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Not only was the regional pricing off for a lot of currencies (some even costing way more than the base game), there's problems with the physics of the game because it's now tied to the frame rate now for some reason(?). The content of the DLC is fine if it weren't for the bugs that make the game horrendous to play if you've gotten used to pre-SotS. I can't even play favourite survivor, Acrid, as he is as of the release of SotS because his utility doesn't even work when crashing into enemies or into walls and only works if he hits the ground or on top of enemies which feels really janky for no apparent reason. Not to mention the outlines of items in shop terminals not even showing up so it's impossible to tell the rarity if it's a mystery item or even regular items just by glancing at them. The secret survivor's animation feels very rigid like they have mechanical joints and does not feel like something that a polished game should have.

Overall, the DLC feels like it got rushed out to meet some deadline and does not feel like it was play-tested whatsoever. At best, SotS is an 7.5/10 but with the bugs, glitches and questionable decisions made to the code brings it down to around a 3 to 4.
Publicada el 30 de agosto.
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