Daxar
GOTY: The Stanley Parable Ultra Deluxe
I'm a man of many hats. I've been a mad coder on Spriters Resource, a chat support volunteer for the Humble Indie Bundle, and a perpetual squisher of fruit flies. Seriously, why are there so many fruit flies?

I enjoy clean, clever, and indie games that value fun gameplay, tight design decisions, and rock-solid polishing, rather than pixel art games stuck in the past or unfinished Early Access garbage. Make games the classics wished they were, don't make games wishing they were the classics.
I'm a man of many hats. I've been a mad coder on Spriters Resource, a chat support volunteer for the Humble Indie Bundle, and a perpetual squisher of fruit flies. Seriously, why are there so many fruit flies?

I enjoy clean, clever, and indie games that value fun gameplay, tight design decisions, and rock-solid polishing, rather than pixel art games stuck in the past or unfinished Early Access garbage. Make games the classics wished they were, don't make games wishing they were the classics.
現在オフラインです。
お気に入りのゲーム
スクリーンショットショーケース
THIS GAME... IT'S SO PRETTY
1
もっとも稀な実績ショーケース
レビューショーケース
33 時間プレイ
A fun diversion into the wonderful world of programming. The puzzles start out easy enough for people new to programming, but quickly grow increasingly complex, to the point where I doubt people without programming experience will be able to complete some of the later puzzles without help of some sort. Not because the puzzles are overly difficult, but rather because they lack the proper problem-solving mindset that a long-time programmer has. Overall, a fantastic puzzle game. Humor is on point as always, music is fantastic, artwork and animation is great, and even the voice acting is good.

I'm mostly making this review because I see some reviews that say this game has little replayability. My guess is these people have not attempted the OCDs for each level, which are basically size/speed code optimization. These are fantastic, and often delve deeply into what algorithm you use for each puzzle, and require you to squeeze every last line of code possible out of each program. As a long-time programmer (about 9 years), I found these to be a great mental exercise, and would heartily recommend to any programmer who is interested in optimizing code. 30 hours in and I've completed all but two of the OCDs, so I'd say there's a lot of replayability here, as playing through the game itself only took about 10 hours.
セール星人データ
到達レベル
4
戦ったボス
0

獲得経験値
5,300
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Son of Bitch and Edgar Allan Poe 2016年2月7日 16時54分 
Happy lunar New Year's Day.
kuroneko 2015年12月24日 19時55分 
Merry Christmas
Daxar 2015年9月27日 4時14分 
...Thanks I guess?
kuroneko 2015年9月26日 21時53分 
中秋节快乐!
Happy Mid-autumn Day!
zSCARLETT 2012年1月1日 16時04分 
Mom4evr your like santa thank you! :D
zSCARLETT 2011年12月26日 21時33分 
OMG MOM THANKS FOR THE EPIC GIFT BASTION HECK YEAZ! xD