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Recent reviews by KumaPan

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58.1 hrs on record (12.3 hrs at review time)
Early Access Review
I went in blind not knowing what to do where to go with the very little hand holding the game does. I didn't expect for my first time playing the game that i would play for a total of 12 hours :D. This game makes you feel that what your doing really does empower your character bit by bit. I would say it is best to play with friends than alone.

little feedback from my time playing initially so i might get some things wrong here please excuse me for that

Environment- Vast, like really big. You'll be walking for a long time finding things out for yourself once you finish the introduction. There are small dungeons you come across with monsters that depending on how developed your character is might be slightly challenging. Although the art style/graphics aren't cant compare to other type of mmo's it definitely fits the nature of the game and you wouldn't want it to be changed.

Combat- was a bit weird at first. i find myself not dodging as much especially when using a shield or a bow to take pop shots and stay at a distant. But this might vary different to how you might play the game. dodging uses stamina and so does taking a hit when blocking so you will have to decide for yourself. you can also parry attacks to stun enemies which is kinda nice.

Sound design - I think the overall sound design of the game is nice and fits the situations and atmosphere. The sounds track of the background music is also quite nice i would say i don't get tired of hearing it. Eerie music when there are enemies or in bad places and calm music that firs the aesthetic of the game.

Crafting - there are tons of things to crafting in the game. As i have not played the game for longer than 12 hours i have barely scratched toe surface i believe with both me and my friend at this moment.

Enemies/Boss - Most enemies if not all, have differences to each other both in terms of combat and visual appearances which some feeling like you wouldn't want to get to close.

-what i think people might find slightly annoying-

Wood..soo much wood - you will need to get a lot of wood for everything which makes sense. But i think some people might wonder about "jeez how much wood do we need" or "damn need more wood again". this is not a problem just thought i might point it out.

Bid enemy movement - What i've noticed when i keep myself at a distance enemies would chase me but, if they decided to stop turn back and then come at me again if i am too close they would pop from one random position to another. I don't think this is a problem per say but it could lead to think that one might be further away from an enemy while that not being the case. this only happens with the troll though so its not that a big a deal.

Dungeons - Again about the troll, my friend discovered that with the troll's you can hit them and leave the dungeon and they keep there same health. This doesn't get reset. Pretty cool but, to a player who is unaware walking into these dungeons the trolls walks throughout the room. they can just be in the door as soon as you walk in. if you are not ready you will definitely take a huge hit or die if your not careful.

chest - definately having some expanded storage would be a cool idea. i dont know if that is a thing so correct me if i am wrong this is definitely something that is needed.

Scrapping - if you make an item you will use it until you get something better. You cant break down the worse version for materials. This makes sense for the game but some might think otherwise. You could just throw the item somewhere and forget about it though.

First and maybe last time doing a review for a game. I have never played a game where i was in it for all day on the first day going in blind. I might have gotten some things wrong so if so you can correct me for sure. But this is my initial review on the first 12 hours in and i can definitely say i am going to rack those hours up even more.
Posted 27 February, 2021.
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