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Recent reviews by MsAkira

Showing 1-8 of 8 entries
No one has rated this review as helpful yet
38.8 hrs on record (21.8 hrs at review time)
I've been fortunate enough to have virtually no performance issues in game, despite playing on the highest settings. I have a fairly powerful PC, so that may be why. I experienced one crash 4 hours in that resulted in having to do the hunt over.

As far as the game goes, in the beginning it wasn't quite living up to my expectations. Like many others, as a veteran of the series, I found the fights to be incredibly easy up until just before Chapter 3, where they became much more engaging. During Chapters 1 and 2, I didn't faint a single time, but I've since fainted twice, and the challenge makes the game more fun. They made quite a few changes to weapons, and some aren't as enjoyable as they used to be, but the new playstyles may yet grow on me. The wounding mechanic, I love and hate it, because on one hand it encourages more tactical play. On the other hand, sometimes monsters REALLY like to move in ways that you just can't reach the wound mark you gave them. Unsure if they're designed to purposefully be evasive, but it's frustrating.

Overall, very fun game. I don't think its as good as World was pre-Iceborne, but its still incredibly fun.
Posted 2 March.
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1 person found this review helpful
54.3 hrs on record (16.2 hrs at review time)
First off, the game does have some performance issues, at least now at it launch. Until those are fixed, yes, you will need to run the game at lower graphics settings than most games your PC could usually run. That aside, the game, for a fan of the original, is almost everything I could ask for.

The world is a joy to explore, the pawns are so much smarter and the combat feels ramped WAY up! My only complaints would be that there is probably a bit too much combat, in that the world feels somewhat overcrowded. It makes the Loss Gauge mechanics a lot more brutal, but as someone who also really enjoys D&D, it makes it feel like the game has "Adventuring Days" and you have to plan your routes to complete quests more carefully. You can't just run all day and night like it's nothing. You have to weigh the risks of continuing to push onward.

For the microtransactions. They're the usual nothing burger that Capcom pushes out, probably at the behest of shareholders. Every single item in the shop, with the exception of the tent and soundtrack, can be obtained in game. It's not even difficult. You gain more Rift Crystals than you need, and the items they purchase don't really offer anything major, with the exception of, for 500 RC, a way to remake your Character's appearance. As for the tent, the ONLY benefit is it weighs slightly less than ones found in game. And I haven't seen all of the tents, there could be a better one. For the Soundtrack, it's a nostalgia trip, but that's it.

Those bombing the rating over these microtransactions are sort of justified in doing so, because it sucks that they have to be there, but they don't affect the game at all. Performance aside, the game is incredibly good. Not Baldur's Gate 3 good, but that game will likely go unmatched for years, if not a decade or more.

Strongly suggest buying DD2 once they fix the performance issues. I'm loving my time with it.
Posted 22 March, 2024.
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No one has rated this review as helpful yet
58.4 hrs on record (55.6 hrs at review time)
For me, this is a near perfect remake of the original. At no point when playing it was I disappointed in any aspect of it aside from, as no doubt many have pointed out, Ada's voice. I'm in the minority, in that I don't like Ada as a character. But, her voice actress really didn't sell any of the lines she delivered. She's the only real poor performance, as everyone else is amazing in this remake. If you never played the original, this, again, just for me, replaces the original wholesale. I don't have any reason to replay the original, except for unique modes, such as Assignment Ada/Separate Ways, or VR for the Oculus version.

If you haven't played any of the Resident Evil games, I'd recommend RE2 Remake first, then this one. RE3 Remake on a deep discount(<$20). I'm incredibly satisfied with the work Capcom put into this game, and I'm looking forward to when they release more content for it.
Posted 13 April, 2023.
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No one has rated this review as helpful yet
565.1 hrs on record (430.4 hrs at review time)
I've played Terraria off and on across multiple platforms since it's initial release. It's ALWAYS been a game I've come back to. I have so many fond memories of this game, and with mods through tModLoader, I've gotten well over 2k hours out of this game. (Hours aren't properly tracked on Steam). Terraria is easily one of the best games I've ever played and any survival/builder game I play is compared directly to Terraria, even if it isn't 2D. I love this game and the developers Re-digit are so amazing, talented and friendly towards the community that it's one of those games you can support year after year without a doubt in your mind as to who or what you're supporting. Absolutely love this game, I can't say enough good things about it.

It's on almost every platform. If you haven't played Terraria, do yourself a favor and play this fantastic, amazing game!
Posted 30 August, 2022.
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No one has rated this review as helpful yet
26.1 hrs on record (22.2 hrs at review time)
When I first heard that Resident Evil 3 was being remade in the same way Resident Evil 2 was, I got excited, not because of my love for the original RE3, but because I loved the remake of RE2 so much. For me, RE2 Remake was a masterpiece, even if it varied greatly from the original. In many ways, it was a re-imagining.

Now, I've never once played the OG Resident Evil 3, however, after I preordered RE3 Remake, I went back and played through the original RE3. While it was an amazing game, after playing Resident Evil 3 Remake, I feel that it is very much a masterpiece in the same way Resident Evil 2 Remake was. Will it replace the original? For those who didn't grow up with the tank controls and pre-rendered graphics? Yes. But it's differences don't make it a worse game than it's predecessor.

Pros:

Great Action - The game is far more fast paced than RE2R, and it keeps your blood pumping through the whole game.

Likable Characters - With the exceptions of some obviously forced dialogue, the characters in the game are very likable and endearing. Think cheesy late 90s action movies, and you'll be spot on.

World - Despite the admittedly shorter run time of this game, there is so much more to explore here than in the previous entry. Where-as in RE2R you had the Police Station, Sewers and NEST, alongside the smaller city streets and Orphanage, RE3R has WAY more city streets, roughly 1/3 of the Police Station, a small power plant, a sewer that's admittedly smaller than RE2R's, some segments that are used for intense chase scenes, a very impressive and terrifying hospital, alongside a far more believable underground laboratory. The world feels so much larger because you move from area to area at a more consistent pace, with less backtracking, so it feels like you're constantly moving forward. The game is undeniably larger in scale than RE2R, even if you spend less time in each area.

Still Scary - If you play games like amnesia, outlast or other similar horror hits, this won't feel scary at all. But, if Resident Evil is the extent you dip your toes into horror, then this game has some genuinely scary moments. Whether its running from Nemesis as you hear him stomping towards you, dodging disgusting insects in their own hive, or tiptoeing around dark hallways of the police station or hospital, this game has some great atmosphere and phenomenal music that helps keep the mood.

Unlockables - This game does in fact have far more unlockables, and they come at a more steady pace that is more easily controlled by the player. This means that if all you care about is an infinite ammo weapon, you can get that as early as the start of your 2nd playthrough, but if you prefer speedruns, you can get certain key items before they're given in-game, so you can access containers and item caches earlier than intended. There's also 'gear' you can unlock that increases damage done, reduces damage taken, or provides a passive healing effect. These are great for those who want to complete higher difficulties, but aren't skilled enough to go toe-to-toe with the bigger baddies.

Enemy Variety - Stuff got cut from the OG, yes. There are no spiders, but I consider that a plus. People with arachnophobia can play this game without warning, there are ZERO spiders in-game. Crows are also absent, but they never added much in prior games anyway. What is here is amazing though. The zombies are reused from RE2R, but this is acceptable, considering it's in the same city, and there's enough variety that it's not like you have two of the same type in one area. Drain Deimos are WAY more terrifying in this game than the OG, though I wish they got more screen time. Paleheads make a return from RE2R, in the campaign this time. Hunter Beta and Gamma are here, both wildly different from one another an each terrifying to deal with the first time you see them. Lickers are in the game as well, and more plentiful on higher difficulties. Dogs are here as well, but unfortunately only in limited quantities.

Boss Fights - Compared to RE2R, the boss encounters in RE3R are FAR superior. Much like in RE2R, you'll be fighting the same villain again and again, but where-as G1 hobbled around, Nemesis toys with you using a flamethrower. G2 you'd dodge around until you did enough damage to knock him off with a crane, where-as Nemesis Stage 2 has you dodging a huge hound-like beast who even now is almost still toying with you as he runs circles around the arena. G3 was the one really great boss in RE2R, and Stage 3 for Nemesis stands toe-to-toe with it in terms of sheer fun(even if the camera can get a bit janky). I cannot compare G4 from RE2R to Stage 4 for Nemesis, as in truth, he's far more of a matchup for G5, but even if you added the fun of G4 and G5 together, Nemesis' final showdown is still leagues better! On harder difficulties, it's insanely tough, borderline unfair, but that gives you a challenge to actually work towards.

Cons:

Lack of Costumes - This could be fixed in a future update, but without preordering, you get only TWO costumes for Jill, and default only for Carlos. Should you preorder, you get Classic Jill, which looks great, and Classic Carlos' hair... his HAIR. It honestly doesn't even look that good. New Carlos looks great! It'd be SO easy for them to throw in costumes. Modders have already been doing this since the demo released! Even if Jill just had like, Clair's Remake outfit, that'd of been great, or her "infected" model, which is in the game as a viewable model! Regina would have been great to see as a costume in HD too. Carlos could have had a Hunk skin, maybe Leon's RPD uniform for laughs? They could have done more, they didn't, it was lazy, there's no excuse.

No S+ Rank - This might seem petty, but the game's highest ranking is S, and this is a problem because unlike RE2R, you can get S rank with infinite weapons. So, you can get S rank Inferno with the Infinite Rocket Launcher, and nobody knows if you did it legit with no unlockables, or if you used cheat weapons. It reduces the replayability and I HOPE they patch in S+ later, maybe with costumes locked behind it.

Game Length - This for me is a very MINOR con. I beat the game in just under 6 hours(as in 5h59m) and I felt immediately as if my $48 was well spent. It was an amazing 8 hours. Wait, 8? But I said I beat it in 6, right? Well, the game doesn't count time spent in cutscenes, on the radio or in the pause(not item) menu. This game is packed with cutscenes, easily over an hour and a half of story spread across the game. So, when people say the game is short because they beat it their first playthrough in 4 hours, remember they didn't count cutscenes. That said, the game is shorter than RE2R. This is expected, since the game encourages you to move hastily. There's less backtracking and a constant need to move forward. RE2R had you backtracking A LOT. My first RE2R run was 12 hours. But, RE2R also has way less cutscenes and smaller areas.

Overall?
For me, I recommend this game because although it was a short initial experience, it's been an amazing and very memorable experience. My husband sat next to me as I played through it, and we have great memories of that adventure we took alongside Jill and Carlos. Was it the best RE game ever made? For some, maybe? Is it better than the original RE3? In some regards, yes. Would I recommend it for $40, $50 or $60? For me? Yes. For you? That's what you need to decide. I've not yet 100% the game, and at the time of writing, I have 22 hours into it. I'll be working on Inferno tomorrow, and I'm looking forward to grinding the few remaining achievements out for the next 5 to 6 hours. I'll be replaying this again and again, even after 100% because it is genuinely a great game. I think a lot of people came in expecting too much, and since it under-delivered by a bit, people are really sore over it. I think it's a great game and it, to me, feels like a worthwhile purchase.
Posted 5 April, 2020.
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No one has rated this review as helpful yet
168.8 hrs on record (21.9 hrs at review time)
Phenomenally amazing game that does little hand holding and actually rewards the player for exploring in more ways than just offering better loot. Despite the graphics looking dated, the game is beautiful and the world is a joy to discover. If you miss the good old days of games not holding your hand, you owe it to yourself to try Outward out. You won't regret it.
Posted 1 July, 2019.
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No one has rated this review as helpful yet
61.9 hrs on record (34.4 hrs at review time)
While it differs slightly from the original, the game is fantastic. The atmosphere captures just how I felt when I was just a little kid, playing RE2 for the first time on the PlayStation. I played through Claire's campaign first, then Leon's. I've yet to complete the second play-through for either, nor have I unlocked any of the additional campaigns, but I still have no problem recommending this game to anyone who's interested.

I received this for free with an AMD promotion, but if i paid for it myself, it would have been worth every penny. If I had any complaints, I'd say that early on, ammo is extremely scarce, while by the end of the game for Claire I had well over 800 rounds of SMG ammo and 150 handgun ammo alongside 10-20 grenades for the launcher. Leon's scenario was much the same. Conserve ammo early on, but once you get to the sewers, feel free to go nuts. My only other complaint is that there's some immersion breaking things that happen in different areas of the story, such as checking a monitor for someone's vital signs when they weren't even hooked up in any way what-so-ever, but these would be minor gripes at most.

If you like the classic Resident Evil/Biohazard games, or became a fan with Resident Evil 7, you will most likely love your time with this game. The puzzles can be a bit challenging, but nothing that will leave you scouring the internet for a walk-through, as all answers are available within the game at reasonable locations. This is an honest contender for game of the year for me.
Posted 13 February, 2019.
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No one has rated this review as helpful yet
196.1 hrs on record (18.7 hrs at review time)
Game runs wonderfully for me on Ultra settings with what I'd consider a mid-to-high tier gaming computer. I haven't tried the online features yet, but if they work anything like they did on PS4, then you're able to easily join friends or random players mid-hunt to help them out. The feeling of arriving to help out a stranger who's struggling is just amazing.

There are some mods available for the PC version that add many QoL changes that Capcom have yet to impliment, and while they aren't required to enjoy the game, they do ease the pain of starting fresh after sinking 300+ hours into this game on console.

The amount of content available in the game is immense, and with free updates, you don't have to worry about anything major being held behind a paywall. The only DLC annouced for MHW has been cosmetics, and while I don't typically like that, Capcom has been releasing tons of free consmetic gear for players in the form of Event Quests. They're freebies, so-long as you're able to take down the monsters for the assignment. If this is unreasonable, there are mods out there that allow you to outright purchase the items to craft the consmetic items. While some may see this as cheating, the game is single-player and coop with no competitive side other than racing against the clock for the best time.

This is among my favorite games of all time. Having played every Monster Hunter game(Frontier aside), I can say without a doubt that this is the best one to start from. It's challenging to old timers with it's new mechanics, while being far more friendly towards newer players. Know that the tutorials are pretty bad in this game, and so you may need to consult the internet for a bit of extra help. Otherwise, the game's mechanics and systems come naturally over time.

My advice to new comers and vetrans alike, play through the game slowly, enjoy the quests as they appear, and don't just rush through the main story. The over-all plot is pretty much garbage, but every Monster Hunter game is like that. It's all about the gameplay.
Posted 16 October, 2018.
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Showing 1-8 of 8 entries