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IdleOn MMO is pretty... obvious. Grind while doing nothing and do nothing to grind, a lot of content in the game, including classes, cooking, crafting and a bunch of stuff, and unironically the best way to progress in the game IS TO NOT PLAY THE GAME, since you get progress even by doing nothing! The game has a huge addicting style of gameplay, and there is a ton of content even for a ORIGINALLY MOBILE GAME. Trust me, it's worth it.
Publicada em 18 de julho de 2022.
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Oh boy, here we go.

Risk of Rain 2 (aka. Risk of no Frames 2) Is an Action Rogue-like yatta yatta generic info about the game, There is little to no Lore in the game except the Items descriptions and histories which are real chore to read, i've played a fair amount of the game to tell you that it is incredible, the game doesn't feel boring or repetetive after a while, there is always a new build to try, a new load out to try and secrets to discover. However the game has it's cons, but at least for me the game is almost near perfect, to what a Rogue-like should be.

The gameplay is fluid and pretty easy to pick up but hard to master, with a few characters to try out, my favorite (currently) being bandit, but there is a playstyle for every person. Like to stand around and do nothing? Try the engineer and his infinite fungus method. Want to one-shot mobs with one skill? Try the Artificer (Actually try her out, there aren't many Arti. mains) or Bandit. Like to jump around? Huntress, Acrid and Loader are incredible choices. the characters are fun to play and no character feels the same. Characters have different unlockable skills, to understand which skills to use and what items you should look for is the peak of the game.

The design of each item feels unique and sometimes they feel like they were made for each other, the equipments are important, but not in as "Must have" important, is more of a "Really Helpful" important, The lunar items are incredible for their Buff with de-buff mechanic, and the lunar coin mechanics are also incredible. The rarity system is easy to understand and because of this the game is easy to pick up.

The Enemies look unique and each one of them makes you amazed as they only appear on their own respective biome, as of which point they will become regular enemies, the bosses don't feel like overkill and some of them look rather cute (beetle queen), Each boss also has their own respective items.

One of the biggest cons is that the game has waaaaay too much things happening as time goes on, and it may lag out PCs but most of the times it isn't really that much of a nuisance, the game may feel like it has no objective at all, but the game was made for you to try and try again, some people may find this game boring due to it's "repetitive" nature.

TL;DR: Good game, Fun characters, cool design, Easy to pick up and near-perfect rogue-like action.
Publicada em 14 de novembro de 2021.
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