Nessuno ha ancora trovato utile questa recensione
Consigliato
0.0 ore nelle ultime due settimane / 23.9 ore in totale (2.3 ore al momento della recensione)
Pubblicazione: 19 set 2021, ore 11:15

Although at the time of writing this review, I only have 2 hours but I think that is enough time to set my thoughts on the game.

It is an ok horror game, but dont confuse horror for scary. it is dark(cliche), you're fighting a demon(another cliche) and you run away a lot(yet another cliche in the horror genre). Accepting the fact that this game has all the current cliches in the indie horror scene because lets face it, there wont always be original indie horror games, this is a fairly all around ok game. I wouldn't say it is the best, if you want one of the best versions of this specific type of horror game, search for Devour or Pacify, objectively they are better and run better at that.
This game does have some bugs, the red fat dudes sometimes teleport for some reason, or go at super speed for a literal second but the game does shine at one particular area... it is challenging, the conservation of ammo, the beast needing more shots than your clip holds after 7/10 soul stones(On normal) forcing you to run and reload, and his speed gradually increasing, it is a barely decent game for it's price.

Would only recommend if you have 7.50 lying around, and if you can come to terms with the fact that you'll probably only stay interested in the game for 4 hours max. I will be playing more to unlock all of the achievements to try for that challenging 100% but thats the only thing keeping me going at this point. In 2 games you would have learnt the map, and in another game after that you will be sick of the map. There's only 1 map, nothing to ride home about.

This may be harsh but if you want to spend your time a little bit better I'd recommend just going to Itch.io or Gamejolt. You'll find tonnes of original indie games there and you'd be supporting indie developers at no cost and the only big difference you'll face, is the fact that they run better and they are mostly created using Unity rather than Unreal
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