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Adding not for trade.
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=507381254
Just found in cs_shichang wallhack exploit
Some of the ct bots will try to get out of map by turning to the left of ct spawn
I dont know if you know of this glitch but now you do if you didn't
This groups goal is to bring the communities of Killing Floor 1&2 together so that they can share their creations and expertise with other community members. It is also a great place to put together and manage team projects through the Steam client.
This group is not meant to replace the Tripwire Forums, but to supplement it and give it a second home on the Steam platform where it is easily accessible to the general public.
Everyone is welcome! :)
http://gtm.steamproxy.vip/groups/KFHub
I haven't found a better way to contact you, but there's a broken window on your Red Assault map, which is otherwise a great map.
In the ambient building on the left between "A" and "B" has aa window you can walk through and hide inside the bulding. If you're looking at it, its the window second from the left. I don't have an exterior screenshot, but http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=136196176 an internal one looking at the broken window.
Thanks,
Unholy Conqueror
If you ever need foley sound / music for your work, it would be my pleasure to do!
I am an producer, and studying interactive game audio & music on a conservatory right now.
So I know what I'm talking about.
Let me know!
The first two bugs are the most obvious. The third one is kinda iffy and the fouth wasn't as bad as I thought. None of these are really game-breaking and I understand if you just left them there, but I noticed all of them on my first playthoughs and they really put me off. Otherwise a real quality map.
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♥♥♥♥ YO COUCH