25
Products
reviewed
1947
Products
in account

Recent reviews by JuRiOh

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Showing 1-10 of 25 entries
No one has rated this review as helpful yet
11.7 hrs on record
Took me 12 hours to 100%. Pretty good value for 5$ and wasn't too grindy either.
Posted 26 May.
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No one has rated this review as helpful yet
36.8 hrs on record (15.1 hrs at review time)
Early Access Review
One of my favorite Indie/Autobattler games. Very simple yet offers plenty of opportunity to min/max and get an edge. Had over 30 hours in the Demo and had to force myself to quit to not get burned out before the Early Access which brought a lot of fresh air into the meta. My only worry for the full release will be cheaters as the game is currently client-based which makes cheating easy and borderline undetectable, but I hope a solution will be found until then.
Posted 13 March, 2024.
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No one has rated this review as helpful yet
3.6 hrs on record
Game of the year, guaranteed.
Posted 22 November, 2023.
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No one has rated this review as helpful yet
157.6 hrs on record (11.2 hrs at review time)
Worse than Overwatch 1 in virtually every metric imaginable.
Posted 25 October, 2023.
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No one has rated this review as helpful yet
92.5 hrs on record
Very gud.
Posted 26 November, 2022.
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2 people found this review helpful
82.8 hrs on record (24.8 hrs at review time)
Multiplayer is currently a waste of time. In the past 9 matches, the host has left 8 times before the game ended, which means nobody gets any XP for the game or any progression towards unlocks. That's HOURS lost.

Also, considering that the game requires you to install Anti-Cheat before you can play the game, there is a surprisingly high number of cheaters, and I don't mean good players that could be mistaken for aimbots, but players that can teleport to the other side in no-cross matches and kill everyone. At least this is easily detectable, I don't even want to think about aimbots and radar/x-ray hacks that are virtually undetectable.

But first things first, get DEDICATED SERVERS or severely punish(ban from multiplayer) hosts that leave the game.

[UPDATE]: ESP and Aimbot are currently ubiquitous. Instead of less issues, the game has much, much more cheaters than before; multiplayer is completely unplayable. What a shame, since multiplayer in these games usually last a very short time until you don't find games anymore. Servers of course are still as bad as they used to, lower player count means worse hosts though and you are now going to get high pings more frequently and see people rubberband more often. Just awful altogether.
Posted 17 June, 2022. Last edited 11 July, 2022.
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1 person found this review helpful
0.7 hrs on record
Free, fun, retro.
Posted 29 November, 2020.
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8 people found this review helpful
2.8 hrs on record (2.0 hrs at review time)
Lots of fun for a free game.

Matchmaking is unfortunately not good, after 1 hour of playing, I get +1 point on a win while I lose -50 on a loss, even winning 5-3 will result in a loss of ranking. In a game that is this volatile, where you can easily beat better players and lose against worse players, you never want to face low ranked players. So from a competitive point of view, this is very frustrating. Slightly longer queues or less volating ranking adjustments would serve as a bandaid for this issue.
Posted 17 October, 2020.
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A developer has responded on 18 Oct, 2020 @ 2:44am (view response)
No one has rated this review as helpful yet
16.7 hrs on record (2.9 hrs at review time)
Not worth the high pricetag as the production cost is low and the game has a lot of issues.

-Very few different maps.
-Most of these maps have no variance (e.g. are the same every time you play).
-Team based maps are not always balanced (e.g. 5v6 in soccer) which tends to completely ruin the experience.
-Some maps are completely useless and rarely see anyone being disqualified (e.g. memory game where poor memory can be substituted by just following the mob, usually 0-1 people get disqualified)
-Starting in the last row can already end the game for you as some maps are so simple that everyone will just run through and you will be stuck in a bottleneck on certain obstacles and there is nothing you can do about it.
-Some checkpoints are bugged and you can fall off an obstacle only to be revived several obstacles later without ever passing them.
-Desync, especially notable during tailgrab minigames where sometimes you are being tagged from the front, meanwhile you will either grab nothing or hold the front without getting the tail.
-Buggy physics. Tiny bumps of other players can send you flying several meters backwards, which makes no sense whatsoever and may possibly be related to desync issues.
-Server problems. Too many disconnects currently (Might be fixed soon).

Overall, while you can still have fun in the game, there is a ton of issues that severely limit the replayablity, which is what these kind of games desperately need. You can see all content in about an hour. Hopefully they will add variance to more maps to mitigate.
Posted 4 August, 2020. Last edited 4 August, 2020.
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No one has rated this review as helpful yet
3,281.3 hrs on record (1,625.7 hrs at review time)
Played a little bit. It's Okay.
Posted 18 June, 2020.
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Showing 1-10 of 25 entries