Comments
rexnan 26 Jul, 2013 @ 5:29am 
+rep great trader!
vorodar 18 Jul, 2013 @ 8:52am 
+rep, great trader, friendly and nice
Wafik 18 Jul, 2013 @ 8:27am 
+rep, great trader
Boiling Mercury 18 Jul, 2013 @ 1:04am 
+rep, fast and good trader
Ribosome 18 Jul, 2013 @ 12:50am 
+rep very fair trader!
Quicksilver 18 Jul, 2013 @ 12:09am 
+ rep fair trader
Satyrical 17 Jul, 2013 @ 11:17pm 
+Rep. Fast and polite trader.
Agustin 17 Jul, 2013 @ 8:48am 
+rep, good trader
Ramrod 17 Jul, 2013 @ 7:51am 
+ rep Decent trader !
Mad_Tyrion 17 Jul, 2013 @ 7:45am 
+ rep fast trade
lapinoufurieux 17 Jul, 2013 @ 4:33am 
+rep, good trade
Beklik 16 Jul, 2013 @ 11:50pm 
+rep trade fast and easy
Loz 16 Jul, 2013 @ 11:08am 
+rep, deal in 5 seconds!! thx!!:gordon:
capitalism 16 Jul, 2013 @ 9:03am 
+rep very nice and fast!
Iron Monkey 16 Jul, 2013 @ 8:36am 
+ Rep thanks for the trade :p2cube:
💕Medico 16 Jul, 2013 @ 6:29am 
Fair trader +Rep
ShadowDraft 16 Jul, 2013 @ 4:58am 
+rep, nice trader :heart:
Sfigà 16 Jul, 2013 @ 2:57am 
+Rep, Very good trader
Thiago Renan 16 Jul, 2013 @ 2:27am 
+Rep Love you s2
Sepfiery 9 Sep, 2011 @ 5:19am 
import flash.events.Event;

stop();
var newball = new Ball();
newball.x = Math.floor(Math.random() * 500) + 25;
newball.y = Math.floor(Math.random() * 350) + 25;
newball.dx = Math.floor(Math.random() * 10) + 3;
newball.dy = Math.floor(Math.random() * 10) + 3;
addChild(newball);

addEventListener(Event.ENTER_FRAME,move1);
function move1(e:Event)
{
if (newball.x <= 25 || newball.x >= 525)
{
newball.dx *= -1;
}
if (newball.y <= 25 || newball.y >= 375)
{
newball.dy *= -1;
}
if (newball.hitTestObject(player1))
{
newball.dx *= -1;
}
if (newball.hitTestObject(player2))
{
newball.dx *= -1;
}
newball.x += newball.dx;
newball.y += newball.dy;
}
stage.addEventListener(KeyboardEvent.KEY_DOWN, keyPressed);
function keyPressed(event:KeyboardEvent)
{
if (event.keyCode == Keyboard.UP)
{
player1.y -= 10;
}
if (event.keyCode == Keyboard.DOWN)
{
player1.y += 10;
}
if (event.keyCode == Keyboard.W)
{
player2.y -= 10;
}
if (event.keyCode == Keyboard.S)
{
pl