22
Products
reviewed
854
Products
in account

Recent reviews by NicThePyro

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Showing 1-10 of 22 entries
1 person found this review helpful
2.2 hrs on record
A short but neat and quirky dexterity game about finding freedom while cooking eggs.
Really enjoyed my time with it! Took me a little over 2h to beat on Normal. The soundtrack is really what ties it all together.
Posted 18 May.
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No one has rated this review as helpful yet
171.1 hrs on record (118.4 hrs at review time)
This is such a shame. Amazing game being hampered down by their publisher.

Edit: Sony has backed down of the PSN requirement so time to do my part by switching the review back to positive.
Edit part 2: Back to nagtive. Still not available in about 180 Countries. Not the fault of Arrowhead.
Hopefully the game will now be available again to the world and not just the limited few. Keeping a close eye on SteamDB to see if that will be the case.

The game itself is still fantastic minus some "bugs " of the non fun variety:p (such as host only dot-damage, lock-on issues with SPEAR, etc )
Posted 4 May. Last edited 17 May.
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3 people found this review helpful
21.9 hrs on record (3.2 hrs at review time)
PERISH is pretty darn neat!
I's a 1-4 player co-op hoard/objective FPS (kinda roguelite but not really?) with a constant risk vs reward of either going into the next zone or cashing out what money(Deneke) you have to spend on weapons and upgrades.

The overall aesthetic is really nice! And the weapons now compared to the 2 demos I've played beforehand now feel like they have more punch to it.
The OST is a nice blend of metal fused with what I think is Greek instrumentation (I want to say I hear a Bouzouki in there?).

So far I have about 3h invested and plan to sink in a lot more.
The game has a bit of jank (In the Hub, Clients might not see the same UI element for the currency they actually have (But when in the store/shop it shows the proper amount)) but it's nothing gamebreaking and for a small team, this is super well worth the asking price!

Give it a go with a couple of friends and I'm sure you'll have a good time!
Posted 11 February, 2023.
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No one has rated this review as helpful yet
16.0 hrs on record (13.1 hrs at review time)
Early Access Review
ULTRAKILL is the pinnacle of FPS.
Posted 13 August, 2022.
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15 people found this review helpful
6.6 hrs on record
I can't recommend the game in it's current state. Even after it's first "performance" update, the framerate is all over the place.
I played the game half on Steam Deck and half on my Desktop PC. Both have horrible audio stutters the moment the frame rate fluctuates (going from 120 to 15 to 1). Audio stutter is also present when on a stable one (eg Steam Deck locked 30fps).
In a game where taking in the sights and the atmosphere are a main draw, this completely rips you out of it.

If you do play on Steam Deck, by god make sure it's on the SSD. The main issue seems to be with streaming assets in, so the moment you hit a point where it needs to load in a new zone, you're gonna get hit by the massive framedrops. (It's also funny since the problem gets worse the more you upgrade your hoverbike since going faster means it needs to load more)

The art and story are nice. However, I do still have gripes even taking performance out of it.
An example are unskipable cutscenes. If it's something new being shown? Okay I get that you can't skip it. When you are collecting the 80th Chum Egg I'm sorry but I got sick and tired of it real quick. Same goes for getting your masks. The cutscene for collecting some of the main story masks is the same. It lasts a while. AND YOU CAN'T SKIP IT. I was waiting on cashing those in when I felt I was near the end of the game. I spent my metro commute not playing the game, but just cashing in mask, after mask with the same long cutscene over and over.

Also regarding the BOTW style stamina system. By itself I have no issues with it. The problem is if you hit exhaustion. You can walk while it recovers but the moment you don't they enter this panting animation for the full recovery time. And the issue worsens as you upgrade your stamina because it means that the wait time to get out of that "exhausted" state takes even LONGER.

I really wanted to like this game. You can tell that there is passion behind it but. It's flaws just made it a worse and worse experience the more time I spent with it.
I have done all the prerequisites to finish the game. Even close to getting all achievements by the looks of it (only missing 2 I think?) but I'm done.

I really wanted to love this game but I can't. I still look forward to whatever projects the developers does next because it is clear that there is a vision behind it.
Posted 1 August, 2022. Last edited 1 August, 2022.
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5 people found this review helpful
31.9 hrs on record
Been playing this on and off during early access and now it's out!
Have 30hs into it at the time of writing this completing 2 of the singleplayer endings and having now juste beaten co-op I can safely say this was a good game.

Of of the weirdest ones for sure but it will live in my memory forever.
Good job Mr. Pink and Mr. Shlong!

I look forward to whatever you make in the future. (Also loved Rose of Meat!)
Posted 12 March, 2022.
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No one has rated this review as helpful yet
466.9 hrs on record (349.9 hrs at review time)
is gud game
Posted 7 November, 2021.
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2 people found this review helpful
12.3 hrs on record
Wow what a neat game!
Amazing atmosphere deep in Norwegian folklore.
Great sense of exploration and interesting combat with ballistic weaponry.

My only small gripes with the game were some of the combat encounters with odd hitboxes causing enemies to stay clipped inside of me killing me in seconds and the final boss was a little frustrating (That fight has been patched since my playthrough however so it's quite possible you will have a smoother experience).

The name of the game does not lie. You will embark on one heck of a journey.
Posted 6 November, 2021.
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3 people found this review helpful
6.3 hrs on record
A really neat folk-horror game that takes it's priority toward ever-building dread over spooks for reactions.

I do have a minor gripe with the gameplay mainly in how your character can slow to a complete crawl if close to an enemy making it harder to run away while attempting a no-death/no hurting enemies run. (And this is with most of the coffee which I assume is to build resistance to that? I may be wrong however.)
The game does suffer from the Unity stutter (Running at high framerate but feels like the frame-pacing is off)

But those are minor complaints to what's here. I am purposefully not writing any story details because I do believe it should be experienced knowing the least about it.

The art-style speaks for itself and I cannot imagine how time-consuming scanning in all the pencil-drawings to textures was.

The game has a focus on exploration and depending on what paths you take, you may need to backtrack more than others. I personally did not mind this at all, but I know some of my friends who don't like that sort of thing. Take it slow, explore every nook and cranny as you get to new areas and you'll be fine :)

Amazing work that all those who participated in making it should be proud and I'm really looking forward to whatever these developers make in the future!

A solid recommend from me for sure!
Posted 9 May, 2021.
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1 person found this review helpful
80.5 hrs on record
This is such an easy game to recommend.
Do you like serious crime drama?
Do you like zany ♥♥♥♥♥♥♥♥?
Bang-on solid voice-acting? (Both Japanese and English voices are superb and have fantastic localisation)
Turn Based RPG combat with some of the best summon animations ever brought to screen?

Then what are you waiting for? Get this game!
Posted 1 January, 2021.
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Showing 1-10 of 22 entries