Nearth
Alice
Moscow, Moscow City, Russian Federation
I am very awesome and i really like cookies. Also i like stoner rock/metal, thrash metal, blues, country and some ambients.

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I am very awesome and i really like cookies. Also i like stoner rock/metal, thrash metal, blues, country and some ambients.

Array [http//Array]
В сети
Витрина обзора
3,4 ч. сыграно
This game is the vilest form of psychological abuse in game development. Before I destroy the good thoughts the readers may have had completely, I've gotta mention: the music was truly astonishing and the artwork, while shaggy at times, still delivered. The game mechanics are quite lovable, too.

Let's begin, then.

Basically, the game is constructed in a linear fashion with enough foreshadowing to tell the player that what they're doing is wrong. The first part of the game does, however, keep you interested, because one may want to find out just how exactly the things are going to go completely haywire. Yet still, it mocks the player for the inability to make choices because it's been designed as such. There's a specific moment at which the player's told they can go anywhere, however, due to lack of unlocked abilities, there's only one option (it's just a suggestion, though! You still can go anywhere!)

The second part of the game presses on the foreshadowing making the complete statement: the thing that is most sensible for the player to do is to do absolutely nothing. If one decides to follow the game objectives, they subconsciously agree to the shady methods of unknown entities which are guiding them and setting those objectives for them. Plus, there's a case of really badly timed moving platforms which make the player wait for a whole minute to get them synced so they could jump from one to another.

Overall, it does what it does: pushes the player forward with a sense of constant impending doom constantly splashing them with a milk of regret about their decision to carry on and follow the rules of the game. This double-bind of game ideology versus plotline can lead only to disappointment and stress while playing a seemingly relaxing cute game about a little fox.
Недавняя активность
509 ч. всего
последний запуск 28 июн
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последний запуск 23 июн
70 ч. всего
последний запуск 23 июн
Комментарии
Vin_Drossel 24 июл. 2012 г. в 5:48 
Молестия!*Gotcha*!
Vin_Drossel 27 июн. 2012 г. в 12:03 
Derp
RD 20 июн. 2012 г. в 7:08 
Грустный Дерпи совсем без комментариев на стене =( Оставлю ка я один)