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Πρόσφατες κριτικές από τον DemonSoul

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Εμφάνιση 1-10 από 11 καταχωρίσεις
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0.2 ώρες συνολικά
If you're looking for a fun and laid-back game, this is the one for you. The art style is a standout feature, giving the game a distinct personality that is very charming.
Αναρτήθηκε 19 Απριλίου 2023.
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89.3 ώρες συνολικά
A very unique look into a sandbox game, the game design is really on point, very different, and very successful. Though it lacks some polish, especially aesthetically, and the UI/UX design is a bit lacking. Remaking this with more polish, and a multiplayer option is a guaranteed hit imo.
Αναρτήθηκε 27 Αυγούστου 2021.
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16.9 ώρες συνολικά
A hard metroidvania with a very interesting concept. I feel like it really shines through with its Dante's Inferno - like story. IMO this game has the most interesting boss designs out of any Metroidvania I have played.
Αναρτήθηκε 18 Αυγούστου 2021.
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5.6 ώρες συνολικά (4.5 ώρες όταν γράφτηκε)
Its a great stealth action game, with procedural map generation, and random rewards enemies. It doesn't have the most fluid controls, but its a good game non the less. It is very unforgiving, even the smallest hazard is lethal, and you lose all the money you didn't take back to your base, all the experience your character had ending your money multiplier ( as the character dies). And you lose time, and it is important as you have only 100 days. Which kind of pushes the player to be as safe as possible, which is kind of boring tbh. Still though its a great test of patience, and greed, with lots of satisfying moments.
Αναρτήθηκε 11 Αυγούστου 2021.
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6.6 ώρες συνολικά
A very different Rogue-Lite experience, its a hard game, takes a lot of time to finish one run. Most of the randomness is from the building placements, and shops changing their content. It is very easy to construct a game winning strat without much variation, so I think it could have a bit more randomness to give the full replayable Rogue Lite Vibe. ( I really can't imagine how though )
Αναρτήθηκε 11 Αυγούστου 2021.
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2 άτομα βρήκαν αυτήν την κριτική χρήσιμη
7.9 ώρες συνολικά
A cool short game with a nice art style. It has a very basic management part, a basic combat, but a rather more detailed story. wondering what happens next makes go on. Also the environment design is really good, it really adds to the game. One of the better pixel art games. It doesn't have the visual complexity pixel art brings, making the game very easy to understand.
Αναρτήθηκε 3 Ιανουαρίου 2021.
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1 άτομο βρήκε αυτήν την κριτική χρήσιμη
2.3 ώρες συνολικά
Short but amazing game.

Devs found a great core mechanic that plays with perception, but the game is not all about that core mechanic, which is very different when compared to games like Portal, The Witness or Talos Principle. So they found 5 or 6 different mechanics, all very interesting, but the one showed in the trailer sticks out the most.

The experience is very compact, trying to showcase 5 or 6 mechanics in about 2 - 3 hours. Levels don't go too hard, and there aren't that many of them. So compared to Portal, you would be getting lots of Story development, but not too many actual levels. And lots of new easy to understand mechanic introductions, but not so many repetition on that certain mechanic. So the game doesn't wait for you the get bored of a mechanic to introduce a new one, it just changes things out gives you a new mechanic continuously. And the mechanics are simple to understand so its not that overwhelming.

It also has this Stanley Parable meta-breaking vibe, (which I love) that pushes you to be creative, and makes you sceptical. It adds so much to the game.
Αναρτήθηκε 2 Ιανουαρίου 2021.
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29.0 ώρες συνολικά
Amazing game, really well written. The game constantly gives you different solutions for the problems of the country, and as far as I saw, nearly all your choices matter. In some games like Democracy series, its best to stick to a single plan like free market economy, or liberalism, but this game kinda puts you in a more realistic situations like modern politics, where you have to make populist decisions, or make decisions as lobbying efforts.

Character portraits, the map, overall graphics are very nice as well, it really adds to the story.

One small disappointment I had was the ending. By the time story came to a close, I was super invested into the story. Around that part was where the story reached its climax as well, but it ended really fast, and it was kinda buggy.

Despite that though its an amazing game, with very successful story. Try it!
Αναρτήθηκε 16 Δεκεμβρίου 2020.
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Κανένας δεν έχει αξιολογήσει ακόμη αυτή την κριτική ως χρήσιμη
56.9 ώρες συνολικά (31.9 ώρες όταν γράφτηκε)
Κριτική Πρόωρης Πρόσβασης
A really nice Rogue-Lite full of actions.

The devs have a reputation of putting secrets, and lots of hard to access content into their games. You keep learning new ♥♥♥♥ each playthrough, and each playthrough is very different.

I am not that big fan of the graphics, but its to the point, and is rather easy to understand which liquid is dangerous, and which is safe, or what is flamable what is not.
Αναρτήθηκε 23 Σεπτεμβρίου 2020.
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27.4 ώρες συνολικά
Nice game, great writing and graphics. Feels repetitive at times, but the game throws something new to break the repetition constantly.

In game characters are very confrontational in their approaches. It really makes the game more enjoyable, as you constantly pass through different emotions. I feel the writing is very strong

The gameplay mechanic is like nothing I have seen before, general gameplay loop is reading and understanding a paragraph about a case. The game checks if you properly understood it, as you have to fill the paper work, or unlock the questions. It has places to improve, but generally its something new and it works
Αναρτήθηκε 10 Ιουνίου 2020.
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Εμφάνιση 1-10 από 11 καταχωρίσεις