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Recent reviews by Jmoss1994

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4 people found this review helpful
1 person found this review funny
147.9 hrs on record (16.2 hrs at review time)
No Man's Sky is an absoultely huge game in term of just scope. The universe is so large, there's so many stars you can travel to, planets to explore, and resources to mine. A lot of people have had issues with the game such as framerate, graphically issues, etc.
From the ten hours I've played I have had a couple of stuttering issues when I first started, and one or two times where the game crashed with for no reason after about an hour after bootup. Lets get into the nitty gritty though.

Graphics
So the graphics in this game aren't bad by any means, some people are complaining about 1080p and other options. I'm a gamer who plays both PC and consoles, and if you're not super picky about your framerate being 9000 FPS then it looks great. The only issue I've run into is the way the planets load as you land on them. You have a general view of the planet from space of landmasse and oceans. After you get into the atmosphere it loads slightly and the closer you get to the ground the more detailed the objects become, like it's loading everything as you're coming down which is pretty neat. The main problem with this is when you're flying pretty close to the ground, you'll see large miniral deposits as big blocks, and once you get within a couple seconds of them they become super detailed, looks kinda funny honestly. Any place you explore on the ground isn't as bad, the objects seem to load at a much further difference then when you're flying. The graphics are nice and what I come to expect from modern titles like this.

Gameplay
So this is where I come into issues with the game, the depth of the gameplay is very small. While you're flying around in space there's a couple things you can do.
1. Go to a space station and talk with one alien who will do a couple of random interactions every time you interact with him and sell goods you've obtained on the planet. You can also interact with other ships who have landed and sell them goods and try to buy their ship for a costly sum.
2. Fly around in space and get attacked by pirates, destroy these huge ships carrying resources, or shoot asteriods for resources.
3. Go down to a planet.
There's not a whole lot of variety in that for me. Once you're down on the planet there's a little bit more to do.
On a planet you touch down and can explore the surroundings and if you don't like them then pack up and go to a different spot or go to another planet. There's no set landing points other then a somewhat flat area that a ship can be put down at. The planet is covered in random areas, some areas will be marked from space if you scan the system, but a lot more are just found crusing around the planet and are marked as a ? on your HUD. Flying to them will either revel them to be a resource node or a building.
The buildings consist of a couple rooms you can enter, and an event of some sort. The event varies but from my time playing their all about the same. Either go to a console and try and choose the best option, or talk to an alien and choose the best answer. Now the thing about choosing the best answer is that you don't know the question, the language is alien and you need to learn it by learning new words either by going to monument stones scattered around the various planets you go to, or having an alien teach you. You only learn one word at a time, and there's three different languages, each language probably consists of a whole dictionary so trying to find every word of every language is going to take forever. The whole event scenario reminds me of the firt Assassian's Creed game, where you could go do every side mission and be bored to tears because it was the same side missions you've done the whole game or just go do the same main mission you've been doing the same game.
The only other real thing you can do on the planet is scan different species of animals that are "unique" to that planet, though you'll probably see the same animal on another planet a few systems later labeled as new because it's on another planet.
The inventory system is another gripe of mine. There's no banking system besides your suit and you're ship, so if you fill up on those and want to keep some rare resources you've found then it's either hold them in you're inventory forever or sell them. The minerals stack so it's easy to carry large portions of those around, but all singular items and equipment upgrades take up a slot, so it really limits you on what you want and what you need in terms of gathering items and getting upgrades.

Sound
The music in the game is pretty good, the sound effects are nice. No real complaints there.

Who Should Play
If you like massive exploration, heavy inventory and resource management, customizing upgrades to suit playstyle, piecing together a large lore from small in game events, and no real need for a story or quests. More or less, if you liked Spore's space stage and wanted to go down to the surface and interact with stuff all the time then you should get it.

Who Should Not Play
Anyone who is expecting a storyline of any kind, deep intresting characters, multiplayer, gets bored with vast areas, wanting a pointer as to where to go to and what to do next.

Overall
It's not a bad game in it's own sense, mind you this is coming from someone who ignored the hype behind it and got it just for the vast universe. The lack of deep content is a little frustrating, but for those that don't need that it's a good game. The vastness of the universe and how many systems their are to explore is mind boggling and knowing that you're the first person to explore a solar system feels pretty good. Here's hoping they add a bit more content for everyone.

Above Average: 7/10
Posted 20 August, 2016.
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