66
Products
reviewed
401
Products
in account

Recent reviews by Shoober°

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Showing 1-10 of 66 entries
No one has rated this review as helpful yet
9.8 hrs on record (8.4 hrs at review time)
That's definitely a proof of concept or a solid pre-alpha version of the game disguised as a finished product. Everything is pretty raw and bare-bones. The visuals are pretty terrible, the performance is abysmal, and yet the core gameplay is pretty fun.

The devs stated that they won't update the current game and going to focus their effort on the next title which hopefully will be a more fleshed-out experience. But it's hard being mad at the devs since the game is cheap and pretty fun to play. And I am a sucker for the stoppages mechanic.
Posted 12 April.
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No one has rated this review as helpful yet
47.4 hrs on record (35.4 hrs at review time)
The best puzzle game there is.
Posted 30 March.
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2 people found this review helpful
1.0 hrs on record
Early Access Review
The game shines in props and character design, but fails at everything else. No timer for levels, you can get stuck being dead for half an hour when your poor last survivor from a group tires to complete the mission. Dying is too punishing (you respawn with 1 hp), sound design is nonexistent, you can't hear the enemies. Also you can't choose the difficulty and you have to start over from easy levels every time. A chore to play. Hard pass.
Posted 30 March.
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3 people found this review helpful
0.2 hrs on record
Graphics aside (or frankly the lighting system) the game fails to deliver on every other front. Gunplay seems weightless because there is no visual or camera recoil. Reload animations are marginally better than the OG HL2 released 20 years ago. There is no audio or visual cue to let you know that the damn headcrab is finally dead so you can now stop shooting at its fluffy corpse. And you absolutely cannot see anything when you fire your gravity gun because of the size of particles.

As someone's passion project and exercise in UE5 features might be ok for a future job hunt. But as a vertical slice of the game, it doesn't look promising at all.
Posted 16 November, 2024.
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No one has rated this review as helpful yet
43.1 hrs on record (12.7 hrs at review time)
Early Access Review
Highly recommended. Great movement, fun gunplay, amazing style.

The most fun I had with a movement FPS since DOOM 2016.

P.S. Hats off to the FX guy(s). All the particles effects look amazing.
Posted 2 October, 2024. Last edited 2 October, 2024.
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No one has rated this review as helpful yet
8.9 hrs on record (8.7 hrs at review time)
Ah, a new game from Tom Francis has dropped. After finishing it, I guess I have to replay the Gunpoint again!

Maybe that doesn't matter. Maybe all that matters is... that I now have the ability to kick down doors.
Posted 10 September, 2024. Last edited 13 September, 2024.
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No one has rated this review as helpful yet
30.2 hrs on record (18.3 hrs at review time)
Bloody hell, what a characters, what a story. Brilliant stuff.
Posted 7 September, 2024.
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No one has rated this review as helpful yet
637.5 hrs on record (631.1 hrs at review time)
Not bad.
Posted 4 September, 2024.
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22 people found this review helpful
4 people found this review funny
2
0.8 hrs on record
Early Access Review
PBR shading and Lumen do not make a good game. Exciting for the first 15 minutes or so until you realize there isn't any gameplay inside.
Posted 3 September, 2024.
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No one has rated this review as helpful yet
2.4 hrs on record (1.5 hrs at review time)
Lots of sweat, swearing and fun.
Posted 2 August, 2024.
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Showing 1-10 of 66 entries