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Recent reviews by Crnčuga na okidaču

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22 people found this review helpful
3 people found this review funny
72.9 hrs on record (2.9 hrs at review time)
I played this game a lot before the Classic version came out, and not much has changed.
Yes, a in-game currency has been added, but it does little good, since everyone can still just throw in a few Euros and buy anything they want. So yeah, Pay2Win as it was before, which is disappointing,

Now to get to the real talk, I really like the graphics design. My PC is relatively cheap and weak and I'm glad I can run it smoothly, even at higher resolutions. The colors are vibrant and it's easy to distinguish the players. The gun sounds I also like, apart from the pistol, which are for some reason incredibly loud. The shooting mechanics are just... plain boring. You never have to worry about recoil, spray patterns or movement while shooting. Just point and hold Mouse 1. I both like and dislike this system in a number of ways.

So, the thing that really makes this game God awful is unsurprisingly the matchmaking. By that I mean who you get matched up against, and your overall chance to do good and enjoyment. I like how they made it so there are two different types of servers: The ones for level 1-5 and the ones for level 6 and above. It could be improved though. In my opinion they should add another server type for the highest ranking players (level 20+ etc.), or increase the range of the first server type up to 8 or 10. Why? Well the answer is simple. In the first server type it's actually quite entertaining. Basically everyone owns only the starter weapons with some utility with rarely anyone having armour, and your chances of doing well are not that low, considering how the shooting mechanics make getting kills really easy. However, when you get to level 6, boy oh boy. You might as well just quit playing, or spend 10 euros to give yourself SOME FIGHTING CHANCE. So the combat of level 6+ is basically this: A bunch guys with the second stage helmets and body armor instakilling you with their one hit sniper rifles. It doesn't matter where they hit you or how much armor you have - you die instantly. So someone who's been used to headshoting and killing armorless people with their M14 is now going to run into people who he has to headshot thrice in order to kill them, while they have to just fart on him with their INCREDIBLY OVERPOWERED sniper rifle and he's dead.
I don't know how many times it happened to me where I was spraying down a guy in his head with my Ak-47 while he just turned around one-shot me and went on. Not having either armor or a level 1 helmet is a big no-no. The starter weapons aren't of much use either.

Next, the team balancing. There is none. Players can choose whichever team they like, no matter how many players either team has. Because of this in counter mode you'll just have a situation where a team can't leave their spawn because the opponents just fortify themselves around it and gun down enyone who dares exit the spawn zone, which is incredibly infuriating. The maps are mostly just blocky versions of Counter Strike maps with a few exceptions. Mapping could use an improvement. Lots of narrow areas which can be completely blocked off in seconds, the map border blocking you from passing a specific buidling etc.

There is a lot more to say but I can't think of anything more from the top of my head. So in summary, these are (in my opinion) the features that need to be worked on:
- The team balancing
- Some map features
- The pay2win aspect
- Overpowered weapons

Until these are fixed my review will stay negative, all the while I'll still be playing, since the game is still entertaining, somewhat.
Posted 14 April, 2020.
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