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0.0 ώρες σε 2 εβδομάδες / 1,848.7 ώρες συνολικά (141.0 ώρες όταν γράφτηκε)
Αναρτήθηκε: 10 Ιουλ 2019, 0:59

As much as I love this game, my opinion on it is neutral due to two specific issues.

The first is how the game starts to lag like hell starting on the midgame. This is admittedly due to some of the mods I've added, but all they are doing is exposing these flaws. But yes, after a point the game runs like complete and utter ♥♥♥♥♥♥♥ with monthly and yearly hangs. The reason? The game doesn't make actual use of my PC's hardware. Checking resource uses pegs the game at 2.5 GB ram, and only 25% cpu use delegated to a single core.

The reason this pisses me off so much is because of the previous reason to restrict the game to 64-bit. They've decided to switch to 64-bit, but they are NOT making use of the additional resources this would provide.

Yes yes, I know... It wouldn't be immediate. But they easily could have held off on the switch to 64-bit for a number of patches pending further engine changes that would actually make use of the system resources that the switch would open up to them.

The minimum CPU's are another issue entirely, considering that they list a hexa-core as minimum (Which is, admittedly, overblown despite the poor performance of the FX line - A more appropriate listing would be the FX-4300), and the game can't make use of more than 1 core? This is especially egregious given that the games recommended specs were changed two years post-launch to recommend a Ryzen 5. Seriously, why boost the recommended requirements when you're not going to bother to make use of that hardware?

And my second issue is with how many mods currently function. X-path, or some similar system, would - while not preventing all of them - take care of a majority of the incompatability issues that a lot of mods have with each other due to direct overwrites of core game files.
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