9
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669
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Recent reviews by Kavery

Showing 1-9 of 9 entries
No one has rated this review as helpful yet
4.5 hrs on record
A Lovely Little Liner Narrative game.
Beautiful scene and animations.
Some Puzzle Solving.
Dose get a bit hard but check points are very generous So your only repeating only the bit you failed, what I call the boss fights even check point between the stages.
Posted 1 January.
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2 people found this review helpful
4 people found this review funny
2
17.4 hrs on record (1.3 hrs at review time)
10 trys into games, and no idea what i'm doing,
I get that it pixal art. but i can't really see what going on.
I am disappointed in this game.
I may try again, but not worth the price even on discount.
don't spend your money unless your certain you would like.
Posted 16 October, 2021.
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No one has rated this review as helpful yet
333.5 hrs on record (77.7 hrs at review time)
Hell, it's Civ, say no more. especially after the beyond earth dissapointment
Posted 8 July, 2020.
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3 people found this review helpful
159.9 hrs on record (34.3 hrs at review time)
Overall - 6/10
What I wanted to give - 8/10

here my reasoning and they are opinions so feel free to say differently:

Graphics - 5
Music - 5
Gameplay - 7
Stratagy - 6
Concepts - 9
Story - 4

Graphics - 5
The style may not be a style that i like, to me it looks lazy, but it very consistant which make it look like a desgin choice, the advantage of this is it brings attention to the mechacis rather than looking at scenery which to me it more important.

Music - 5
I listen but there are no tunes that make me hum along but not that i wish to skip, all of it fits the atmosphere. but nothing that gets me excited.

Gameplay - 7
Battle
Large class pool, 3 basics and 2 varients for each. total of 9. 6 types of enemies all with different fetures, 3 options for bulidings, lots of techs. dirrent varints the champions, are all to love.
So plenty to explore. but to me it's valance is off, there 2 classes to get, 2 enimes to fear. and suddenly the missions are very easy with only 2 repeated over and over. make this less enticing.

Map
Buliding up house and making grand linages, marrying champion sending them to reseach, little intracies that make the game compelling to play, figuing who you want to have your relic do you put your best to marry for better offspring or keep him to fight. little choice that i like to make.

Stratagy - 6
combat is bare bones move atttack and some specails, mission search and destroy, or protect something. the choices in battle offer little for me, the choice which i like to make are before the battle, weapons, items, the research trying to make sure you have a combat force ready at all times, or do you take them off to pass on for similar fighters.

The pace is well set you reach the end game not long after being ready if you focus only on your style, but short if you try to be greed with options.

Concepts - 9
Fight or marry or reseach, Heditory traits, trainable personality, choices to defend, what to risk, event results, family weapons.
This all marries well to the game and wish more things like this would come about it has a feel over rouge like stratagy, afeeling i enjoyed.

Story - 4
Almost none existant. it just survive this long and win the last fight. "we are under attack, defend and bulid the empire to survive". Honestly this is not a story game, so i fine with that. It only appers at start and end of the game. I would like alittle more but at least it dosn't make it complcate it. Want i want to know is why where they came from or anything similar. No background at all drops this to a 4.

Overall
I like the game enough to write and recommend, if you feel different say below, If your unsure if this is for you hopefully this will give you a feel if the game is something you might like to try.
Posted 6 February, 2018.
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No one has rated this review as helpful yet
10.2 hrs on record
A great Concept, Great Combat System and what could of been a reat story. Sadly all poorly done.
Don't let me wrong a good game but nothing to brag about. I scored it a 6.5 reaso are below.

The concept which I found to be the best part of the game is remixing memories, what is a very morally wrong thing to do but what everyone would want to do. and is donr ery well, the only problem being that this all important part happens only 4 times in the entire game. possible spoiler one of which ends up as a redo of a previous memory . Otherwise they nail it almost perfectly. And could carry the game with all the padding.

The combat system is good very good, but seems to me like it is only half done. In the game ya can customise 4 combo strings which have specail effects on each button and can be altered freely. What leaves me feeling it half undone is the enemies. i can class 3 types. light, heavy and mech. Now 3 is a fine number, but I feel that none gratify the system. Light ya done every hit or two, heavy ya just pounding combos, and mechs just annoyed me to hell cause ya have to use the slegde hammer gun thing. And the only answer seen in game to make it progressively harder is 1) more enimes or 2) speaical abilities, such as invisility or ya own start to get hurt by ya own combos when ya hit them. Ya will find a type of enemy either increaible easy or really hard. No middle ground for good fight which is challenging and not iratating.

The story had so much potenial at the start. Morally, Direction and Choice. Easy for twist, complex intriues and well lots. but ope it becomes a story book, i almost felt it would be better if they made a movie. They skip over everything that would make the story good like it needs to be rushed out and then forgot about. It story could be bullet pointed and still have the same impact.

As for the soundtrack, ambience changes a little every now and then. othin impressive but dose it's job. But where the prolem lies is the complete flat dialogue, most the game the voice actors feel like they are doing it in monotoes, even the supposedly emotional parts.

Now this is the only part that would make me say this game is truely bad. LEVEL DESIGN. It is visually beautifull ut that all. Going through a level is like being on a train. One route tightly scripted ( at least ya will neer et lost ), there is almost zero aility to explore, and it ya try well death awaits. Aother show to how little free done is give is ya get ya to be honest cool little un and then ya can only use it when it needed. so ya can see that ya have to use it to continue at a press of a button. Anyhow the level feels like they made a winding corridor and ya have to walk it, with a odd random pointless battle thrown in to keep it form bein really booooring.

Overall a great game badly done. if ya got some spare time give it a play but do't bother with putting it on ya wish list.

Gameplay 5 (mainly for bad level desgin)
Mechanics 10
Story 5
Music and Voice 4
Graphics 9

overall, a sad 6.5 for a game that really should have more, but i would look forward to a squeal if they can sort there majour problems out.

Posted 4 January, 2014.
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1 person found this review helpful
178.5 hrs on record
Now i've been a Elder Scroll fan since Daggerfall, bt i'd only give this 7/10. That being objective. personally i go for 5 or 6/10, because I feel like I ran accross every glitch in the game or at least ot far off. Too many times i had to load up a older save or enter the console to fix it.

Gameplay, I'm really dissappointed by the way that the gameplay as changed since morrowind from from multi platom to a stron focus on console. I'll admit that it closer to pc than obilivion was. Fihting in the game ies no feel of gratifcation mainly ran a cick away or find somewhere out of melee ad rain arrows. and every fights ends up based around how gerrilla warefare or potion abuse. I did like the new mechanic of shouts though ad with a wide range of them they are fun to mass around with. Quick travel is a saving grace for the amount of sheer travelin fro one end of the map to the other in the most random places.

The main story is short and can be completed with ease. but after mission 3 i had to do everymission twice because i ran into glitches at every turn that would stop completion of that mission. The Bark Brother hood had just as many and i had to reload to a much earlier sae after looking at wikis to et the final theives quest complete. Over all a good varity but i was feed up with the error and this is o patch 1.9. just ot right.

Don't et me wrong the graphics are all good and fine but after showing the beauty of cryrildll we only get grey and white world with only a splattin of coulour. i know it because of the world where it is based but the amount of time traveling through this i wanted more.

Ther are a number of this that made this game too easy even o the highest difficulty.
1. world leveling the way this game works levels should be thrown out the window. ya can do a dungeon level 5 and it would be the same as level 50, All that matter is skills and equipment.
2. to easy to muchkin. in one hour in white run from level 6 in one hour i reached level 24. and had 76.000 gold
3. skill are not balanced why train armour and 2-handed when half the levels in sneak and archery are just that much stronger. the time clear per deaueon is just that much faster.

Only hard time i had was fight i had was *spoiler
fighting alduin, 10 attemps later i look to the internet only to see i glitch him to be invinceible and saved after the fact
that one giltch set me back. and really started to make me dispise the game.

There are many improvements to the mechanic from obiion as well, the only downside is that they are moving back to the older mechincs trying to say they are new. one example is alchemly remeber obilion ya have to know before ya mix, well ow ya can mix anything and figure it out ya self. good news right. Well that the same in morrowwind.

As for the dlc, i enjoyed dragonborn, but i tell everyone to steer clear of dawnguard it really is a waste of money even if they sold it for £2.

Overall i dislike it more than i did obilvion. But as so much went wrong with the game. i swear they relased it without testing. My veiw is bias, so trying to be un-bias and being a fan of the eldar scrolls itself. here my review.

Why I believe 7/10

Gameplay 6
Story 6
Graphic 8
Mechcanics 6
Sound/Music 9

A good game over all but only worth the buy for hardcore gamers willing to devote time to play and effort to fix whyat the company cooldn't be asked to. another release this bad i will swear eldar scrolls off for good.

Thanks for reading. Kavery
Posted 24 December, 2013.
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No one has rated this review as helpful yet
29.4 hrs on record (21.2 hrs at review time)
A really enjoyable game. I'd give it 9/10

A simple platform hack and slash with a flowing combat system that is fun to play with. Hardcore presents a challenge where most things kill in a shot or two. Otherwise even one difficultly easier and the fights are very easy where even button mashing will get ya though.

The story is thouht out and nicly draws in the user, but a little shallow. What makes this games great instead of good though is though the soundtrack and voice acting, the little cutsences which bring out the character of dust and fidget (I love fidget in the game). Where the story depth falls a little short the character depth brings the game to life.

The game is visually beatifulal round, as can be seen in the screenshots.

A simple leveling system with four focuses that uses a mechanic to help keep in line with the game progession. No single stat can been more than 4 above the lowest. it maybe overlooked but it works well to keep with a balanced "Dust" as game intended and still gives the feel of freedom of choice in how to bulid there hero.

The only problem that ever irrateded me in the ame s the blueprint mechanic. pick up a blue print and ya have 2 options. eave it cloging the inventory or craft it. It cost the same to craft as to sell plus ya have to use materials as well which either end up picking more up for or havi ng to buy.

break down of why 9/10

Gameplay 10
Story 8
Character 10
Graphics 10
Mechanics 9
Sound/Music 10

For any unsure buyer i'd suest this to any and all. A must have ame to for causal and hardcore player alike.
Thanks for ya time. Kavery
Posted 24 December, 2013.
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No one has rated this review as helpful yet
7.4 hrs on record (6.4 hrs at review time)
A must play game for all those that remeber Zelda and Final Fantasy games. Fast Paced and continuously evoling gameplay will keep you from bordem. The only possible fault is how short the game is.
Posted 22 December, 2013.
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No one has rated this review as helpful yet
4.0 hrs on record
Good game but a ug i changing sence occurs i the first section of game. ecause of this the game canot cotinue, and as such untill error is fixed i sugest holding off buying
Posted 22 December, 2013.
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Showing 1-9 of 9 entries