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Πρόσφατες κριτικές από τον Pretoryan

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Εμφάνιση 41-50 από 92 καταχωρίσεις
127 άτομα βρήκαν αυτήν την κριτική χρήσιμη
8 άτομα βρήκαν αυτήν την κριτική αστεία
7
93.9 ώρες συνολικά (56.6 ώρες όταν γράφτηκε)
2021 update - It became unplayable due to horrid server package they never wanted to pay to upgrade.

You literally cannot play the game in coop anymore without disconnects - Do not purchase.
Αναρτήθηκε 14 Απριλίου 2021.
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Κανένας δεν έχει αξιολογήσει ακόμη αυτή την κριτική ως χρήσιμη
1 άτομο βρήκε αυτήν την κριτική αστεία
223.1 ώρες συνολικά (19.4 ώρες όταν γράφτηκε)
This is one hell of a game <3
Αναρτήθηκε 13 Δεκεμβρίου 2020. Τελευταία επεξεργασία 31 Ιανουαρίου 2023.
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2 άτομα βρήκαν αυτήν την κριτική χρήσιμη
2 άτομα βρήκαν αυτήν την κριτική αστεία
1.8 ώρες συνολικά (0.6 ώρες όταν γράφτηκε)
Κριτική Πρόωρης Πρόσβασης
Really not optimised and kinda feels like just bare bones of a game. I'm all for supporting the developer but this feels like it will never be a finished product
Αναρτήθηκε 25 Οκτωβρίου 2020.
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Κανένας δεν έχει αξιολογήσει ακόμη αυτή την κριτική ως χρήσιμη
405.1 ώρες συνολικά (153.0 ώρες όταν γράφτηκε)
Well hello there my childhood, you are looking better than ever :D
Αναρτήθηκε 7 Οκτωβρίου 2020. Τελευταία επεξεργασία 25 Νοεμβρίου 2023.
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Κανένας δεν έχει αξιολογήσει ακόμη αυτή την κριτική ως χρήσιμη
27.6 ώρες συνολικά (20.6 ώρες όταν γράφτηκε)
7/10 games involve a cheater. What's the point ?
Αναρτήθηκε 6 Σεπτεμβρίου 2020.
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Κανένας δεν έχει αξιολογήσει ακόμη αυτή την κριτική ως χρήσιμη
120.2 ώρες συνολικά (98.0 ώρες όταν γράφτηκε)
Another loved franchise, ran into the ground with the attempts to milk the loyal community from every single penny that they have.

Shame on you.
Αναρτήθηκε 7 Αυγούστου 2020. Τελευταία επεξεργασία 7 Μαΐου 2022.
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6 άτομα βρήκαν αυτήν την κριτική χρήσιμη
155.3 ώρες συνολικά (98.7 ώρες όταν γράφτηκε)
Κριτική Πρόωρης Πρόσβασης
I've struggled a bit with recommending this game or not, and it's quite a difficult thing to decide.

It's great for what it is, and not being a previous Mount & Blade player, I was blown away by certain features of the game and what it actually is, but if I had to name it with a single word - it would be "unfinished".

Multiplayer is buggy, but okay. If you are into 5v5 skirmishes with no progression, than it could give you a hundred or two hours of gameplay. Sieges kinda sometimes work, but most of the time it ends up in one team of dimwits not even managing to break the outer wall.

Single player on the other hand, is just sad. Sad in how awesome it could have been if RPG elements were actually designed by anyone other than the night time janitor. Not to blame the guy tho sweeps the floors, but he clearly had no place being in charge of Splayer development.

There is an Economy in the game, yet it's as bare bones as it gets. Take goods at A, sell them at B for more money or C for less money.

There are quests in the game, yet they are as bare bones and broken as it gets. Take quest at A, travel to B, either fight or don't - done. Do quests for literally anybody in the world - it matters not one point towards literally anything, or the main story. The main story? - 3 fetch quests and then there is basically nothing afterwards... You are the man, you have the banner (which could have been literally anything, since it's just a quest check mark and then we are done with it ), you are now the banner lord so go... Conquer land for no reason and build your Empire of nothing... because there is nothing, the game just kinda ends after a few quests... That was all the effort.

Factions differ by starting stats but that's about it . You can recruit units anywhere, upgrade them, make an army where every other soldier belongs to a different faction and no one cares... Why wouldn't one kingdom let their recruits and soldiers be taken, and then used to besiege their own cities?... Why not.

Bah, I notice that I'm rambling but its purely out of frustration, because I do like this game a lot, and would play it more if it just got... better. I've held back on putting a negative review up since the team looked kinda hard at work with hotfixes and all, but so far it's nothing but multiplayer value changes and random bugs (bugs, of which there are many.)

All in all, the game is at about 50% right now, with some slight hope that it might be brought to about 75 over the next year or two. I'd say its not worth the price they are asking, yet somehow I liked it enough not to feel my money has been completely wasted...
Αναρτήθηκε 1 Ιουνίου 2020.
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360.6 ώρες συνολικά (11.7 ώρες όταν γράφτηκε)
Κριτική Πρόωρης Πρόσβασης
Its an amazing ww2 shooter, by far the best thing we have on the market right now.

However I am very worried by the pivot towards the consoles, and broken promises in regards to every roadmap that they have released so far.

Feels like we will get incremental support for another year, as I already feel the lack of momentum when it comes to updates and following player feedback.

I do recommend the game, but more and more I feel like we are behind the very peak of what HLL was.
Αναρτήθηκε 28 Δεκεμβρίου 2019. Τελευταία επεξεργασία 14 Οκτωβρίου 2022.
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19 άτομα βρήκαν αυτήν την κριτική χρήσιμη
3 άτομα βρήκαν αυτήν την κριτική αστεία
141.8 ώρες συνολικά (53.4 ώρες όταν γράφτηκε)
Κριτική Πρόωρης Πρόσβασης
Ridiculous battle and unit drop RNG make this game more frustrating than getting 4 random Russians in your Dota team...

Most of the alliances are garbage and the meta revolves around building 3 out of 5 different overpowered units in any of the three viable combos that actually do something.

+ the amount of waiting around doing nothing amounts to passing Total Warhammer turns.




But it's fun when you are winning, innit bruv?
Αναρτήθηκε 19 Ιουλίου 2019.
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4 άτομα βρήκαν αυτήν την κριτική χρήσιμη
2 άτομα βρήκαν αυτήν την κριτική αστεία
44.8 ώρες συνολικά (0.1 ώρες όταν γράφτηκε)
Fun game, but the main thing I wanted to say is -

Randy Pitchford can suck a ♥♥♥♥.
Αναρτήθηκε 7 Ιουνίου 2019.
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Εμφάνιση 41-50 από 92 καταχωρίσεις