8
Products
reviewed
201
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in account

Recent reviews by Chunfee Itori/Gikai

Showing 1-8 of 8 entries
69 people found this review helpful
2 people found this review funny
2,265.4 hrs on record (2,067.6 hrs at review time)
走过了一只手都数不过来的年头,围攻现在依然生机勃勃。作为一款能大幅改变场景的射击游戏,围攻当之无愧是第一人称射击游戏里面的一颗明星。一名老人现在正要在此吹嘘几句。

优点:
射击手感一流
运营努力
干员装备多样
令人投入
场景更改
社区庞大

缺点:
必需要配合
学习成本巨大,我带人时血压也高
社区庞大(

个人观点:
Ubisoft可以每周或每半个月弄一个社区投票来平衡干员强度(仅影响快速匹配),比如每周一次小更新:增加SPEAR .308的伤害2;L85A2增加转角握把;将Valkyrie的冲击手雷换回机动护盾。像这样的。很顺民意。能让社区带给社区挫败感,而不是Ubisoft。行之有效,众望所归。希望这不会增加学习成本和论战频率。
I personally advise Ubisoft to put it to a vote every week or every a fortnight, in which operators with abnormal win/lose ratio are listed, joined by a small change that only affects casual for a while to them, damage per shot increasing, gadgets swapping. At that point in the swim exists no frustration you bring, but the one the community itself votes for. Democracy. Neat.
我可太想Capitao被加强了。

给玩家的建议:玩的时候记住这个游戏的名字(我以前曾多次打趣:“告诉你个秘密,这款游戏的名字叫‘围攻’。”也有野排队友应和:“哈哈哈,不是‘送’。”) 记得记一下什么地方有什么。

我几年前(也没几年)在围攻里认识了不少人,其中到现在还保有联系的还有三个。但事与愿违,加上我这四人里只有一半依然在这春寒料峭中玩着围攻。但是,我们在一起更好。We're better together.
从Velvet Shell到现在,我也算是见证了围攻的成长。在此,我祝愿围攻长青。

Posted 9 April, 2022.
Was this review helpful? Yes No Funny Award
58 people found this review helpful
5 people found this review funny
1,228.5 hrs on record (916.2 hrs at review time)
玩了快一千个小时了;也该做一条评论了。

命运2 是一款需求大量时间的优秀射击游戏:它拥有着一流的射击手感,令人满意的技能、mod、perk(trait)搭配,丰富的关卡设计和典范式地充实的RPG系统。 (至此,我强调了优点,同时开始细细组织缺点)

而它的缺点也十分明显:充实(但现在自是不比影临赛季)。如果你每周不花费五个分散于各天的小时及以上的认真时间(保守评论)投入命运2,游戏体验是不可以被称为舒适的;因为你的肝需要有足够的承受能力来获得一套符合满意的build并多次体验较完整的内容,或者祈祷不必在raid箱子前祈祷。
说及此,社交系统不得不被提出来:游戏内几乎不带社交组队系统,对我这样的独狼(社恐)玩家确实造成了可观的不便。好在玩家社区多少弥补了这一点。
另一个缺点是对新玩家不友好。学习成本的高昂使命运2注定不能成为一个全民游戏;不仅花费时间,爷新不知道应该干什么!爷新只要不在我的队里就行。
优化也是一个需要提出的问题。

关于上述缺点之详述,烦请打开差评,以获得大量可以引用于此的论据和参考云云。我不多赘述。下列谨代表我个人之拙见与不满。
我不喜欢命运2的pvp。Crucible还算好,对于Gambit的体验我无法说出褒义词。无夸张地,我尤其讨厌需要去熔炉里做的Catalyst。CATALYSTS ROOTED IN CRUCIBLE LITERALLY MAKE ME PEELY-WALLY. 如果Bungie能推出不同路径实现一个目标的机制,那会是符合我愿景的。
高塔过于繁杂,会造成不必要的额外加载时间。

暂且搁笔。篇幅比例不代表我的倾向,毕竟我打的是好评。
Posted 12 March, 2022.
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1 person found this review helpful
34.2 hrs on record (22.4 hrs at review time)
7/10 我一味地只冲主线,大概用了19小时

优点:
音乐令人印象深刻
跑酷的元素增多了
室外光照好看
可玩性强于一代

缺点:
武器系统单一,难以捉摸(?
几乎没有远程武器(那把小手炮居然只有5发子弹
在细微角落的操作性令人着急
剧情无新意且有较大bug(影响结局的选择枝太多而预备的结局动画太少,像是赶工而成)每个人都不好好说话,反转反转再反转

个人观点
我那用核动力凭空改变受力状态上天入地的钩爪呢?!这代钩爪只能荡,失望
找半天愣是没找到升级装备武器的方法;所有武器的终局都是消亡:甚至比一代的寿命更短,因为你只能至多修复3次在一个武器上
无限耐久十字弓真好玩....!
降落伞上不能用武器真是可惜
我讨厌Lawan
Posted 5 February, 2022.
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2 people found this review helpful
5.1 hrs on record (2.5 hrs at review time)
优点:
-欢乐
-简单易上手
-个个都是人才
-性价比高 / 易募集好友

缺点:
-伺服器对大陆不友好
-部分玩家素质低下
-不会画就写字

总体: 7/10
建议和朋友一起游玩
Posted 2 August, 2021.
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1 person found this review helpful
16.8 hrs on record (9.2 hrs at review time)
This control system is as dull as a cattle--Misleading,jumping a useless gap,even cannot do a dodge:overhead free run makes no pace at all.What's worse,Connor is always with a dreadful untamed vulgar game face,which makes the whole story a penalising.Maybe AC2 was a milestone,but AC3 is a milksop.Merely deserving a merit,the remastered one still got more inevitable things to amend,but UB will not mention and commence it.
Posted 27 May, 2019.
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1 person found this review helpful
0.7 hrs on record
Maybe short,but it is free after all.I embraced every fling,that does lot of fun.
Posted 13 February, 2019.
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No one has rated this review as helpful yet
1 person found this review funny
898.6 hrs on record (31.6 hrs at review time)
Total worth.Just dwell,I do deem it's the best soapbox of mine,and fetish is around the corner.
Posted 24 January, 2019.
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1 person found this review helpful
9.0 hrs on record (6.1 hrs at review time)
老年人必备游戏
Posted 27 August, 2017.
Was this review helpful? Yes No Funny Award
Showing 1-8 of 8 entries