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stop();
var newball = new Ball();
newball.x = Math.floor(Math.random() * 500) + 25;
newball.y = Math.floor(Math.random() * 350) + 25;
newball.dx = Math.floor(Math.random() * 10) + 3;
newball.dy = Math.floor(Math.random() * 10) + 3;
addChild(newball);
addEventListener(Event.ENTER_FRAME,move1);
function move1(e:Event)
{
if (newball.x <= 25 || newball.x >= 525)
{
newball.dx *= -1;
}
if (newball.y <= 25 || newball.y >= 375)
{
newball.dy *= -1;
}
if (newball.hitTestObject(player1))
{
newball.dx *= -1;
}
if (newball.hitTestObject(player2))
{
newball.dx *= -1;
}
newball.x += newball.dx;
newball.y += newball.dy;
}
stage.addEventListener(KeyboardEvent.KEY_DOWN, keyPressed);
function keyPressed(event:KeyboardEvent)
{
if (event.keyCode == Keyboard.UP)
{
player1.y -= 10;
}
if (event.keyCode == Keyboard.DOWN)
{
player1.y += 10;
}
if (event.keyCode == Keyboard.W)
{
player2.y -= 10;
}
if (event.keyCode == Keyboard.S)
{
pl