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Nylige anmeldelser av KingKrouch

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59 personer syntes denne anmeldelsen var nyttig
3 personer syntes denne anmeldelsen var morsom
2
0.5 timer totalt
It really pains me to be negative about Splitgate, but they turned something that was like a zany but fun mix between Unreal Tournament, Halo, and Portal into something that feels like a Black Ops III Hero Shooter with a battle royale tacked on. Black Ops III isn't a bad game, but you can easily tell that this game isn't going to make shooters great again, and it isn't made with passion if the budget and trend chasing is indicative of anything. Even the character designs look repugnant (in the sense of it clearly being marketed towards eunuch zoomers that love broccoli hair and genderless calarts blobs), and generic compared to the first game. The controls regarding portals feels very off compared to the first game. I knew something was off as soon as I saw the character designs in the announcement trailer.

Oh, and this one doesn't have proper third-party dedicated server tools (Which would allow for community servers to keep the game alive in case official servers shut down or in case of cheaters plaguing matchmaking) or a proper level editor (I mean, the same tools used to make the maps, not a lesser Forge World), much like the first game. So expect the developers to eventually kill this game off like they're doing with the first.

Anyways, if you're in Europe, sign the Stop Killing Games[www.stopkillinggames.com] petition as a big "♥♥♥♥ you" to the developers for ruining a multiplayer game I genuinely enjoyed playing.

EDIT: They're moving the first game to a P2P model, but the problem with that is the lack of security with P2P, and it being entirely dependent on the hosting player's connection. They need third-party dedicated server support and a server browser.
Publisert 9. august. Sist endret 22. august.
Var denne anmeldelsen nyttig? Ja Nei Morsom Utmerkelse
Ingen har angitt at denne anmeldelsen er nyttig ennå
3 personer syntes denne anmeldelsen var morsom
5.0 timer totalt (2.4 timer da anmeldelsen ble skrevet)
Some people say that pornography is like heroin, but someone that draws anime girls (keeping it at that) convinced me to play this game, and I think getting recommended this game might be even higher on the drug dealer spectrum. 😂
Publisert 5. august.
Var denne anmeldelsen nyttig? Ja Nei Morsom Utmerkelse
10 personer syntes denne anmeldelsen var nyttig
18.9 timer totalt (18.2 timer da anmeldelsen ble skrevet)
Nexon did a PC release of Blue Archive with the following improvements and enhancements:

  • Unlocked Framerate (Yes, including in story mode with the VN segments, compared to a locked 60FPS on iOS and Android during gameplay and 30FPS during story mode segments).
  • High Resolution support (This looks way more crisp at 1440p compared to a high resolution display on a mobile phone or even an Android emulator)
  • In-Game Keyboard Bindings for in-game actions, WASD camera movement and mouse wheel scrolling in the Cafe
  • Works on Linux and the Steam Deck.
  • It runs WAY smoother even during intensive gameplay segments, but I'm unsure how much of that is due to playing on a Ryzen 7 9800X3D. I'm getting anywhere from 150-175FPS, and that's with the 1650 that (as of writing) I'm currently stuck with until I can buy a 5070Ti.

They're apparently working on controller support for the game (According to the Q&A held during Anime Expo) as well. So glad I don't need WSA, Waydroid, or any of the commercial spyware Android emulators anymore for most mobile games.

Gameplay segments are still pillarboxed at 19:9 (The aspect ratio that most iPhones nowadays use), and the gameplay aspect ratio crops the sides below 16:9 and makes it more difficult to play with more narrow aspect ratios. They could use a 16:9 sensor size and overscan scaling during gameplay to fix this, since the game's Spine2D recollection lobbies and other backgrounds are actually a square aspect ratio. The aspect ratio stuff and character sprites being lower resolution are the only other flaws I can really say about this PC port at the moment outside of the controller support, coming from someone with a 3440x1440 display.

They didn't have to go above and beyond for this, but they did, which is great. Mostly everything I wanted from a proper PC port is here.

Now fix the genuinely terrible gacha rates (as a end-game player who's been playing since Summer of 2022 that has probably hundreds of hours logged into the game at this point), release better merchandise, and try and fix the damage that the writer of Volume 1 Chapter 3 (Traces of a Dream) did to the story, and I'll regularly play this game again.

If you play it on the Steam Deck, here's a URL to my controller config:
steam://controllerconfig/3557620/3515955165

If you get a black screen background on the title screen, you need to install VP9 video codecs, which can be found on the Microsoft Store:
https://apps.microsoft.com/detail/9N4D0MSMP0PT

Now for the obligatory 😭💢 posting: I love Midori! 💚💚💚

EDIT: The gacha rates in this game are STILL ♥♥♥♥♥♥♥ cancer. Anyone defending the gacha rates and whoever decided you needed 200 pulls for a pity should have government mandated manmade horrors beyond our comprehension.
Publisert 3. juli. Sist endret 10. juli.
Var denne anmeldelsen nyttig? Ja Nei Morsom Utmerkelse
12 personer syntes denne anmeldelsen var nyttig
7.8 timer totalt (2.2 timer da anmeldelsen ble skrevet)
It's almost like if you make a game with soul, that doesn't pander to terminally online twitter tumblr refugee cryptids that complain about everything and don't play video games, that has no live service roadmap crap to add features and content that should've been there at launch, that has a game demo before launch, that has a decent PC port that is well optimized and doesn't require mods to run on most setups, that people will actually buy it. This is all I'm asking for, this is the one time where I don't feel regret paying $80 for a souped up version of a game. I could've just bought the $60 edition, but I want to reward good developers.

Genuinely hope the western AAA and Japanese gaming industry crashes at this point, they can't make good games anymore. It's literally just a small handful of indie games, some AA stuff, Chinese, and Korean devs that can actually make anything good now.

Buy this, Lost Soul Aside, AI Limit, Wuchang, and Phantom Blade Zero to help accelerate the crash of the Western AAA and Japanese games industries (Which are long overdue for crashes).

If you just want a yes or no answer if the game is good without any of the spite or ranting about the modern state of gaming, then yes, it's good. Please give it a go to send a message.
Publisert 11. juni. Sist endret 12. juni.
Var denne anmeldelsen nyttig? Ja Nei Morsom Utmerkelse
557 personer syntes denne anmeldelsen var nyttig
18 personer syntes denne anmeldelsen var morsom
3
9
5
2
3
15
2.2 timer totalt (2.0 timer da anmeldelsen ble skrevet)
So for this remaster you get:
  • Capped at 120FPS now, game used to run unlocked on PC but not anymore as of this new release. The game for some reason also defaults to half refresh rate VSync and still offers refresh rate options despite the framerate being locked now.
  • No more text chat in GTA Online.
  • Frame Generation only in a future update (Ah yes, the "release now, patch later" mindset).
  • No DualShock 4 support, despite supporting DualSense controllers.
  • No HDR display support on PC, while the console versions have it.
  • Some people are reporting stuttering issues.
  • TAA is always on, MSAA and TXAA are completely gone from the engine now. Some people who care about image clarity will hate this change.

Now onto the raytracing that this version of the game has, it's fairly subtle, but in the cases that you do notice it, there's some issues:
  • Mirrors in apartments (Franklin's room comes straight to mind), car mirrors, and such aren't using raytraced reflections.
  • Raytraced reflections have really odd looking blurry cubemaps and other visual artifacts from a distance even with the highest settings (why this game doesn't offer a future-proofing setting to try and minimize this further is beyond me).
  • The reflections on car paint looks very grainy.

Setting aside the visual enhancements, even when they're disabled, this version of the game strangely runs worse for me than the original DX11 version, despite it using DX12. They still don't support Proton and Steam Deck's BattlEye anti-cheat support (despite GTA V being one of the most played games on the Steam Deck) either.

The only good things that I can really say about this "Enhanced" edition is that FSR 3 and DLSS are finally things you can enable (So you no longer need PureDark's mod), the game is finally back to console parity again, DualSense controller support exists (So no more Xbox prompts if you use that controller type), and the loading times are noticeably more snappy than the original release of the game.

BTW, for those playing on Proton, you need to add "SteamDeck=1 %command%" to the game's launch parameters on Steam in order for the Rockstar Launcher to not crash thanks to some sort of DPI scaling issue.

EDIT: As of the latest update, they removed the 120FPS cap, BUT only when you disable VSync. There's really no reason you should disable VSync nowadays, they still need to restore the functionality from the original game.
Publisert 5. mars. Sist endret 5. mars.
Var denne anmeldelsen nyttig? Ja Nei Morsom Utmerkelse
1 person syntes denne anmeldelsen var nyttig
0.1 timer totalt
This game is like if you had the Persona music composer make something similar in aesthetics to Wanted Dead, threw some Star Ocean into the mix, had some character designs that look eerily similar to something made in Stable Diffusion, made the protagonist Kellin Quinn, and then had a load of Unreal Engine jank.

I need to play more of it, but there's like next to no graphics options, questionable optimization, and you switch the game's language on the main menu of all things rather than before it when you launch the game for the first time.

This is jank alright, but I need to play more of it to get an opinion on it.
Publisert 25. februar.
Var denne anmeldelsen nyttig? Ja Nei Morsom Utmerkelse
1 person syntes denne anmeldelsen var nyttig
44.1 timer totalt (14.9 timer da anmeldelsen ble skrevet)
I can't believe an X-COM game came for free with my Colphne, Mechty, and Vepley 😭

Can't wait for M200!
Publisert 11. februar. Sist endret 11. april.
Var denne anmeldelsen nyttig? Ja Nei Morsom Utmerkelse
8 personer syntes denne anmeldelsen var nyttig
0.4 timer totalt
This rerelease of The Sims fares a lot better than The Sims 2 in some aspects, but has some minor gripes and major issues in others.

For the positives:
  • The game runs at the resolution that you have set, and there's no godawful bilinear filtering going on, you're getting raw pixels.
  • They seemingly rewrote all of the rendering code in Vulkan (Although who's to say that this isn't simply just a D3D7 > Vulkan wrapper of sorts running underneath), meaning in theory it should handle modern hardware much better
  • They got the game running higher than 30FPS, which for a while required a D3D7/DirectDraw wrapper to fix on the original release of the game.

For the gripes:
  • The loading times when you're just starting the game (or even saving) is egregiously long.
  • While the starting screen seems to run at whatever your screen refresh rate is, as soon as you go in game, it dips by quite a bit, and it gets worse the further you zoom out.

For the major issues:
  • The game reaches unplayable framerates (like 4 to 6FPS) when a few sims are on-screen, and it gets even worse the more sims you have.

Honestly, I was thinking that this version could've been better than the treatment that The Sims 2 got, but honestly, in some aspects, it's significantly worse. EA had one job, and they fumbled it. This needs to be patched as well.
Publisert 1. februar.
Var denne anmeldelsen nyttig? Ja Nei Morsom Utmerkelse
9 personer syntes denne anmeldelsen var nyttig
1.0 timer totalt
About time that EA rereleases The Sims and The Sims 2 after years of being unavailable to buy on Steam. But so far, something that should've given EA some much needed praise in these dire times fell completely flat given the state of this rerelease of the game.

So for some positives of this rerelease:
  • The game supports a wider range of resolutions now, including ultrawide and HD resolutions
  • They patched the game to allow using more RAM
  • They patched the game to have better UI scaling at high resolutions
  • This version comes with all of the expansion packs for a relatively sane price, considering the fact that expansions were $30-40 back in the day, and Stuff expansions were $20.

There's already several things that I can say are wrong with this rerelease of the game, and that EA needs to patch:

  • Rather than EA fixing the problems with shadow rendering, they completely disabled shadows in this game, with no way to turn them back on. Modders already found a fix for this in the game's original release, and that can be found on the PC Gaming Wiki.
  • By default, the game only has Fullscreen Exclusive Mode with a set list of hardcoded refresh rates, and it defaults at 640x480 for some obtuse reason (Which nowadays does cause problems). If your screen refresh rate is over 100Hz (Even then, your display actually has to support that specific refresh rate), only a 60Hz option will appear. Your display needs to explicitly support 75Hz, 90Hz, or 100Hz to even get those options. Fullscreen mode should've been switched over to a borderless mode. For now, you can force a borderless mode by using "-w -r2560x1440" in the game's launch parameters on Steam, and then using the Borderless Gaming app to force it. If you're using Linux, and specifically KDE Plasma, all you have to do is right click the icon for the game, go to "More", and then tick off the box for fullscreen.
  • WASD camera movement only seems to work in the lot-view section of the game when you load into a town.
  • Camera corner movement (basically, when you move your mouse to the corner of the screen, it moves the camera in that direction) is completely busted at framerates higher than 60FPS.
  • Arrow movement feels slower and significantly more floaty when the game runs higher than 60FPS.
  • The body shop application is completely missing here.

It's also worth noting that some people have reported crashing issues with the game, but I don't know if this is because of AMD/Intel drivers, or something else entirely. Things have been relatively stable for me on Linux, but it might be worth trying DXVK on Windows to see if the game still has crashing.

I think it's only fair that we judge a modern remaster/rerelease of a game by modern expectations for ports of older games. This really is rivaling the Star Wars Battlefront 2 remaster from Aspyr, SADX from Sega, and Rockstar's treatment of the entire GTA PS2 trilogy's ports and remasters in terms of how badly a company can screw up a remaster of a beloved game.

It's great that you can run this game without needing obscure GPU-specific config tweaks and special third-party software for configuring the game anymore, but there's some really massive missteps in this rerelease and EA's refusal to fix certain things that makes this a questionable effort. They didn't do enough to fix the game to run optimally on modern hardware, and actively downgraded certain things to make it worse than the original release of the game.
Publisert 1. februar. Sist endret 1. februar.
Var denne anmeldelsen nyttig? Ja Nei Morsom Utmerkelse
13 personer syntes denne anmeldelsen var nyttig
0.0 timer totalt
Kind of wish there were more Blue Archive songs, and the difficulty on two of them are overbearing even on easy, but it's neat that there's Blue Archive stuff and two new Menthako BA images since they stopped uploading in December of 2023.

The way that things are worded regarding collab stuff is strange, as they make it seem like it fades away if you don't buy it before the deadline. Why not just sell those as DLC and have them as a bundle (And then remove the time limited DLC from sale once the time expires), so it's not confusing to buy new content and there's less of a risk of a save issue wiping the content you paid for. This single DLC basically acts as an unlock key of sorts. What if the deadline expires and your save somehow gets wiped on accident? Would that mean the content you paid money for disappears?

That said, I need to play more of the new tracks that have been added. Get this on sale rather than paying the $40 for it.
Publisert 27. desember 2024.
Var denne anmeldelsen nyttig? Ja Nei Morsom Utmerkelse
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Viser 1–10 av 179 bidrag