game with incredible art direction, superb voice acting and satisfying gameplay.

Different weapons, weapon aspects, weapon upgrades, perks, boons etc. make each run play different and the story incentivizes you to keep pushing through, the game is also fairly challenging at first but once you start learning the mechanics through and through, there's this system called "Pact of Punishment" which pushes you to new limits, where you can add new moves to bosses or completely change the way they fight, give enemies additional abilities, make them faster, have them hit harder, give them more health, so on and so forth.

It was a very good experience but my biggest complaint would be lack of enemy variety and floors. There's not many different enemies to fight against and they become a tad bit repetitive after some time, the pact of punishment changes up things just enough, especially on boss fights to warrant more playthroughs. There's exactly 3 floors which felt too short, I was clearing the game repeatedly in around 15-20 minutes.

To elevate this game to a perfect one would be to add at least 2 more floors, have at least +10 new different enemies in each floor, have more bosses at the end of each floor and add all new, all different boons and boon synergies. I was left thoroughly satisfied as is but still wanted more from it.
Posted 6 January, 2021.
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No one has rated this review as helpful yet
33.3 hrs on record (32.0 hrs at review time)
Better than ever before, getting just as much love and care as AoE2 and deservedly so.
Posted 26 November, 2020.
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No one has rated this review as helpful yet
3.4 hrs on record (3.4 hrs at review time)
I am become death, the destroyer of worlds, yet it still takes me 3 hits to destroy this wooden box?

A cute little romp of a game that is a fair challenge but not because it's hard, but because there's frustrating enemy mechanics and the controls are a bit janky. You go forward in multiple dungeons and there's a boss waiting after every 4 dungeons ( which consist of 3 levels ).
You get gold from enemies, boxes, furniture, chests and quests. The quest system would be a good one but once you go deeper into the dungeons +25 depth, the enemies you face are completely different and you're still getting quests to kill enemies from the earlier levels. It's a shame because quests give you the best money, and money gets you new gear.
Killing enemies also gives you EXP and you can choose to get Strength, Stamina or Dexterity. STR raises damage by +1, Stamina increases your health and dexterity increases your chance to critically strike. Never bothered with any other stat but strength. Gear gives you enough of the 2 other stats and damage is all you really need, and like I said in the beginning, it's weird to become stronger and stronger but you still can't destroy boxes and such more effectively, in the beginning I would min-max my gold gain by destroying everything in the level, but towards the end I just ignored everything to get through the levels.
Controls are janky and it makes platforming frustrating but not impossible, changing directions or attacking is the best way to stop the momentum, otherwise the character awkwardly moves a couple of steps after you've ceased all movement.
I didn't like the fact that there was contact damage and enemy hitboxes would sometimes be massive and cheap, resulting in getting hit when you feel like you shouldn't have. There are these Executioner mobs with their spinning attack that starts the very frame your character comes into the range and you'll end up getting hit many times by it until you decide to completely ignore them.
Serviceable soundtrack but there's not many songs and each track is quite short, you can hear when it starts looping.

It's a cheap game and for casual pace, there's around 5 hours of gameplay, ain't nobody doing a hard mode run after beating the game once unless you absolutely fall in love with the game.
A decent experience, try it.
Posted 29 October, 2020. Last edited 29 October, 2020.
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Showing 1-10 of 31 entries