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Análises recentes de Pwny

A apresentar 1-5 de 5 entradas
2 pessoas acharam esta análise útil
647.4 hrs em registo (99.5 horas no momento da análise)
It's a solid PC port of an amazing game with a few major caveats. The two big elephants in the room is the game uses additional DRM with it incorporating of Denovo, and it's also quite rather demanding on your GPU and CPU, so pushing anything better then 1080p on medium can be a challenge even on relatively new gaming rigs. Basically, you need a GPU around the ballpark of a 1050 ti or 960 (officially, you can get by with a 760 on potato quality settings but I wouldn't recommend it) and you don't want anything less then a 4th gen i5 for the CPU.

This game recently got updated to Iceborne and with it it introduced it's share of major headache's for people on certain hardware and some nasty CPU on it's initial release. Thankfully, just about all these issues have been resolved by now and majority of people have changed their review to reflect this.

The PC version doesn't have all the additional console content unlocked yet, but it will be added in time.
Publicado a 12 de Agosto de 2018. Última alteração: 5 de Fevereiro de 2020.
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2 pessoas acharam esta análise útil
4.3 hrs em registo (3.7 horas no momento da análise)
Análise de Acesso Antecipado
Although there are signs that Quake Champions might one day become a game worthy of the Quake name, I just can't recommend this game as of right now.

Character balance and Weapon balance is off and there is still no grenade launcher which was a key item in the past for area denial.

On the technical side, game's optimization and netcode have been rather underwhelming and I'm hoping further improvements are made in the near future.

On the content creation end there is no sdk, and not a single map or server editor tool.

The only way to turn off Character traits and skills on your own or play solo against bots is through buying a "champion pack" at a marked up price for the basic feature of custom games. Again as of right now there is still no way to purchase custom games without buying the aforementioned champion pack even if you don't want the set of champions it included. This practice unfortunately is quite anti-consumer as anyone that have spent their hard earned money buying characters they like are completely out of luck with the champion pack and don't have a single other option to purchasing the custom games feature despite already paying a good deal on the game on champions they actually want.

On top of all this, just about all of the key people that have made Quake as great as it was have moved on to new endeavours and it seems we are stuck with a best forgotten lead directors that like to falsely claim that he actually invented the very idea of multiplayer maps for FPS and has a track record of not fully getting what made past Quake games wonderful deathmatch games.

Source: https://techraptor.net/content/john-romero-refutes-tim-willits-real-history-multiplayer-maps
Publicado a 10 de Agosto de 2018. Última alteração: 28 de Março de 2022.
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1 pessoa achou esta análise útil
0.7 hrs em registo
This game is a hillariously buggy mess yet I wouldn't change a thing about it. Best $.99 I spent in a long time.
Publicado a 26 de Fevereiro de 2014. Última alteração: 26 de Dezembro de 2014.
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6 pessoas acharam esta análise útil
4.3 hrs em registo (0.2 horas no momento da análise)
Análise de Acesso Antecipado
It is everything I have ever wanted from a doomlike FPS. Pick it up, it's dirt cheap and worth it.
Publicado a 2 de Dezembro de 2013.
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A apresentar 1-5 de 5 entradas