2 people found this review helpful
Not Recommended
0.0 hrs last two weeks / 84.9 hrs on record (44.9 hrs at review time)
Posted: 19 May, 2023 @ 6:57am

Performance issues come and go. The real issue is that the game is incredibly generic, basic, something you'd expect from an open world game made in 2010, not in 2023. In many ways it feels almost like a reskin of some sort of a "generic 3rd personal open world game." The same "you can climb, but only marked rocks" as in many games, in the ages post BotW. Outdated weird prompts to "press button x here" in the form of baloons floating in the air (why? Who put up the baloons? This is so weird). And all the obvious prompts make the landscape look weird, artificial, boring

And the force. The sabers are fine, that bit is nice. But, I have just played my 2nd walkthrough of Control - and force powers just feel so weak compared to that. It's unimpressive, it lacks any sort of spectacle.

The story is... unimpressive. Forgettable. Just an excuse to Move To a Location, and go through a relatively linear dungeon. Voice acting is surprisingly bad - some lines feel like they were read by a bored software developer.

Overall, it's kinda competent, but incredibly mediocre - and frankly, if you want the rush of powered fighting, you're better off replaying Control.
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