Left 4 Dead 2 Stats

Yuuxaly


Total Playtime:
Past 2 weeks:
124h 44m 13s
0s

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50 of 101 (50%) Achievements Earned::


Survival Stats

Survival games played

73

Longest time survived

06:28.770

Bronze Times Achieved (4:00)
16
Silver Times Achieved (7:00)
0
Gold Times Achieved (10:00)
0


Hard Rain - Cane Field
Survived for:
06:28.770

Teammates:
Bronze standard time achieved

Total kills by team:
Common Infected:
353
Hunters:
9
Boomers:
6
Smokers:
11
Spitters:
7
Chargers:
9
Jockeys:
7
Tanks:
5
Total items used by team:
Medkits:
3
Pills:
6
Defibrillators:
0
Adrenaline Shots:
1




Dead Center - Mall Atrium
Survived for:
06:27.030

Teammates:
Bronze standard time achieved

Total kills by team:
Common Infected:
183
Hunters:
8
Boomers:
3
Smokers:
5
Spitters:
6
Chargers:
5
Jockeys:
5
Tanks:
5
Total items used by team:
Medkits:
2
Pills:
6
Defibrillators:
0
Adrenaline Shots:
1




Hard Rain - Sugar Mill
Survived for:
05:45.970

Teammates:
Bronze standard time achieved

Total kills by team:
Common Infected:
320
Hunters:
8
Boomers:
5
Smokers:
8
Spitters:
5
Chargers:
6
Jockeys:
6
Tanks:
4
Total items used by team:
Medkits:
0
Pills:
2
Defibrillators:
0
Adrenaline Shots:
0




Dark Carnival - Motel
Survived for:
05:25.400

Teammates:
Bronze standard time achieved

Total kills by team:
Common Infected:
316
Hunters:
9
Boomers:
5
Smokers:
4
Spitters:
6
Chargers:
4
Jockeys:
7
Tanks:
3
Total items used by team:
Medkits:
0
Pills:
3
Defibrillators:
0
Adrenaline Shots:
0




Dark Carnival - Concert
Survived for:
05:21.100

Teammates:
Bronze standard time achieved

Total kills by team:
Common Infected:
280
Hunters:
6
Boomers:
3
Smokers:
7
Spitters:
5
Chargers:
6
Jockeys:
4
Tanks:
3
Total items used by team:
Medkits:
1
Pills:
3
Defibrillators:
0
Adrenaline Shots:
0




The Sacrifice - Train Car
Survived for:
05:02.300

Teammates:
Bronze standard time achieved

Total kills by team:
Common Infected:
308
Hunters:
7
Boomers:
3
Smokers:
3
Spitters:
5
Chargers:
8
Jockeys:
4
Tanks:
4
Total items used by team:
Medkits:
2
Pills:
3
Defibrillators:
0
Adrenaline Shots:
0




The Passing - Riverbank
Survived for:
04:51.800

Teammates:
Bronze standard time achieved

Total kills by team:
Common Infected:
282
Hunters:
5
Boomers:
4
Smokers:
5
Spitters:
4
Chargers:
7
Jockeys:
5
Tanks:
3
Total items used by team:
Medkits:
2
Pills:
6
Defibrillators:
0
Adrenaline Shots:
2




The Passing - Port
Survived for:
04:51.270

Teammates:
Bronze standard time achieved

Total kills by team:
Common Infected:
295
Hunters:
5
Boomers:
3
Smokers:
4
Spitters:
5
Chargers:
5
Jockeys:
6
Tanks:
3
Total items used by team:
Medkits:
2
Pills:
3
Defibrillators:
0
Adrenaline Shots:
0




The Parish - Waterfront
Survived for:
04:50.630

Teammates:
Bronze standard time achieved

Total kills by team:
Common Infected:
259
Hunters:
7
Boomers:
4
Smokers:
4
Spitters:
3
Chargers:
6
Jockeys:
3
Tanks:
3
Total items used by team:
Medkits:
0
Pills:
3
Defibrillators:
0
Adrenaline Shots:
0




Swamp Fever - Gator Village
Survived for:
04:37.600

Teammates:
Bronze standard time achieved

Total kills by team:
Common Infected:
247
Hunters:
7
Boomers:
4
Smokers:
3
Spitters:
4
Chargers:
5
Jockeys:
3
Tanks:
3
Total items used by team:
Medkits:
1
Pills:
4
Defibrillators:
0
Adrenaline Shots:
1




Dark Carnival - Stadium Gate
Survived for:
04:24.430

Teammates:
Bronze standard time achieved

Total kills by team:
Common Infected:
217
Hunters:
4
Boomers:
2
Smokers:
4
Spitters:
3
Chargers:
2
Jockeys:
4
Tanks:
3
Total items used by team:
Medkits:
2
Pills:
4
Defibrillators:
0
Adrenaline Shots:
0




Dead Center - Gun Shop
Survived for:
04:24.370

Teammates:
Bronze standard time achieved

Total kills by team:
Common Infected:
204
Hunters:
4
Boomers:
3
Smokers:
4
Spitters:
3
Chargers:
4
Jockeys:
6
Tanks:
2
Total items used by team:
Medkits:
1
Pills:
3
Defibrillators:
0
Adrenaline Shots:
0




Swamp Fever - Plantation
Survived for:
04:12.370

Teammates:
Bronze standard time achieved

Total kills by team:
Common Infected:
221
Hunters:
4
Boomers:
2
Smokers:
3
Spitters:
4
Chargers:
2
Jockeys:
4
Tanks:
3
Total items used by team:
Medkits:
2
Pills:
3
Defibrillators:
0
Adrenaline Shots:
1




The Passing - Underground
Survived for:
04:08.330

Teammates:
Bronze standard time achieved

Total kills by team:
Common Infected:
194
Hunters:
3
Boomers:
4
Smokers:
6
Spitters:
3
Chargers:
3
Jockeys:
2
Tanks:
3
Total items used by team:
Medkits:
1
Pills:
3
Defibrillators:
0
Adrenaline Shots:
0




Hard Rain - Burger Tank
Survived for:
04:01.870

Teammates:
Bronze standard time achieved

Total kills by team:
Common Infected:
196
Hunters:
4
Boomers:
1
Smokers:
4
Spitters:
3
Chargers:
3
Jockeys:
5
Tanks:
2
Total items used by team:
Medkits:
0
Pills:
1
Defibrillators:
0
Adrenaline Shots:
0




Swamp Fever - Shanty Town
Survived for:
04:01.400

Teammates:
Bronze standard time achieved

Total kills by team:
Common Infected:
204
Hunters:
4
Boomers:
2
Smokers:
2
Spitters:
3
Chargers:
3
Jockeys:
2
Tanks:
2
Total items used by team:
Medkits:
0
Pills:
1
Defibrillators:
0
Adrenaline Shots:
0




Last Stand - Lighthouse
Survived for:
03:52.070

Teammates:
(no medal achieved)

Total kills by team:
Common Infected:
154
Hunters:
1
Boomers:
2
Smokers:
2
Spitters:
3
Chargers:
5
Jockeys:
2
Tanks:
2
Total items used by team:
Medkits:
2
Pills:
4
Defibrillators:
0
Adrenaline Shots:
0




The Parish - Bus Depot
Survived for:
03:10.730

Teammates:
(no medal achieved)

Total kills by team:
Common Infected:
143
Hunters:
4
Boomers:
3
Smokers:
2
Spitters:
2
Chargers:
4
Jockeys:
3
Tanks:
2
Total items used by team:
Medkits:
0
Pills:
2
Defibrillators:
0
Adrenaline Shots:
1




The Sacrifice - Barge
Survived for:
02:40.130

Teammates:
(no medal achieved)

Total kills by team:
Common Infected:
119
Hunters:
1
Boomers:
2
Smokers:
2
Spitters:
2
Chargers:
2
Jockeys:
2
Tanks:
1
Total items used by team:
Medkits:
0
Pills:
0
Defibrillators:
0
Adrenaline Shots:
0




The Parish - Float
Not yet played

(no medal achieved)





Dead Air - Construction Site
Not yet played

(no medal achieved)





Blood Harvest - Farmhouse
Not yet played

(no medal achieved)





The Parish - Cemetery
Not yet played

(no medal achieved)





Dead Air - Terminal
Not yet played

(no medal achieved)





No Mercy - Hospital
Not yet played

(no medal achieved)





Crash Course - Truck Depot
Not yet played

(no medal achieved)





No Mercy - Gas Station
Not yet played

(no medal achieved)





Dead Air - Runway
Not yet played

(no medal achieved)





Death Toll - Street
Not yet played

(no medal achieved)





Death Toll - Church
Not yet played

(no medal achieved)





No Mercy - Generator Room
Not yet played

(no medal achieved)





The Parish - Bridge
Not yet played

(no medal achieved)





Death Toll - Boathouse
Not yet played

(no medal achieved)





Blood Harvest - Warehouse
Not yet played

(no medal achieved)





Last Stand - Junkyard
Not yet played

(no medal achieved)





Blood Harvest - Bridge
Not yet played

(no medal achieved)





Dead Air - Crane
Not yet played

(no medal achieved)





Death Toll - Drains
Not yet played

(no medal achieved)





Crash Course - Bridge
Not yet played

(no medal achieved)





The Sacrifice - Port
Not yet played

(no medal achieved)





Cold Stream - Waterworks
Not yet played

(no medal achieved)





No Mercy - Rooftop
Not yet played

(no medal achieved)





Cold Stream - Junkyard
Not yet played

(no medal achieved)