18
Products
reviewed
918
Products
in account

Recent reviews by MikeyTWolf

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Showing 1-10 of 18 entries
No one has rated this review as helpful yet
0.4 hrs on record
Un♥♥♥♥ingplayable
With FSR3 makes no difference so I'm struggling to reach 60FPS on the MENU
20FPS first cutscene with heavy stutter in gameplay
AMD 5700XT was told "can't launch with this" and then it launched, then it corrupted my drivers
What the ♥♥♥♥
Posted 30 August.
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1 person found this review helpful
25.0 hrs on record
There's one thing when there's a lot of grind. Could just grind away various side jobs while podcasting or something. While there's a ton of grind to an almost excessive degree, you eventually start to get momentum.

It's another when there's So. Much. Waiting involved. Even mods can't help until you mod the game to the point where the grind completely vanishes (and even then you're forced to wait for days of the week to progress).

When you wait a whole week to get the resources to get a sermon to get the resources to make vendors unlock their wares so you can progress the story, but you can only get those resources by waiting yet another week to actually use it, I lost all interest.
You have effectively three tokens for "inspiration", one is a random drop for most of the time and another is hard timegated, while the last is only a secondary currency to the weekly currency that begs the question "why?".

So do I put up with it for the story? Nothing seems to matter in a rather linear way, and then there's the fact there are clear typos/grammatical errors in the dialogue. So nah not really.

Only played with the base game for the record, doubt the DLC would improve things when they're mostly mixed reviews about content islands.
Posted 29 May. Last edited 29 May.
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1 person found this review helpful
0.6 hrs on record
Please stop with the meme positive reviews. It really isn't even a 7/10 going by averages.
Barely functional, zombie game published by a different developer? They won't have any shame or pride to keep working on this and make it better.
Posted 24 April.
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10 people found this review helpful
120.8 hrs on record
So instead of porting crossplay from SF6 to Exoprimal or MH you do this? lmao
Posted 6 February.
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3 people found this review helpful
36.4 hrs on record
Early Access Review
It was the only metaverse with serious potential, in a DIY fashion
Now all of the DIY has been removed so you can play funny money with techbros, while the only world you can inhabit burns to the ground around you.

Hopefully a successor comes out somewhere in future, sorry Froox it went this way.
Posted 16 August, 2023.
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320 people found this review helpful
2 people found this review funny
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20
38.5 hrs on record (5.5 hrs at review time)
Turns out the lack of content is mostly because it's story locked.
Advance the story, unlock new exotic mutant dinos and suddenly go from Mann Vs. Machine cocky to Alien vibes.
Also new game mode with a hammer is fun.
But yeah you have to commit to like 20 games before it starts to reveal content to you.

Edits, because somehow this blew up:
Ok I just randomly said 20 games, to break it down a bit more;

(View clues/cutscenes as they unlock? to allow matches to spawn)
6~8 games: Story mission replaces a match, adds mutants to your roster and therefore the matches you can wind up with
12~ games: 10 man PvE raids appear, more difficult matches can now start that throw more dangerous waves at you (because at this point you should learn to prioritise objective dinos)
16~ games: More raids appear, new large dinos appear, and new maps appear in queue.

A typical game is like 20 minutes depending on how it goes, and you can be matched into older story matches if someone in the session hasn't done it yet
Posted 15 July, 2023. Last edited 16 July, 2023.
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2 people found this review helpful
96.0 hrs on record
0% rating let's goooooo
Wasted money on premium just to have it poof into dust, I effectively spent £20 for literally nothing because I didn't pay £60+ to get a single vehicle to grind eternally with instead of going through the tech tree like a sane person.
Posted 23 May, 2023.
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No one has rated this review as helpful yet
24.3 hrs on record (3.4 hrs at review time)
Lag-B-Gone with the matchmaker fixed now, great fun.
Posted 7 October, 2022.
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No one has rated this review as helpful yet
47.8 hrs on record
You can't even enjoy the free play mode, QoL issues are still present since day 1 of EA. Really feels like the last half of early access was just nothing to finish up a story nobody asked for (and didn't explore the world building built on by audio logs). Endless grind for padding for story is also terrible, and free play exposes endgame salvaging as being too overpowered with tools to the point you're more likely to utterly destroy parts of the ship by accident, zero effort or weight behind anything. And you can still find "unsolvable" ships where you will just eat ♥♥♥♥ to physics and lose random objects to wonky pressure mechanics, because the seed didn't spawn enough air vents, large holes are just as damaging as small ones, there's no regard for tensile strength of materials and suddenly working vents/airlocks stop working because you made a tunnel.

Utterly wasted concept. It was at least something to podcast to when the grind was more tolerable and it was just you and one handler.
Posted 30 May, 2022.
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3 people found this review helpful
9.4 hrs on record (1.8 hrs at review time)
Good baseline and absolutely frustrating execution.
Good thing it's moddable, because LW2 saves Xcom 2, and the simplicity of this game makes it plain as day there's great potential once someone takes the baton from Firaxis and gives us good game design as a substitute.
When mods address this mountain of minor issues then I'll recommend this.
Posted 24 April, 2020.
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Showing 1-10 of 18 entries