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64 of 123 (52%) achievements earned:
Personal Achievements
 

Level 2

Achieved level 2.
Unlocked 23 Jul, 2013 @ 12:28pm

Level 3

Achieved Level 3.
Unlocked 28 Jul, 2013 @ 11:04pm

Farming

Have humans complete a Granary Project.
Unlocked 19 Jul, 2013 @ 12:42am

Commerce

Have humans complete a Trader Project.
Unlocked 19 Jul, 2013 @ 1:25am

Metal Casting

Have humans complete a Metal Casting Project.
Unlocked 23 Jul, 2013 @ 12:00pm

Writing

Have humans complete a School Project.
Unlocked 19 Jul, 2013 @ 12:58am

Paganism

Have humans complete a Shrine Project.
Unlocked 19 Jul, 2013 @ 12:52am

Traditional Medicine

Have humans complete a Druid Project.
Unlocked 19 Jul, 2013 @ 1:02pm

Forest Tribe

Finish an Era with a Forest Village which has 100 Village Prosperity.
Unlocked 19 Jul, 2013 @ 1:48am

Desert Tribe

Finish an Era with a Desert Village which has 100 Village Prosperity.
Unlocked 19 Jul, 2013 @ 1:48am

Swamp Tribe

Finish an Era with a Swamp Village which has 100 Village Prosperity.
Unlocked 19 Jul, 2013 @ 1:48am

Genesis Era

Finish an Era with 250 Prosperity.
Unlocked 19 Jul, 2013 @ 1:48am

Calendar

Have humans complete a Plantation Project.
Unlocked 31 Jul, 2013 @ 10:19pm

Theology

Have humans complete a Temple Project.
Unlocked 19 Jul, 2013 @ 1:03pm

Construction

Have humans complete a Workshop Project.
Unlocked 26 Jul, 2013 @ 10:14pm

Alchemy

Have humans complete an Alchemist Project.
Unlocked 28 Jul, 2013 @ 11:35pm

Education

Have humans complete a University Project.
Unlocked 19 Jul, 2013 @ 1:43am

Trade Route

Have humans complete a Market Project.
Unlocked 26 Jul, 2013 @ 10:46pm

Chosen People

Finish an Era with only one Village which has 175 Prosperity.
Unlocked 23 Jul, 2013 @ 12:28pm

Classical Era

Finish an Era with 450 Prosperity.
Unlocked 19 Jul, 2013 @ 1:48am

Aristocracy

Finish an Era with a Village of 150 Prosperity using only Animals and Minerals.
Unlocked 19 Jul, 2013 @ 1:21pm

Physics

Finish an Era with a Village of 150 Prosperity using Plants and Minerals.
Unlocked 30 Jul, 2013 @ 11:15pm

Agriculture

Finish an Era with a Village which has 150 prosperity using only Animals and Plants.
Unlocked 26 Jul, 2013 @ 11:00pm

Vitality

Finish an Era with a village which has at least 50 of each Resource.
Unlocked 26 Jul, 2013 @ 6:32pm

Feudalism

Have humans complete a Mill Project.
Unlocked 28 Jul, 2013 @ 10:35pm

Currency

Have humans complete a Customs House Project.
Unlocked 19 Jul, 2013 @ 1:44am

Questionable Ethics

Have humans complete a Mad Scientist Project.
Unlocked 23 Jul, 2013 @ 11:51am

Theocracy

Have humans complete a Sacrifice Altar Project.
Unlocked 26 Jul, 2013 @ 10:17pm

Fascism

Have humans complete a Barracks Project.
Unlocked 29 Jul, 2013 @ 8:42pm

Geology

Have humans complete a Geologist Project.
Unlocked 23 Jul, 2013 @ 12:12pm

Fiscal-Military State

Finish an Era with a Village which has 200 Prosperity and 3 Warmarks.
Unlocked 26 Jul, 2013 @ 6:32pm

Civilized

Finish an Era with a Village which has 250 Prosperity.
Unlocked 26 Jul, 2013 @ 6:32pm

Fishing Village

Finish an Era with a Village which has 200 Prosperity and 5 Ocean Patches within its Border.
Unlocked 26 Jul, 2013 @ 6:32pm

Specialization

Finish an Era with a completed upgraded Project.
Unlocked 19 Jul, 2013 @ 1:48am

Specialized Economy

Finish an Era with 3 completed upgraded Projects.
Unlocked 26 Jul, 2013 @ 11:00pm

Post-Classical Era

Finish an Era of 30 minutes with 600 Prosperity.
Unlocked 19 Jul, 2013 @ 1:48am

The First Era

Finish the first Era.
Unlocked 19 Jul, 2013 @ 12:33am

A New Beginning

Finish the second Era.
Unlocked 19 Jul, 2013 @ 12:53am

A New Threat

Finish the third Era.
Unlocked 19 Jul, 2013 @ 1:14am

Developing Era

Finish an Era with 800 Prosperity.
Unlocked 26 Jul, 2013 @ 11:00pm

Vibrant Era

Finish an Era with 1000 Prosperity.
Unlocked 28 Jul, 2013 @ 11:04pm

Booming Era

Finish an Era with 1200 Prosperity.
Unlocked 31 Jul, 2013 @ 12:56am

Fantastic Era

Finish an Era with 1600 Prosperity.
Unlocked 31 Jul, 2013 @ 12:56am

Golden Era

Finish an Era with 2000 Prosperity.
Unlocked 31 Jul, 2013 @ 12:56am

Desert Town

Finish an Era with a Desert Village which has 300 Village Prosperity.
Unlocked 28 Jul, 2013 @ 11:04pm

Desert City

Finish an Era with a Desert Village which has 500 Village Prosperity.
Unlocked 28 Jul, 2013 @ 11:04pm

Forest Town

Finish an Era with a Forest Village which has 300 Village Prosperity.
Unlocked 26 Jul, 2013 @ 11:00pm

Swamp Town

Finish an Era with a Swamp Village which has 300 Village Prosperity.
Unlocked 26 Jul, 2013 @ 6:32pm

Swamp City

Finish an Era with a Swamp Village which has 500 Village Prosperity.
Unlocked 28 Jul, 2013 @ 11:04pm

Hunter Community

Finish an Era with a Village which has 250 Village Prosperity and only uses Animals.
Unlocked 31 Jul, 2013 @ 12:56am

Great Development

Finish an Era with a Completed Great Project.
Unlocked 28 Jul, 2013 @ 11:04pm

Legendary Warriors

Finish an Era with a Village which has at least 6 War Markers.
Unlocked 26 Jul, 2013 @ 11:00pm

Mountain Town

Finish an Era with a Village with 400 Village Prosperity, and at least 8 Mountain Patches within its borders.
Unlocked 4 Sep, 2013 @ 8:37pm

Sailing

Complete a Fishing Docks Project.
Unlocked 19 Jul, 2013 @ 12:56pm

Entertainment

Have humans complete a Circus Project.
Unlocked 31 Jul, 2013 @ 12:51am

Modern Medicine

Have humans complete an Apothecary Project.
Unlocked 28 Jul, 2013 @ 10:45pm

Astronomy

Have humans complete an Observatory Project.
Unlocked 29 Jul, 2013 @ 8:55pm

Colonization

Have humans complete a Hamlet Project.
Unlocked 31 Jul, 2013 @ 10:37pm

Venture Capital

Have humans complete a Bank Project.
Unlocked 28 Jul, 2013 @ 10:54pm

Diverse Town

Finish a 30-minutes Era with a village with at least 400 Prosperity and no two the same Natural Sources within borders. Cannot be met in Alt Mode.
Unlocked 4 Sep, 2013 @ 8:37pm

Fresh Mountain Air

Have humans complete a Mountain Lodge Project.
Unlocked 31 Jul, 2013 @ 10:28pm

Après-Ski

Have humans complete a Tavern Project.
Unlocked 4 Sep, 2013 @ 8:19pm

Fantastic View

Have humans complete a Nature Park Project.
Unlocked 31 Jul, 2013 @ 10:47pm

Famous Victor

Have humans complete a Historic Point Project.
Unlocked 31 Jul, 2013 @ 12:40am



Forest City

Finish an Era with a Forest Village which has 500 Village Prosperity.

Mining Community

Finish an Era with a Village which has 250 Village Prosperity and only uses Minerals.

Farming Community

Finish an Era with a Village which has 250 Village Prosperity and only uses Plants.

World Economy

Finish an Era with at least 3 Completed Great Projects.

Abundant World

Finish an Era with at least 1000 Food being used by Villages.

Rich World

Finish an Era with at least 1000 Wealth being used by Villages.

Advanced World

Finish an Era with at least 1000 Tech being Used by Villages.

Harbor Town

Finish an Era with a Village with 400 Village Prosperity, and at least 8 Ocean Patches within its borders.

Divided Planet

Finish an Era with at least 6 villages who all have at least 150 Village Prosperity.

Great Vitality

Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.

Capital

Finish an Era with a Village which has 650 Village Prosperity.

Survivor

Finish an Era with a Village which has 500 Prosperity and 60 Danger.

Modern Agriculture

Finish an Era with a Village which has 1500 Prosperity using only Animals and Plants. Cannot be met in Alt Mode.

Great Era

Finish an Era with 3500 Prosperity.

Peaceful

Finish an Era with a Village which has 1250 Prosperity and no Warmarks. Cannot be met in Alt Mode.

Violent Victory

Finish an Era with a total of 12 Warmarks. Cannot be met in Alt Mode.

Noble

Finish an Era with a Village which has 200 Awe and 1500 Village Prosperity. Cannot be met in Alt Mode.

Modern Banking

Finish an Era with 1000 Wealth in Use from Villages.

Paradise Island

Finish an Era with a Village of 1000 Prosperity and at least 8 Ocean Patches within Borders. Cannot be met in Alt Mode.

Overgrowth

Finish an Era with 2000 Food in Use from Villages.

Superior Development

Finish the Third Era with at least 1 Upgraded Great Project.

Royalty

Finish an Era with a Village which has 1500 Prosperity using only Animals and Mines. Cannot be met in Alt mode.

Treasury

Finish an Era with a Village with 1000 Wealth in Use.

Industrial Revolution

Finish an Era with a total of 2000 Tech in Use.

Canyon City

Finish an Era with a Village of 1000 Prosperity and at least 8 Mountain Patches within Borders. Cannot be met in Alt Mode.

Nuclear Energy

Finish an Era with a Village with 1000 Tech in Use.

Utopia

Finish an Era with 6500 Prosperity. Cannot be met in Alt Mode.

Prince of Orange

Finish an Era with a Village with 1000 Food in Use.

Grand Era

Finish an Era with 5000 Prosperity. Cannot be met in Alt Mode.

Superior Vitality

Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.

Overpopulation

Finish an Era with a Village which has 1000 Prosperity.

First World

Finish the Third Era with at least 2 Upgraded Great Projects. Cannot be met in Alt Mode.

Mass Production

Finish an Era with at least 6 villages who all have at least 500 Village Prosperity. Cannot be met in Alt Mode.

Modern Physics

Finish an Era with a Village of 1500 Prosperity using only Minerals and Plants. Cannot be met in Alt mode.

Shipwrighting

Have humans complete a Harbor Project.

Navigation

Have humans complete a Lighthouse Project.

Lords of the Sea

Have humans complete an Island Town Project.

Pinnacle of Culture

Have humans complete an Opera Project.

Universal Healthcare

Have humans complete a Hospital Project.

Alloys

Have humans complete a Blast Furnace Project.

Machinery

Have humans complete a Factory Project.

Scientific Method

Have humans complete a Laboratory Project.

Long Live the King!

Have humans complete a Castle Project.

Market Revolution

Have humans complete a Multinational Project.

Genesis Titan

Complete all orginal developments and projects.

Ancient Civilization

Finish a 30-minute era with a village with at least 600 Prosperity. Cannot be met in Alt mode.

For the Gods

Have humans complete a Monument Project.

1-Hour Challenge: Bronze

Finish a 60-minutes Era with at least 3000 Prosperity. Cannot be met in Alt Mode.

1-Hour Challenge: Silver

Finish a 60-minutes Era with at least 4000 Prosperity. Cannot be met in Alt Mode.

1-Hour Challenge: Gold

Finish a 60-minutes Era with at least 5000 Prosperity. Cannot be met in Alt Mode.

Forest Challenge: Bronze

Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.

Forest Challenge: Silver

Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.

Forest Challenge: Gold

Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.

Desert Challenge: Bronze

Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.

Desert Challenge: Silver

Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.

Desert Challenge: Gold

Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.

Swamp Challenge: Bronze

Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.

Swamp Challenge: Silver

Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.

Swamp Challenge: Gold

Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.