14
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342
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Recent reviews by BeingPHoS

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Showing 1-10 of 14 entries
1 person found this review helpful
10.4 hrs on record
This is a pretty fantastic all-around game from start to finish. If you've played the first one, you know exactly what you're gonna get with this one.

However, things have been changed up this time, hence giving the player less gameplay elements. There's a reduced number of puzzles and combat sections. The story is more of a highly driven narrative experience. It's like an art house project where you kind of walk everywhere and listen to the narrator/ story characters talk. Dialogue is written in the same style as the first, if not better. This is a pretty streamlined game and doesn't offer anything new.

My only gripe with the game is the sudden third act which just fizzles out quickly. It's a bit jarring and doesn't feel as fulfilling as the first game's third act. The first two acts of this game are well done however and I found myself immersed in the story and the companions.

The third act comprises of Senua finding the giants and making peace/ killing them. However it was strange to learn that the final giant was a humanoid, one of our companion's father and whom we need to kill in order to progress through the game and reach the climax of the story. It feels strange and jarring. The rise of Senua to the leadership position soon after feels underdeveloped and oddly paced. I wish we'd get an epilogue to smoothen things out better in the third act.

Hopefully NT releases an epilogue or makes a third game since there's much left to tell in Senua's story.
Posted 25 August, 2024.
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7 people found this review helpful
12.2 hrs on record (8.9 hrs at review time)
SO FLARKING GRINDYYYYYYY

Why on earth do I need to grind a lot to afford the luxury mansion and need to clear out all the 105 cave floors??? It's insanely long and the daily earnings are way too low to meet the goal. I suggest the grind to be reduced by 50%, and make it more easier to farm cash and cave ores.

The Story is so-so. Relationships with characters are average. Half of them have a super rushed relationship progression. The interaction (sex, talking, gift) are nice and give a feeling of being in a dating simulator to some extent.

However, it's all very repetitive and there's no variety to the activities. It's a very pretty game on the surface and if the sex scenes do it for me, it encourages me to keep going through the repetitive tasks and a tedious office job with really poor pay. But it can only take me so far. Once I got to the DLC, the game lost me and I wasn't interested in taking part in any of the grind activities.

Lastly, it's super odd that we haven't 'finished' the relationship stories with the other girls. I am informed that the devs are releasing the ending stories for each characters one by one. Raina ending is done. The other girls have to yet receive their own ending. Special girls/ side girls aren't included in this to-do list for endings. They get a short storyline and have their endings included.

I'd like to see an improved version of this game where the relationship stories for the girls aren't rushed, and the grind is reduced, while at the same time, tying all mini game activities together to fuel towards daily earnings, and doing away with the pesky in-world timer. The timer moves way too fast and doesn't leave much time for anything extra to be done by the player. Also I'd like to see animated scenes for the girls at the player's luxury mansion. There's none at all and I think this should be fixed since the mansion is the only exception where miniature sex scenes play out but there's no main sex scenes available to view. This makes the grind very underwhelming overall.
Posted 9 June, 2024. Last edited 9 June, 2024.
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A developer has responded on 10 Jun, 2024 @ 6:49pm (view response)
13 people found this review helpful
5.3 hrs on record
Peeping Dorm Manager is a game where you play as a blonde tanned mean looking guy who's the manager of a small females dorm. I enjoyed the experience of the main selling point 'Hentai' but ultimately, as a game, I cannot recommend it due to missing elements and lack of proper clarity in regards to gameplay mechanics.

Pros-
1. There's a nice selection of hentai CGs to bust a nut and keep your interest peaking.
2. The gameplay style of point and click and solving puzzles is enjoyable.
3. Nicely modeled objects and character renders.
4. Engaging mini-games.

Cons-
1. Dialogue scripting isn't the best tbh. Anyone who's proficient in English won't like this quality of scripting. It's mediocre at best. Has a few bugs in the lines as well like 'color codes' instead of colored text.
2. The first girl, Misaki, keeps changing her model and face every CG. It looks very inconsistent and unsettling. The 2nd girl, Kiara, looks much more consistent in her CGs.
3. The mini-games don't make any sense. Once you unlock a powerup, it doesn't give you that option to use for harder rounds. You're stuck with basic tools. I faced this issue with the 'Trash pickup minigame' where I couldn't clear the 3rd round with the clips, so the next time I attempted it, 'clips' never showed up, no matter how many times I replayed it. I ended up beating the 3rd round with basic tools, which was insanely hard. THERE NEEDS TO BE SOME CONSISTENCY AND KEEP THE POWERUPS AVAILABLE FOR FUTURE ROUNDS IF THE PLAYER UNLOCKS IT.
4. The website search gameplay mechanic is interesting, but gets confusing over time. Brute-force is the only thing to make this mechanic give clues to the players as to where to go next or what to do. It's a nice idea but a poorly executed one. Things should be marked more clearly so the player can associate them with the website search mechanic.
5. I fail to understand what the developer was trying to go for here with the control scheme. Why isn't it 'point and click', I don't understand. You move with the keyboard buttons, and interact with the mouse???? Why not bind 'interact' to 'spacebar' or 'E' or 'Enter'? Confusing. This game should've been done as a point and click experience.
6. There's a couple of missing features that would've benefited the played during end game. Allow us to pick up missions from anywhere. Also allow us to walk faster or speed up.
7. Supermarket Girl, Dog Girl don't give hints for their scenes that easily. Even as a manager with a spying camera, hacking tools, there's lack of information. Clarity can be improved by making hints more easy-to-get for the player.
8. Lasty, while the CG renders are good, the options offered for every CG isn't the same. In one, you can have 'X ray' or you can toggle on/off the player's genitals, or you can switch the girl's clothes during sex. This isn't consistently offered to the player in all the cutscenes and customize our experience.

I ended up playing the end game with help of a guide, once I felt the hints given to finish the rest of the story weren't properly presented to the player. I had an enjoyable time while struggling in a few areas here and there.

P.S. Idc for the morals of the main player thing here. Who tf even cares when it's just porn fantasies.
Posted 19 December, 2023. Last edited 19 December, 2023.
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1 person found this review helpful
311.7 hrs on record (1.6 hrs at review time)
Halo is back baby!!! Time to pass on our teabagging culture to the newbies!

EDIT after 30+ hours of playing.

Gameplay: It's superbly done and i love the gameplay loop for all the modes 4v4, BTB and bot bootcamp. I like all the sandbox elements and how the equipments function into the gameplay loop and creates a chaotic mess.

The graphics are no way in what should be the standard for this decade and doesn't look next gen. However the aesthetic is pleasing to look at and it works in Halo's favour specially when Halo has always been about gameplay over graphics since CE's launch.

Customisation and Battlepass:if you're a free player or a paid player, either way the cutomisation options are so heavily limited. You get like 2-3 options to mess around with and it gets tiring seeing other people have the same look as us. It's not what 343 promised in their blog about having a to of customisation to mess with. As for the Battle Pass, Season 1 pass is filled with so many unnecessary things like Challenge Swaps and XP boosts. Also most of the items in it are not rewarding enough to grind for.

Both of those need a complete overhaul and needs to give better options. It's a mess right now.

Challenges and XP for games: bruh, please no more stupid challenges that limit me to a certain playstyle or forcing me to exit matches cuz it wasn't going to help me level up in challenge progression. It's a bad case of having people leave too quickly and ending on an unfun side of the match when the bots take over.

Menu sand UI: needs a complete rework. It's very confusing and not so simple like Halo Masterchief Collection on PC. Idk but 343 should have taken all the good things that worked in MCC and improved upon it. There's a lot that they missed but I hope it gets fixed soon.

Playlists: too short and needs all the classic modes added in ASAP. Need firefight, action sack, SWAT, VIP, heavy doubles, infection, Races, Rocket slayer, Fiesta, Snipers, Gungame and KEEP IT PERMANENT unlike the special week Samurai Fiesta event. Also give us options to choose a game mode to join. Give us options to veto on maps in the waiting lobby.

There's a lot of good stuff. It's pretty well polished in terms of gameplay and very stable but they need to fix the rest of the stuff (customisation, Battlepass rewards, Menus, Playlists).

Will update later. Still recommend it. It feels like a return to form since Halo 3 (2007).
Posted 15 November, 2021. Last edited 3 December, 2021.
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2 people found this review helpful
11.5 hrs on record (2.4 hrs at review time)
This brings back the glorious romp action beat 'em up from the past and puts into the present. It's back with its parody like cutscenes and a fun story. the gameplay is still what we know, those modern beat em up senses have been added with the typical battletoads formula, more transformation and power up and toungue licking for pickups. THis sure is a game not to keep your bored. Worth the price of 7.10 $ (529 rs). Go ahead and get this game!

Still missing an online coop but it's fun if you have partner to ply with at home. So, not much complaints going on here.
Posted 23 August, 2020.
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No one has rated this review as helpful yet
1.5 hrs on record
Devolverland Expo is what Devolver had in their minds to reveal their planned and upcoming games in a spectacular marketing fashion. We begin in a mall and looking around at the abandoned game stations and just wandering around in awe. Granted, it may not have a solid boss or a solid puzzle/level design but it accomplished its target and even exceeded it. I see this as a creative way to engage gamers and gain a hype for it. Kudos to Devolver for their dedication and brilliant marketing schemes!
Posted 22 July, 2020.
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No one has rated this review as helpful yet
15.2 hrs on record (3.9 hrs at review time)
Fun crossover
Posted 13 July, 2020.
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No one has rated this review as helpful yet
408.3 hrs on record (7.5 hrs at review time)
HALO IS BACK BABY!!!!
Posted 12 July, 2020. Last edited 27 November, 2020.
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1 person found this review helpful
4.8 hrs on record
7/10 not much focus on story however it's too short but replayable enough and fun to play with a partner.
Posted 15 June, 2020.
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1 person found this review helpful
140.1 hrs on record (13.9 hrs at review time)
The Story is quite short but has it's fair share of Side stories as well. It easily takes up 6 hours roughly to finish the main story and side stories. However, the real core of it lies in Treasure battles, Online tournaments and Ranked matches. I definitely do not recommend this for newbies. But if you're a newbie with enough motivation as Papa Vergil himself then welcome to the fray, otherwise stay away from this and go play DBFZ or even Killer Instinct. There's around 40 characters and it increases if you buy the DLC's and seasons passes. There's a dizzily and terrifying array of moves, combos and punishes to learn if you go into practice mode. Patience is the key to win these battles but it takes even a long time with patience. Online match-making is an utter disappointment with the server working best for region only battles, sadly it doesn't fare well in outside selected region. Many a times I've lost battles to lags, internet delays and a complete utter waste of my time was spent trying to overcome this issue by predicting beforehand their moves. Overall great game, sub-par graphics, terrifying array of moves, a great experience for battles, surprisingly short but fantastic story, fantastic soundtrack and a good response system. Hopefully they fix this hot mess of server issues. Jumping back into the game every now and then when this issue gets fixed makes it all the better. I'd give it 9.1/10 for now
Posted 27 May, 2020.
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Showing 1-10 of 14 entries