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Tích cực
0.0 tiếng trong hai tuần trước / 21.9 giờ được ghi nhận
Đăng ngày: 25 Thg09, 2020 @ 10:36pm

I'll give it a "meh". I love TRPGs and the aesthetic of this game looked really appealing so i was excited for it. The actual skill trees are pretty bare bones but the gameplay and soundtrack are solid. I actually really enjoyed myself up until the end and then couldn't bring myself to complete it. The game operates in the same fashion as Rogue Legacy or Dead Cells where the game doesn't expect you to complete it on your first try and it gets considerably easier the more times you play through it.

Unlike those games, this isn't a roguelite so your gameplay experience is going to be more or less the same on subsequent playthroughs. This is fine in itself until the final boss where the game requires actual grinding. Before this point, bosses can be dealt with by learning the bosses moveset and changing your tactics accordingly on subsequent runs. The final boss just throws a ton of unavoidable damage at you to the point where you have to make sure you have a bunch of adequately leveled characters in your graveyard with good memories. The game at this point becomes a slog.
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