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Не рекомендую
0.0 ч. за последние две недели / 25.5 ч. всего (25.4 ч. в момент написания)
Опубликовано: 12 фев. 2022 г. в 22:27

Обзор продукта в раннем доступе
A piece of garbage that never works and is designed to annoy the player.

It's favorite trick to change the rules on a fly to make your working line to be bankrupt in an instant without telling you what the rules are beforehand.

Typical example: for 1 star, you need to produce 1000 units of "part A", which pays $200 a piece. You create a line with 20 tables producing part A. Got it, here is your 1 star. But for star 2, all of the sudden (without telling you beforehand) part A is garbage, and cannot be sold. To sell it, you need to paint it in blue, and to do that, you need 20 more "painting" tables. On a spot, instantly. Meanwhile, selling part A is not an option anymore. So it a week, your company goes bankrupt because without profits from selling Part A, you can't pay salary anymore. So the first playthrough of a new level is just to see the conditions for Star 2. And guess what, the same stuff for Star 3!
And all of this is created for the self-digging of the developers in search for new logistic system that could possibly make game stand out from doezens of similar management games. And they are quite miserable in doing that. The current itterations is far from where they've started, and previous ones were better. But in this search of an original logistic system, the Fun went out the window. It's just chore battles with UI to make
player annoyed, with sprinkles of sadism from delevopers.

Avoid at any cost. There are plenty of management games that are actually fun, not this garbage.
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