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Recent reviews by Charee

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2 people found this review helpful
211.2 hrs on record (194.3 hrs at review time)
Genuinely one of my favorite games of all time.

Gorgeous pixel art, tons and tons of side content, and a great story and characters that have stuck with me. The game is so expansive and just keeps giving you more as you play. It is beyond a steal for twenty dollars.

The puzzles can be hard, but I'm not a puzzle person and was able to work my way through them and still greatly enjoyed the game.

Crosscode has beautiful presentation and the mechanics/ story to back it up - such a clear labor of love.
Posted 29 July.
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20.4 hrs on record (19.6 hrs at review time)
Rakuen
Length: 10 hours (The other hours were roaming around to create a guide for this game)

Art- Your standard RPGmaker art for human characters and Leebles. However, art for other characters like the Buds and Onions was a lot better. The backgrounds for the fanasty world really stood out to me.

Music and Sound- Beautiful score, songs fit the moment and areas very well. They didn't become annoying at any point. In some parts where there is singing there is voice acting. Keep in mind this is EXTREMELY rare. The voice acting is good, high quality.

Characters- I liked the majority of characters, even one off ones. I wish we could of spent more time with the main characters. You get connected to the characters, but it never feels like the character interacted with you much or connected with you except for Sue and (sort of) Tony. I was always wishing I could do something more for them, even if it was small, because that's kind of what these characters need. I felt helpless watching them, unable to help the way I wanted to. It never got to the point where it was annoying at all, it was more like... just emphasizing with the characters. Of course, that feeling of helplessness is kind of what the game's about. Many of the charcters feel lost and unable to do anything in their situaitions. It's out of their control... Aw man, I thought I was making a negative point but now it's positive! I haven't connected with characters like this in a long while.

Story- Atmosphere is utilized very well. It actually made me anxious at some points, like in the Hospital or during Winston's story. Character driven.

Gameplay- No combat, that's not an issue for me, but it's important. Consists of puzzles, walking around, talking to characters. Avoid this if you like (or need) your games with combat.

A true gem worth your time. Don't let it pass you by just because of the RPGMaker Tag. Well worth the price, a great score, and charming

Posted 2 June, 2017.
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